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This contract may be a proxy contract. Click on More Options and select Is this a proxy? to confirm and enable the "Read as Proxy" & "Write as Proxy" tabs.
Contract Name:
DisputeGameFactory
Compiler Version
v0.8.15+commit.e14f2714
Optimization Enabled:
Yes with 999999 runs
Other Settings:
london EvmVersion
Contract Source Code (Solidity Standard Json-Input format)
// SPDX-License-Identifier: MIT
pragma solidity 0.8.15;
// Contracts
import { OwnableUpgradeable } from "@openzeppelin/contracts-upgradeable/access/OwnableUpgradeable.sol";
// Libraries
import { LibClone } from "@solady/utils/LibClone.sol";
import { GameType, Claim, GameId, Timestamp, Hash, LibGameId } from "src/dispute/lib/Types.sol";
import { NoImplementation, IncorrectBondAmount, GameAlreadyExists } from "src/dispute/lib/Errors.sol";
// Interfaces
import { ISemver } from "interfaces/universal/ISemver.sol";
import { IDisputeGame } from "interfaces/dispute/IDisputeGame.sol";
/// @custom:proxied true
/// @title DisputeGameFactory
/// @notice A factory contract for creating `IDisputeGame` contracts. All created dispute games are stored in both a
/// mapping and an append only array. The timestamp of the creation time of the dispute game is packed tightly
/// into the storage slot with the address of the dispute game to make offchain discoverability of playable
/// dispute games easier.
contract DisputeGameFactory is OwnableUpgradeable, ISemver {
/// @dev Allows for the creation of clone proxies with immutable arguments.
using LibClone for address;
/// @notice Emitted when a new dispute game is created
/// @param disputeProxy The address of the dispute game proxy
/// @param gameType The type of the dispute game proxy's implementation
/// @param rootClaim The root claim of the dispute game
event DisputeGameCreated(address indexed disputeProxy, GameType indexed gameType, Claim indexed rootClaim);
/// @notice Emitted when a new game implementation added to the factory
/// @param impl The implementation contract for the given `GameType`.
/// @param gameType The type of the DisputeGame.
event ImplementationSet(address indexed impl, GameType indexed gameType);
/// @notice Emitted when a game type's initialization bond is updated
/// @param gameType The type of the DisputeGame.
/// @param newBond The new bond (in wei) for initializing the game type.
event InitBondUpdated(GameType indexed gameType, uint256 indexed newBond);
/// @notice Information about a dispute game found in a `findLatestGames` search.
struct GameSearchResult {
uint256 index;
GameId metadata;
Timestamp timestamp;
Claim rootClaim;
bytes extraData;
}
/// @notice Semantic version.
/// @custom:semver 1.0.1
string public constant version = "1.0.1";
/// @notice `gameImpls` is a mapping that maps `GameType`s to their respective
/// `IDisputeGame` implementations.
mapping(GameType => IDisputeGame) public gameImpls;
/// @notice Returns the required bonds for initializing a dispute game of the given type.
mapping(GameType => uint256) public initBonds;
/// @notice Mapping of a hash of `gameType || rootClaim || extraData` to the deployed `IDisputeGame` clone (where
// `||` denotes concatenation).
mapping(Hash => GameId) internal _disputeGames;
/// @notice An append-only array of disputeGames that have been created. Used by offchain game solvers to
/// efficiently track dispute games.
GameId[] internal _disputeGameList;
/// @notice Constructs a new DisputeGameFactory contract.
constructor() OwnableUpgradeable() {
_disableInitializers();
}
/// @notice Initializes the contract.
/// @param _owner The owner of the contract.
function initialize(address _owner) external initializer {
__Ownable_init();
_transferOwnership(_owner);
}
/// @notice The total number of dispute games created by this factory.
/// @return gameCount_ The total number of dispute games created by this factory.
function gameCount() external view returns (uint256 gameCount_) {
gameCount_ = _disputeGameList.length;
}
/// @notice `games` queries an internal mapping that maps the hash of
/// `gameType ++ rootClaim ++ extraData` to the deployed `DisputeGame` clone.
/// @dev `++` equates to concatenation.
/// @param _gameType The type of the DisputeGame - used to decide the proxy implementation
/// @param _rootClaim The root claim of the DisputeGame.
/// @param _extraData Any extra data that should be provided to the created dispute game.
/// @return proxy_ The clone of the `DisputeGame` created with the given parameters.
/// Returns `address(0)` if nonexistent.
/// @return timestamp_ The timestamp of the creation of the dispute game.
function games(
GameType _gameType,
Claim _rootClaim,
bytes calldata _extraData
)
external
view
returns (IDisputeGame proxy_, Timestamp timestamp_)
{
Hash uuid = getGameUUID(_gameType, _rootClaim, _extraData);
(, Timestamp timestamp, address proxy) = _disputeGames[uuid].unpack();
(proxy_, timestamp_) = (IDisputeGame(proxy), timestamp);
}
/// @notice `gameAtIndex` returns the dispute game contract address and its creation timestamp
/// at the given index. Each created dispute game increments the underlying index.
/// @param _index The index of the dispute game.
/// @return gameType_ The type of the DisputeGame - used to decide the proxy implementation.
/// @return timestamp_ The timestamp of the creation of the dispute game.
/// @return proxy_ The clone of the `DisputeGame` created with the given parameters.
/// Returns `address(0)` if nonexistent.
function gameAtIndex(uint256 _index)
external
view
returns (GameType gameType_, Timestamp timestamp_, IDisputeGame proxy_)
{
(GameType gameType, Timestamp timestamp, address proxy) = _disputeGameList[_index].unpack();
(gameType_, timestamp_, proxy_) = (gameType, timestamp, IDisputeGame(proxy));
}
/// @notice Creates a new DisputeGame proxy contract.
/// @param _gameType The type of the DisputeGame - used to decide the proxy implementation.
/// @param _rootClaim The root claim of the DisputeGame.
/// @param _extraData Any extra data that should be provided to the created dispute game.
/// @return proxy_ The address of the created DisputeGame proxy.
function create(
GameType _gameType,
Claim _rootClaim,
bytes calldata _extraData
)
external
payable
returns (IDisputeGame proxy_)
{
// Grab the implementation contract for the given `GameType`.
IDisputeGame impl = gameImpls[_gameType];
// If there is no implementation to clone for the given `GameType`, revert.
if (address(impl) == address(0)) revert NoImplementation(_gameType);
// If the required initialization bond is not met, revert.
if (msg.value != initBonds[_gameType]) revert IncorrectBondAmount();
// Get the hash of the parent block.
bytes32 parentHash = blockhash(block.number - 1);
// Clone the implementation contract and initialize it with the given parameters.
//
// CWIA Calldata Layout:
// ┌──────────────┬────────────────────────────────────┐
// │ Bytes │ Description │
// ├──────────────┼────────────────────────────────────┤
// │ [0, 20) │ Game creator address │
// │ [20, 52) │ Root claim │
// │ [52, 84) │ Parent block hash at creation time │
// │ [84, 84 + n) │ Extra data (opaque) │
// └──────────────┴────────────────────────────────────┘
proxy_ = IDisputeGame(address(impl).clone(abi.encodePacked(msg.sender, _rootClaim, parentHash, _extraData)));
proxy_.initialize{ value: msg.value }();
// Compute the unique identifier for the dispute game.
Hash uuid = getGameUUID(_gameType, _rootClaim, _extraData);
// If a dispute game with the same UUID already exists, revert.
if (GameId.unwrap(_disputeGames[uuid]) != bytes32(0)) revert GameAlreadyExists(uuid);
// Pack the game ID.
GameId id = LibGameId.pack(_gameType, Timestamp.wrap(uint64(block.timestamp)), address(proxy_));
// Store the dispute game id in the mapping & emit the `DisputeGameCreated` event.
_disputeGames[uuid] = id;
_disputeGameList.push(id);
emit DisputeGameCreated(address(proxy_), _gameType, _rootClaim);
}
/// @notice Returns a unique identifier for the given dispute game parameters.
/// @dev Hashes the concatenation of `gameType . rootClaim . extraData`
/// without expanding memory.
/// @param _gameType The type of the DisputeGame.
/// @param _rootClaim The root claim of the DisputeGame.
/// @param _extraData Any extra data that should be provided to the created dispute game.
/// @return uuid_ The unique identifier for the given dispute game parameters.
function getGameUUID(
GameType _gameType,
Claim _rootClaim,
bytes calldata _extraData
)
public
pure
returns (Hash uuid_)
{
uuid_ = Hash.wrap(keccak256(abi.encode(_gameType, _rootClaim, _extraData)));
}
/// @notice Finds the `_n` most recent `GameId`'s of type `_gameType` starting at `_start`. If there are less than
/// `_n` games of type `_gameType` starting at `_start`, then the returned array will be shorter than `_n`.
/// @param _gameType The type of game to find.
/// @param _start The index to start the reverse search from.
/// @param _n The number of games to find.
function findLatestGames(
GameType _gameType,
uint256 _start,
uint256 _n
)
external
view
returns (GameSearchResult[] memory games_)
{
// If the `_start` index is greater than or equal to the game array length or `_n == 0`, return an empty array.
if (_start >= _disputeGameList.length || _n == 0) return games_;
// Allocate enough memory for the full array, but start the array's length at `0`. We may not use all of the
// memory allocated, but we don't know ahead of time the final size of the array.
assembly {
games_ := mload(0x40)
mstore(0x40, add(games_, add(0x20, shl(0x05, _n))))
}
// Perform a reverse linear search for the `_n` most recent games of type `_gameType`.
for (uint256 i = _start; i >= 0 && i <= _start;) {
GameId id = _disputeGameList[i];
(GameType gameType, Timestamp timestamp, address proxy) = id.unpack();
if (gameType.raw() == _gameType.raw()) {
// Increase the size of the `games_` array by 1.
// SAFETY: We can safely lazily allocate memory here because we pre-allocated enough memory for the max
// possible size of the array.
assembly {
mstore(games_, add(mload(games_), 0x01))
}
bytes memory extraData = IDisputeGame(proxy).extraData();
Claim rootClaim = IDisputeGame(proxy).rootClaim();
games_[games_.length - 1] = GameSearchResult({
index: i,
metadata: id,
timestamp: timestamp,
rootClaim: rootClaim,
extraData: extraData
});
if (games_.length >= _n) break;
}
unchecked {
i--;
}
}
}
/// @notice Sets the implementation contract for a specific `GameType`.
/// @dev May only be called by the `owner`.
/// @param _gameType The type of the DisputeGame.
/// @param _impl The implementation contract for the given `GameType`.
function setImplementation(GameType _gameType, IDisputeGame _impl) external onlyOwner {
gameImpls[_gameType] = _impl;
emit ImplementationSet(address(_impl), _gameType);
}
/// @notice Sets the bond (in wei) for initializing a game type.
/// @dev May only be called by the `owner`.
/// @param _gameType The type of the DisputeGame.
/// @param _initBond The bond (in wei) for initializing a game type.
function setInitBond(GameType _gameType, uint256 _initBond) external onlyOwner {
initBonds[_gameType] = _initBond;
emit InitBondUpdated(_gameType, _initBond);
}
}// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (access/Ownable.sol)
pragma solidity ^0.8.0;
import "../utils/ContextUpgradeable.sol";
import "../proxy/utils/Initializable.sol";
/**
* @dev Contract module which provides a basic access control mechanism, where
* there is an account (an owner) that can be granted exclusive access to
* specific functions.
*
* By default, the owner account will be the one that deploys the contract. This
* can later be changed with {transferOwnership}.
*
* This module is used through inheritance. It will make available the modifier
* `onlyOwner`, which can be applied to your functions to restrict their use to
* the owner.
*/
abstract contract OwnableUpgradeable is Initializable, ContextUpgradeable {
address private _owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev Initializes the contract setting the deployer as the initial owner.
*/
function __Ownable_init() internal onlyInitializing {
__Ownable_init_unchained();
}
function __Ownable_init_unchained() internal onlyInitializing {
_transferOwnership(_msgSender());
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
_checkOwner();
_;
}
/**
* @dev Returns the address of the current owner.
*/
function owner() public view virtual returns (address) {
return _owner;
}
/**
* @dev Throws if the sender is not the owner.
*/
function _checkOwner() internal view virtual {
require(owner() == _msgSender(), "Ownable: caller is not the owner");
}
/**
* @dev Leaves the contract without owner. It will not be possible to call
* `onlyOwner` functions anymore. Can only be called by the current owner.
*
* NOTE: Renouncing ownership will leave the contract without an owner,
* thereby removing any functionality that is only available to the owner.
*/
function renounceOwnership() public virtual onlyOwner {
_transferOwnership(address(0));
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Can only be called by the current owner.
*/
function transferOwnership(address newOwner) public virtual onlyOwner {
require(newOwner != address(0), "Ownable: new owner is the zero address");
_transferOwnership(newOwner);
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Internal function without access restriction.
*/
function _transferOwnership(address newOwner) internal virtual {
address oldOwner = _owner;
_owner = newOwner;
emit OwnershipTransferred(oldOwner, newOwner);
}
/**
* @dev This empty reserved space is put in place to allow future versions to add new
* variables without shifting down storage in the inheritance chain.
* See https://docs.openzeppelin.com/contracts/4.x/upgradeable#storage_gaps
*/
uint256[49] private __gap;
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.4;
/// @notice Minimal proxy library.
/// @author Solady (https://github.com/vectorized/solady/blob/main/src/utils/LibClone.sol)
/// @author Minimal proxy by 0age (https://github.com/0age)
/// @author Clones with immutable args by wighawag, zefram.eth, Saw-mon & Natalie
/// (https://github.com/Saw-mon-and-Natalie/clones-with-immutable-args)
/// @author Minimal ERC1967 proxy by jtriley-eth (https://github.com/jtriley-eth/minimum-viable-proxy)
///
/// @dev Minimal proxy:
/// Although the sw0nt pattern saves 5 gas over the erc-1167 pattern during runtime,
/// it is not supported out-of-the-box on Etherscan. Hence, we choose to use the 0age pattern,
/// which saves 4 gas over the erc-1167 pattern during runtime, and has the smallest bytecode.
///
/// @dev Minimal proxy (PUSH0 variant):
/// This is a new minimal proxy that uses the PUSH0 opcode introduced during Shanghai.
/// It is optimized first for minimal runtime gas, then for minimal bytecode.
/// The PUSH0 clone functions are intentionally postfixed with a jarring "_PUSH0" as
/// many EVM chains may not support the PUSH0 opcode in the early months after Shanghai.
/// Please use with caution.
///
/// @dev Clones with immutable args (CWIA):
/// The implementation of CWIA here implements a `receive()` method that emits the
/// `ReceiveETH(uint256)` event. This skips the `DELEGATECALL` when there is no calldata,
/// enabling us to accept hard gas-capped `sends` & `transfers` for maximum backwards
/// composability. The minimal proxy implementation does not offer this feature.
///
/// @dev Minimal ERC1967 proxy:
/// An minimal ERC1967 proxy, intended to be upgraded with UUPS.
/// This is NOT the same as ERC1967Factory's transparent proxy, which includes admin logic.
library LibClone {
/*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
/* CUSTOM ERRORS */
/*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/
/// @dev Unable to deploy the clone.
error DeploymentFailed();
/// @dev The salt must start with either the zero address or `by`.
error SaltDoesNotStartWith();
/// @dev The ETH transfer has failed.
error ETHTransferFailed();
/*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
/* MINIMAL PROXY OPERATIONS */
/*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/
/// @dev Deploys a clone of `implementation`.
function clone(address implementation) internal returns (address instance) {
instance = clone(0, implementation);
}
/// @dev Deploys a clone of `implementation`.
function clone(uint256 value, address implementation) internal returns (address instance) {
/// @solidity memory-safe-assembly
assembly {
/**
* --------------------------------------------------------------------------+
* CREATION (9 bytes) |
* --------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* --------------------------------------------------------------------------|
* 60 runSize | PUSH1 runSize | r | |
* 3d | RETURNDATASIZE | 0 r | |
* 81 | DUP2 | r 0 r | |
* 60 offset | PUSH1 offset | o r 0 r | |
* 3d | RETURNDATASIZE | 0 o r 0 r | |
* 39 | CODECOPY | 0 r | [0..runSize): runtime code |
* f3 | RETURN | | [0..runSize): runtime code |
* --------------------------------------------------------------------------|
* RUNTIME (44 bytes) |
* --------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* --------------------------------------------------------------------------|
* |
* ::: keep some values in stack ::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | 0 | |
* 3d | RETURNDATASIZE | 0 0 | |
* 3d | RETURNDATASIZE | 0 0 0 | |
* 3d | RETURNDATASIZE | 0 0 0 0 | |
* |
* ::: copy calldata to memory ::::::::::::::::::::::::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds 0 0 0 0 | |
* 3d | RETURNDATASIZE | 0 cds 0 0 0 0 | |
* 3d | RETURNDATASIZE | 0 0 cds 0 0 0 0 | |
* 37 | CALLDATACOPY | 0 0 0 0 | [0..cds): calldata |
* |
* ::: delegate call to the implementation contract :::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds 0 0 0 0 | [0..cds): calldata |
* 3d | RETURNDATASIZE | 0 cds 0 0 0 0 | [0..cds): calldata |
* 73 addr | PUSH20 addr | addr 0 cds 0 0 0 0 | [0..cds): calldata |
* 5a | GAS | gas addr 0 cds 0 0 0 0 | [0..cds): calldata |
* f4 | DELEGATECALL | success 0 0 | [0..cds): calldata |
* |
* ::: copy return data to memory :::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | rds success 0 0 | [0..cds): calldata |
* 3d | RETURNDATASIZE | rds rds success 0 0 | [0..cds): calldata |
* 93 | SWAP4 | 0 rds success 0 rds | [0..cds): calldata |
* 80 | DUP1 | 0 0 rds success 0 rds | [0..cds): calldata |
* 3e | RETURNDATACOPY | success 0 rds | [0..rds): returndata |
* |
* 60 0x2a | PUSH1 0x2a | 0x2a success 0 rds | [0..rds): returndata |
* 57 | JUMPI | 0 rds | [0..rds): returndata |
* |
* ::: revert :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* fd | REVERT | | [0..rds): returndata |
* |
* ::: return :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 5b | JUMPDEST | 0 rds | [0..rds): returndata |
* f3 | RETURN | | [0..rds): returndata |
* --------------------------------------------------------------------------+
*/
mstore(0x21, 0x5af43d3d93803e602a57fd5bf3)
mstore(0x14, implementation)
mstore(0x00, 0x602c3d8160093d39f33d3d3d3d363d3d37363d73)
instance := create(value, 0x0c, 0x35)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
mstore(0x21, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Deploys a deterministic clone of `implementation` with `salt`.
function cloneDeterministic(address implementation, bytes32 salt)
internal
returns (address instance)
{
instance = cloneDeterministic(0, implementation, salt);
}
/// @dev Deploys a deterministic clone of `implementation` with `salt`.
function cloneDeterministic(uint256 value, address implementation, bytes32 salt)
internal
returns (address instance)
{
/// @solidity memory-safe-assembly
assembly {
mstore(0x21, 0x5af43d3d93803e602a57fd5bf3)
mstore(0x14, implementation)
mstore(0x00, 0x602c3d8160093d39f33d3d3d3d363d3d37363d73)
instance := create2(value, 0x0c, 0x35, salt)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
mstore(0x21, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Returns the initialization code hash of the clone of `implementation`.
/// Used for mining vanity addresses with create2crunch.
function initCodeHash(address implementation) internal pure returns (bytes32 hash) {
/// @solidity memory-safe-assembly
assembly {
mstore(0x21, 0x5af43d3d93803e602a57fd5bf3)
mstore(0x14, implementation)
mstore(0x00, 0x602c3d8160093d39f33d3d3d3d363d3d37363d73)
hash := keccak256(0x0c, 0x35)
mstore(0x21, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Returns the address of the deterministic clone of `implementation`,
/// with `salt` by `deployer`.
/// Note: The returned result has dirty upper 96 bits. Please clean if used in assembly.
function predictDeterministicAddress(address implementation, bytes32 salt, address deployer)
internal
pure
returns (address predicted)
{
bytes32 hash = initCodeHash(implementation);
predicted = predictDeterministicAddress(hash, salt, deployer);
}
/*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
/* MINIMAL PROXY OPERATIONS (PUSH0 VARIANT) */
/*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/
/// @dev Deploys a PUSH0 clone of `implementation`.
function clone_PUSH0(address implementation) internal returns (address instance) {
instance = clone_PUSH0(0, implementation);
}
/// @dev Deploys a PUSH0 clone of `implementation`.
function clone_PUSH0(uint256 value, address implementation)
internal
returns (address instance)
{
/// @solidity memory-safe-assembly
assembly {
/**
* --------------------------------------------------------------------------+
* CREATION (9 bytes) |
* --------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* --------------------------------------------------------------------------|
* 60 runSize | PUSH1 runSize | r | |
* 5f | PUSH0 | 0 r | |
* 81 | DUP2 | r 0 r | |
* 60 offset | PUSH1 offset | o r 0 r | |
* 5f | PUSH0 | 0 o r 0 r | |
* 39 | CODECOPY | 0 r | [0..runSize): runtime code |
* f3 | RETURN | | [0..runSize): runtime code |
* --------------------------------------------------------------------------|
* RUNTIME (45 bytes) |
* --------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* --------------------------------------------------------------------------|
* |
* ::: keep some values in stack ::::::::::::::::::::::::::::::::::::::::::: |
* 5f | PUSH0 | 0 | |
* 5f | PUSH0 | 0 0 | |
* |
* ::: copy calldata to memory ::::::::::::::::::::::::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds 0 0 | |
* 5f | PUSH0 | 0 cds 0 0 | |
* 5f | PUSH0 | 0 0 cds 0 0 | |
* 37 | CALLDATACOPY | 0 0 | [0..cds): calldata |
* |
* ::: delegate call to the implementation contract :::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds 0 0 | [0..cds): calldata |
* 5f | PUSH0 | 0 cds 0 0 | [0..cds): calldata |
* 73 addr | PUSH20 addr | addr 0 cds 0 0 | [0..cds): calldata |
* 5a | GAS | gas addr 0 cds 0 0 | [0..cds): calldata |
* f4 | DELEGATECALL | success | [0..cds): calldata |
* |
* ::: copy return data to memory :::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | rds success | [0..cds): calldata |
* 5f | PUSH0 | 0 rds success | [0..cds): calldata |
* 5f | PUSH0 | 0 0 rds success | [0..cds): calldata |
* 3e | RETURNDATACOPY | success | [0..rds): returndata |
* |
* 60 0x29 | PUSH1 0x29 | 0x29 success | [0..rds): returndata |
* 57 | JUMPI | | [0..rds): returndata |
* |
* ::: revert :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | rds | [0..rds): returndata |
* 5f | PUSH0 | 0 rds | [0..rds): returndata |
* fd | REVERT | | [0..rds): returndata |
* |
* ::: return :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 5b | JUMPDEST | | [0..rds): returndata |
* 3d | RETURNDATASIZE | rds | [0..rds): returndata |
* 5f | PUSH0 | 0 rds | [0..rds): returndata |
* f3 | RETURN | | [0..rds): returndata |
* --------------------------------------------------------------------------+
*/
mstore(0x24, 0x5af43d5f5f3e6029573d5ffd5b3d5ff3) // 16
mstore(0x14, implementation) // 20
mstore(0x00, 0x602d5f8160095f39f35f5f365f5f37365f73) // 9 + 9
instance := create(value, 0x0e, 0x36)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
mstore(0x24, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Deploys a deterministic PUSH0 clone of `implementation` with `salt`.
function cloneDeterministic_PUSH0(address implementation, bytes32 salt)
internal
returns (address instance)
{
instance = cloneDeterministic_PUSH0(0, implementation, salt);
}
/// @dev Deploys a deterministic PUSH0 clone of `implementation` with `salt`.
function cloneDeterministic_PUSH0(uint256 value, address implementation, bytes32 salt)
internal
returns (address instance)
{
/// @solidity memory-safe-assembly
assembly {
mstore(0x24, 0x5af43d5f5f3e6029573d5ffd5b3d5ff3) // 16
mstore(0x14, implementation) // 20
mstore(0x00, 0x602d5f8160095f39f35f5f365f5f37365f73) // 9 + 9
instance := create2(value, 0x0e, 0x36, salt)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
mstore(0x24, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Returns the initialization code hash of the PUSH0 clone of `implementation`.
/// Used for mining vanity addresses with create2crunch.
function initCodeHash_PUSH0(address implementation) internal pure returns (bytes32 hash) {
/// @solidity memory-safe-assembly
assembly {
mstore(0x24, 0x5af43d5f5f3e6029573d5ffd5b3d5ff3) // 16
mstore(0x14, implementation) // 20
mstore(0x00, 0x602d5f8160095f39f35f5f365f5f37365f73) // 9 + 9
hash := keccak256(0x0e, 0x36)
mstore(0x24, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Returns the address of the deterministic PUSH0 clone of `implementation`,
/// with `salt` by `deployer`.
/// Note: The returned result has dirty upper 96 bits. Please clean if used in assembly.
function predictDeterministicAddress_PUSH0(
address implementation,
bytes32 salt,
address deployer
) internal pure returns (address predicted) {
bytes32 hash = initCodeHash_PUSH0(implementation);
predicted = predictDeterministicAddress(hash, salt, deployer);
}
/*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
/* CLONES WITH IMMUTABLE ARGS OPERATIONS */
/*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/
// Note: This implementation of CWIA differs from the original implementation.
// If the calldata is empty, it will emit a `ReceiveETH(uint256)` event and skip the `DELEGATECALL`.
/// @dev Deploys a clone of `implementation` with immutable arguments encoded in `data`.
function clone(address implementation, bytes memory data) internal returns (address instance) {
instance = clone(0, implementation, data);
}
/// @dev Deploys a clone of `implementation` with immutable arguments encoded in `data`.
function clone(uint256 value, address implementation, bytes memory data)
internal
returns (address instance)
{
assembly {
// Compute the boundaries of the data and cache the memory slots around it.
let mBefore3 := mload(sub(data, 0x60))
let mBefore2 := mload(sub(data, 0x40))
let mBefore1 := mload(sub(data, 0x20))
let dataLength := mload(data)
let dataEnd := add(add(data, 0x20), dataLength)
let mAfter1 := mload(dataEnd)
// +2 bytes for telling how much data there is appended to the call.
let extraLength := add(dataLength, 2)
// The `creationSize` is `extraLength + 108`
// The `runSize` is `creationSize - 10`.
/**
* ---------------------------------------------------------------------------------------------------+
* CREATION (10 bytes) |
* ---------------------------------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* ---------------------------------------------------------------------------------------------------|
* 61 runSize | PUSH2 runSize | r | |
* 3d | RETURNDATASIZE | 0 r | |
* 81 | DUP2 | r 0 r | |
* 60 offset | PUSH1 offset | o r 0 r | |
* 3d | RETURNDATASIZE | 0 o r 0 r | |
* 39 | CODECOPY | 0 r | [0..runSize): runtime code |
* f3 | RETURN | | [0..runSize): runtime code |
* ---------------------------------------------------------------------------------------------------|
* RUNTIME (98 bytes + extraLength) |
* ---------------------------------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* ---------------------------------------------------------------------------------------------------|
* |
* ::: if no calldata, emit event & return w/o `DELEGATECALL` ::::::::::::::::::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds | |
* 60 0x2c | PUSH1 0x2c | 0x2c cds | |
* 57 | JUMPI | | |
* 34 | CALLVALUE | cv | |
* 3d | RETURNDATASIZE | 0 cv | |
* 52 | MSTORE | | [0..0x20): callvalue |
* 7f sig | PUSH32 0x9e.. | sig | [0..0x20): callvalue |
* 59 | MSIZE | 0x20 sig | [0..0x20): callvalue |
* 3d | RETURNDATASIZE | 0 0x20 sig | [0..0x20): callvalue |
* a1 | LOG1 | | [0..0x20): callvalue |
* 00 | STOP | | [0..0x20): callvalue |
* 5b | JUMPDEST | | |
* |
* ::: copy calldata to memory :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds | |
* 3d | RETURNDATASIZE | 0 cds | |
* 3d | RETURNDATASIZE | 0 0 cds | |
* 37 | CALLDATACOPY | | [0..cds): calldata |
* |
* ::: keep some values in stack :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | 0 | [0..cds): calldata |
* 3d | RETURNDATASIZE | 0 0 | [0..cds): calldata |
* 3d | RETURNDATASIZE | 0 0 0 | [0..cds): calldata |
* 3d | RETURNDATASIZE | 0 0 0 0 | [0..cds): calldata |
* 61 extra | PUSH2 extra | e 0 0 0 0 | [0..cds): calldata |
* |
* ::: copy extra data to memory :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 80 | DUP1 | e e 0 0 0 0 | [0..cds): calldata |
* 60 0x62 | PUSH1 0x62 | 0x62 e e 0 0 0 0 | [0..cds): calldata |
* 36 | CALLDATASIZE | cds 0x62 e e 0 0 0 0 | [0..cds): calldata |
* 39 | CODECOPY | e 0 0 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* |
* ::: delegate call to the implementation contract ::::::::::::::::::::::::::::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds e 0 0 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* 01 | ADD | cds+e 0 0 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* 3d | RETURNDATASIZE | 0 cds+e 0 0 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* 73 addr | PUSH20 addr | addr 0 cds+e 0 0 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* 5a | GAS | gas addr 0 cds+e 0 0 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* f4 | DELEGATECALL | success 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* |
* ::: copy return data to memory ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | rds success 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* 3d | RETURNDATASIZE | rds rds success 0 0 | [0..cds): calldata, [cds..cds+e): extraData |
* 93 | SWAP4 | 0 rds success 0 rds | [0..cds): calldata, [cds..cds+e): extraData |
* 80 | DUP1 | 0 0 rds success 0 rds | [0..cds): calldata, [cds..cds+e): extraData |
* 3e | RETURNDATACOPY | success 0 rds | [0..rds): returndata |
* |
* 60 0x60 | PUSH1 0x60 | 0x60 success 0 rds | [0..rds): returndata |
* 57 | JUMPI | 0 rds | [0..rds): returndata |
* |
* ::: revert ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* fd | REVERT | | [0..rds): returndata |
* |
* ::: return ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 5b | JUMPDEST | 0 rds | [0..rds): returndata |
* f3 | RETURN | | [0..rds): returndata |
* ---------------------------------------------------------------------------------------------------+
*/
mstore(data, 0x5af43d3d93803e606057fd5bf3) // Write the bytecode before the data.
mstore(sub(data, 0x0d), implementation) // Write the address of the implementation.
// Write the rest of the bytecode.
mstore(
sub(data, 0x21),
or(shl(0x48, extraLength), 0x593da1005b363d3d373d3d3d3d610000806062363936013d73)
)
// `keccak256("ReceiveETH(uint256)")`
mstore(
sub(data, 0x3a), 0x9e4ac34f21c619cefc926c8bd93b54bf5a39c7ab2127a895af1cc0691d7e3dff
)
mstore(
// Do a out-of-gas revert if `extraLength` is too big. 0xffff - 0x62 + 0x01 = 0xff9e.
// The actual EVM limit may be smaller and may change over time.
sub(data, add(0x59, lt(extraLength, 0xff9e))),
or(shl(0x78, add(extraLength, 0x62)), 0xfd6100003d81600a3d39f336602c57343d527f)
)
mstore(dataEnd, shl(0xf0, extraLength))
instance := create(value, sub(data, 0x4c), add(extraLength, 0x6c))
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
// Restore the overwritten memory surrounding `data`.
mstore(dataEnd, mAfter1)
mstore(data, dataLength)
mstore(sub(data, 0x20), mBefore1)
mstore(sub(data, 0x40), mBefore2)
mstore(sub(data, 0x60), mBefore3)
}
}
/// @dev Deploys a deterministic clone of `implementation`
/// with immutable arguments encoded in `data` and `salt`.
function cloneDeterministic(address implementation, bytes memory data, bytes32 salt)
internal
returns (address instance)
{
instance = cloneDeterministic(0, implementation, data, salt);
}
/// @dev Deploys a deterministic clone of `implementation`
/// with immutable arguments encoded in `data` and `salt`.
function cloneDeterministic(
uint256 value,
address implementation,
bytes memory data,
bytes32 salt
) internal returns (address instance) {
assembly {
// Compute the boundaries of the data and cache the memory slots around it.
let mBefore3 := mload(sub(data, 0x60))
let mBefore2 := mload(sub(data, 0x40))
let mBefore1 := mload(sub(data, 0x20))
let dataLength := mload(data)
let dataEnd := add(add(data, 0x20), dataLength)
let mAfter1 := mload(dataEnd)
// +2 bytes for telling how much data there is appended to the call.
let extraLength := add(dataLength, 2)
mstore(data, 0x5af43d3d93803e606057fd5bf3) // Write the bytecode before the data.
mstore(sub(data, 0x0d), implementation) // Write the address of the implementation.
// Write the rest of the bytecode.
mstore(
sub(data, 0x21),
or(shl(0x48, extraLength), 0x593da1005b363d3d373d3d3d3d610000806062363936013d73)
)
// `keccak256("ReceiveETH(uint256)")`
mstore(
sub(data, 0x3a), 0x9e4ac34f21c619cefc926c8bd93b54bf5a39c7ab2127a895af1cc0691d7e3dff
)
mstore(
// Do a out-of-gas revert if `extraLength` is too big. 0xffff - 0x62 + 0x01 = 0xff9e.
// The actual EVM limit may be smaller and may change over time.
sub(data, add(0x59, lt(extraLength, 0xff9e))),
or(shl(0x78, add(extraLength, 0x62)), 0xfd6100003d81600a3d39f336602c57343d527f)
)
mstore(dataEnd, shl(0xf0, extraLength))
instance := create2(value, sub(data, 0x4c), add(extraLength, 0x6c), salt)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
// Restore the overwritten memory surrounding `data`.
mstore(dataEnd, mAfter1)
mstore(data, dataLength)
mstore(sub(data, 0x20), mBefore1)
mstore(sub(data, 0x40), mBefore2)
mstore(sub(data, 0x60), mBefore3)
}
}
/// @dev Returns the initialization code hash of the clone of `implementation`
/// using immutable arguments encoded in `data`.
/// Used for mining vanity addresses with create2crunch.
function initCodeHash(address implementation, bytes memory data)
internal
pure
returns (bytes32 hash)
{
assembly {
// Compute the boundaries of the data and cache the memory slots around it.
let mBefore3 := mload(sub(data, 0x60))
let mBefore2 := mload(sub(data, 0x40))
let mBefore1 := mload(sub(data, 0x20))
let dataLength := mload(data)
let dataEnd := add(add(data, 0x20), dataLength)
let mAfter1 := mload(dataEnd)
// Do a out-of-gas revert if `dataLength` is too big. 0xffff - 0x02 - 0x62 = 0xff9b.
// The actual EVM limit may be smaller and may change over time.
returndatacopy(returndatasize(), returndatasize(), gt(dataLength, 0xff9b))
// +2 bytes for telling how much data there is appended to the call.
let extraLength := add(dataLength, 2)
mstore(data, 0x5af43d3d93803e606057fd5bf3) // Write the bytecode before the data.
mstore(sub(data, 0x0d), implementation) // Write the address of the implementation.
// Write the rest of the bytecode.
mstore(
sub(data, 0x21),
or(shl(0x48, extraLength), 0x593da1005b363d3d373d3d3d3d610000806062363936013d73)
)
// `keccak256("ReceiveETH(uint256)")`
mstore(
sub(data, 0x3a), 0x9e4ac34f21c619cefc926c8bd93b54bf5a39c7ab2127a895af1cc0691d7e3dff
)
mstore(
sub(data, 0x5a),
or(shl(0x78, add(extraLength, 0x62)), 0x6100003d81600a3d39f336602c57343d527f)
)
mstore(dataEnd, shl(0xf0, extraLength))
hash := keccak256(sub(data, 0x4c), add(extraLength, 0x6c))
// Restore the overwritten memory surrounding `data`.
mstore(dataEnd, mAfter1)
mstore(data, dataLength)
mstore(sub(data, 0x20), mBefore1)
mstore(sub(data, 0x40), mBefore2)
mstore(sub(data, 0x60), mBefore3)
}
}
/// @dev Returns the address of the deterministic clone of
/// `implementation` using immutable arguments encoded in `data`, with `salt`, by `deployer`.
/// Note: The returned result has dirty upper 96 bits. Please clean if used in assembly.
function predictDeterministicAddress(
address implementation,
bytes memory data,
bytes32 salt,
address deployer
) internal pure returns (address predicted) {
bytes32 hash = initCodeHash(implementation, data);
predicted = predictDeterministicAddress(hash, salt, deployer);
}
/*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
/* MINIMAL ERC1967 PROXY OPERATIONS */
/*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/
// Note: The ERC1967 proxy here is intended to be upgraded with UUPS.
// This is NOT the same as ERC1967Factory's transparent proxy, which includes admin logic.
/// @dev Deploys a minimal ERC1967 proxy with `implementation`.
function deployERC1967(address implementation) internal returns (address instance) {
instance = deployERC1967(0, implementation);
}
/// @dev Deploys a minimal ERC1967 proxy with `implementation`.
function deployERC1967(uint256 value, address implementation)
internal
returns (address instance)
{
/// @solidity memory-safe-assembly
assembly {
/**
* ---------------------------------------------------------------------------------+
* CREATION (34 bytes) |
* ---------------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* ---------------------------------------------------------------------------------|
* 60 runSize | PUSH1 runSize | r | |
* 3d | RETURNDATASIZE | 0 r | |
* 81 | DUP2 | r 0 r | |
* 60 offset | PUSH1 offset | o r 0 r | |
* 3d | RETURNDATASIZE | 0 o r 0 r | |
* 39 | CODECOPY | 0 r | [0..runSize): runtime code |
* 73 impl | PUSH20 impl | impl 0 r | [0..runSize): runtime code |
* 60 slotPos | PUSH1 slotPos | slotPos impl 0 r | [0..runSize): runtime code |
* 51 | MLOAD | slot impl 0 r | [0..runSize): runtime code |
* 55 | SSTORE | 0 r | [0..runSize): runtime code |
* f3 | RETURN | | [0..runSize): runtime code |
* ---------------------------------------------------------------------------------|
* RUNTIME (62 bytes) |
* ---------------------------------------------------------------------------------|
* Opcode | Mnemonic | Stack | Memory |
* ---------------------------------------------------------------------------------|
* |
* ::: copy calldata to memory :::::::::::::::::::::::::::::::::::::::::::::::::::: |
* 36 | CALLDATASIZE | cds | |
* 3d | RETURNDATASIZE | 0 cds | |
* 3d | RETURNDATASIZE | 0 0 cds | |
* 37 | CALLDATACOPY | | [0..calldatasize): calldata |
* |
* ::: delegatecall to implementation ::::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | 0 | |
* 3d | RETURNDATASIZE | 0 0 | |
* 36 | CALLDATASIZE | cds 0 0 | [0..calldatasize): calldata |
* 3d | RETURNDATASIZE | 0 cds 0 0 | [0..calldatasize): calldata |
* 7f slot | PUSH32 slot | s 0 cds 0 0 | [0..calldatasize): calldata |
* 54 | SLOAD | i 0 cds 0 0 | [0..calldatasize): calldata |
* 5a | GAS | g i 0 cds 0 0 | [0..calldatasize): calldata |
* f4 | DELEGATECALL | succ | [0..calldatasize): calldata |
* |
* ::: copy returndata to memory :::::::::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | rds succ | [0..calldatasize): calldata |
* 60 0x00 | PUSH1 0x00 | 0 rds succ | [0..calldatasize): calldata |
* 80 | DUP1 | 0 0 rds succ | [0..calldatasize): calldata |
* 3e | RETURNDATACOPY | succ | [0..returndatasize): returndata |
* |
* ::: branch on delegatecall status :::::::::::::::::::::::::::::::::::::::::::::: |
* 60 0x38 | PUSH1 0x38 | dest succ | [0..returndatasize): returndata |
* 57 | JUMPI | | [0..returndatasize): returndata |
* |
* ::: delegatecall failed, revert :::::::::::::::::::::::::::::::::::::::::::::::: |
* 3d | RETURNDATASIZE | rds | [0..returndatasize): returndata |
* 60 0x00 | PUSH1 0x00 | 0 rds | [0..returndatasize): returndata |
* fd | REVERT | | [0..returndatasize): returndata |
* |
* ::: delegatecall succeeded, return ::::::::::::::::::::::::::::::::::::::::::::: |
* 5b | JUMPDEST | | [0..returndatasize): returndata |
* 3d | RETURNDATASIZE | rds | [0..returndatasize): returndata |
* 60 0x00 | PUSH1 0x00 | 0 rds | [0..returndatasize): returndata |
* f3 | RETURN | | [0..returndatasize): returndata |
* ---------------------------------------------------------------------------------+
*/
let m := mload(0x40) // Cache the free memory pointer.
mstore(0x60, 0xcc3735a920a3ca505d382bbc545af43d6000803e6038573d6000fd5b3d6000f3)
mstore(0x40, 0x5155f3363d3d373d3d363d7f360894a13ba1a3210667c828492db98dca3e2076)
mstore(0x20, 0x6009)
mstore(0x1e, implementation)
mstore(0x0a, 0x603d3d8160223d3973)
instance := create(value, 0x21, 0x5f)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
mstore(0x40, m) // Restore the free memory pointer.
mstore(0x60, 0) // Restore the zero slot.
}
}
/// @dev Deploys a deterministic minimal ERC1967 proxy with `implementation` and `salt`.
function deployDeterministicERC1967(address implementation, bytes32 salt)
internal
returns (address instance)
{
instance = deployDeterministicERC1967(0, implementation, salt);
}
/// @dev Deploys a deterministic minimal ERC1967 proxy with `implementation` and `salt`.
function deployDeterministicERC1967(uint256 value, address implementation, bytes32 salt)
internal
returns (address instance)
{
/// @solidity memory-safe-assembly
assembly {
let m := mload(0x40) // Cache the free memory pointer.
mstore(0x60, 0xcc3735a920a3ca505d382bbc545af43d6000803e6038573d6000fd5b3d6000f3)
mstore(0x40, 0x5155f3363d3d373d3d363d7f360894a13ba1a3210667c828492db98dca3e2076)
mstore(0x20, 0x6009)
mstore(0x1e, implementation)
mstore(0x0a, 0x603d3d8160223d3973)
instance := create2(value, 0x21, 0x5f, salt)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
mstore(0x40, m) // Restore the free memory pointer.
mstore(0x60, 0) // Restore the zero slot.
}
}
/// @dev Creates a deterministic minimal ERC1967 proxy with `implementation` and `salt`.
/// Note: This method is intended for use in ERC4337 factories,
/// which are expected to NOT revert if the proxy is already deployed.
function createDeterministicERC1967(address implementation, bytes32 salt)
internal
returns (bool alreadyDeployed, address instance)
{
return createDeterministicERC1967(0, implementation, salt);
}
/// @dev Creates a deterministic minimal ERC1967 proxy with `implementation` and `salt`.
/// Note: This method is intended for use in ERC4337 factories,
/// which are expected to NOT revert if the proxy is already deployed.
function createDeterministicERC1967(uint256 value, address implementation, bytes32 salt)
internal
returns (bool alreadyDeployed, address instance)
{
/// @solidity memory-safe-assembly
assembly {
let m := mload(0x40) // Cache the free memory pointer.
mstore(0x60, 0xcc3735a920a3ca505d382bbc545af43d6000803e6038573d6000fd5b3d6000f3)
mstore(0x40, 0x5155f3363d3d373d3d363d7f360894a13ba1a3210667c828492db98dca3e2076)
mstore(0x20, 0x6009)
mstore(0x1e, implementation)
mstore(0x0a, 0x603d3d8160223d3973)
// Compute and store the bytecode hash.
mstore(add(m, 0x35), keccak256(0x21, 0x5f))
mstore(m, shl(88, address()))
mstore8(m, 0xff) // Write the prefix.
mstore(add(m, 0x15), salt)
instance := keccak256(m, 0x55)
for {} 1 {} {
if iszero(extcodesize(instance)) {
instance := create2(value, 0x21, 0x5f, salt)
if iszero(instance) {
mstore(0x00, 0x30116425) // `DeploymentFailed()`.
revert(0x1c, 0x04)
}
break
}
alreadyDeployed := 1
if iszero(value) { break }
if iszero(call(gas(), instance, value, codesize(), 0x00, codesize(), 0x00)) {
mstore(0x00, 0xb12d13eb) // `ETHTransferFailed()`.
revert(0x1c, 0x04)
}
break
}
mstore(0x40, m) // Restore the free memory pointer.
mstore(0x60, 0) // Restore the zero slot.
}
}
/// @dev Returns the initialization code hash of the clone of `implementation`
/// using immutable arguments encoded in `data`.
/// Used for mining vanity addresses with create2crunch.
function initCodeHashERC1967(address implementation) internal pure returns (bytes32 hash) {
/// @solidity memory-safe-assembly
assembly {
let m := mload(0x40) // Cache the free memory pointer.
mstore(0x60, 0xcc3735a920a3ca505d382bbc545af43d6000803e6038573d6000fd5b3d6000f3)
mstore(0x40, 0x5155f3363d3d373d3d363d7f360894a13ba1a3210667c828492db98dca3e2076)
mstore(0x20, 0x6009)
mstore(0x1e, implementation)
mstore(0x0a, 0x603d3d8160223d3973)
hash := keccak256(0x21, 0x5f)
mstore(0x40, m) // Restore the free memory pointer.
mstore(0x60, 0) // Restore the zero slot.
}
}
/// @dev Returns the address of the deterministic clone of
/// `implementation` using immutable arguments encoded in `data`, with `salt`, by `deployer`.
/// Note: The returned result has dirty upper 96 bits. Please clean if used in assembly.
function predictDeterministicAddressERC1967(
address implementation,
bytes32 salt,
address deployer
) internal pure returns (address predicted) {
bytes32 hash = initCodeHashERC1967(implementation);
predicted = predictDeterministicAddress(hash, salt, deployer);
}
/*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
/* OTHER OPERATIONS */
/*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/
/// @dev Returns the address when a contract with initialization code hash,
/// `hash`, is deployed with `salt`, by `deployer`.
/// Note: The returned result has dirty upper 96 bits. Please clean if used in assembly.
function predictDeterministicAddress(bytes32 hash, bytes32 salt, address deployer)
internal
pure
returns (address predicted)
{
/// @solidity memory-safe-assembly
assembly {
// Compute and store the bytecode hash.
mstore8(0x00, 0xff) // Write the prefix.
mstore(0x35, hash)
mstore(0x01, shl(96, deployer))
mstore(0x15, salt)
predicted := keccak256(0x00, 0x55)
mstore(0x35, 0) // Restore the overwritten part of the free memory pointer.
}
}
/// @dev Requires that `salt` starts with either the zero address or `by`.
function checkStartsWith(bytes32 salt, address by) internal pure {
/// @solidity memory-safe-assembly
assembly {
// If the salt does not start with the zero address or `by`.
if iszero(or(iszero(shr(96, salt)), eq(shr(96, shl(96, by)), shr(96, salt)))) {
mstore(0x00, 0x0c4549ef) // `SaltDoesNotStartWith()`.
revert(0x1c, 0x04)
}
}
}
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.15;
// Libraries
import {
Position,
Hash,
GameType,
VMStatus,
Timestamp,
Duration,
Clock,
GameId,
Claim,
LibGameId,
LibClock
} from "src/dispute/lib/LibUDT.sol";
/// @notice The current status of the dispute game.
enum GameStatus {
// The game is currently in progress, and has not been resolved.
IN_PROGRESS,
// The game has concluded, and the `rootClaim` was challenged successfully.
CHALLENGER_WINS,
// The game has concluded, and the `rootClaim` could not be contested.
DEFENDER_WINS
}
/// @notice The game's bond distribution type. Games are expected to start in the `UNDECIDED`
/// state, and then choose either `NORMAL` or `REFUND`.
enum BondDistributionMode {
// Bond distribution strategy has not been chosen.
UNDECIDED,
// Bonds should be distributed as normal.
NORMAL,
// Bonds should be refunded to claimants.
REFUND
}
/// @notice Represents an L2 output root and the L2 block number at which it was generated.
/// @custom:field root The output root.
/// @custom:field l2BlockNumber The L2 block number at which the output root was generated.
struct OutputRoot {
Hash root;
uint256 l2BlockNumber;
}
/// @title GameTypes
/// @notice A library that defines the IDs of games that can be played.
library GameTypes {
/// @dev A dispute game type the uses the cannon vm.
GameType internal constant CANNON = GameType.wrap(0);
/// @dev A permissioned dispute game type that uses the cannon vm.
GameType internal constant PERMISSIONED_CANNON = GameType.wrap(1);
/// @notice A dispute game type that uses the asterisc vm.
GameType internal constant ASTERISC = GameType.wrap(2);
/// @notice A dispute game type that uses the asterisc vm with Kona.
GameType internal constant ASTERISC_KONA = GameType.wrap(3);
/// @notice A dispute game type that uses OP Succinct
GameType internal constant OP_SUCCINCT = GameType.wrap(6);
/// @notice A dispute game type with short game duration for testing withdrawals.
/// Not intended for production use.
GameType internal constant FAST = GameType.wrap(254);
/// @notice A dispute game type that uses an alphabet vm.
/// Not intended for production use.
GameType internal constant ALPHABET = GameType.wrap(255);
/// @notice A dispute game type that uses RISC Zero's Kailua
GameType internal constant KAILUA = GameType.wrap(1337);
}
/// @title VMStatuses
/// @notice Named type aliases for the various valid VM status bytes.
library VMStatuses {
/// @notice The VM has executed successfully and the outcome is valid.
VMStatus internal constant VALID = VMStatus.wrap(0);
/// @notice The VM has executed successfully and the outcome is invalid.
VMStatus internal constant INVALID = VMStatus.wrap(1);
/// @notice The VM has paniced.
VMStatus internal constant PANIC = VMStatus.wrap(2);
/// @notice The VM execution is still in progress.
VMStatus internal constant UNFINISHED = VMStatus.wrap(3);
}
/// @title LocalPreimageKey
/// @notice Named type aliases for local `PreimageOracle` key identifiers.
library LocalPreimageKey {
/// @notice The identifier for the L1 head hash.
uint256 internal constant L1_HEAD_HASH = 0x01;
/// @notice The identifier for the starting output root.
uint256 internal constant STARTING_OUTPUT_ROOT = 0x02;
/// @notice The identifier for the disputed output root.
uint256 internal constant DISPUTED_OUTPUT_ROOT = 0x03;
/// @notice The identifier for the disputed L2 block number.
uint256 internal constant DISPUTED_L2_BLOCK_NUMBER = 0x04;
/// @notice The identifier for the chain ID.
uint256 internal constant CHAIN_ID = 0x05;
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.15;
// Libraries
import { GameType, Hash, Claim } from "src/dispute/lib/LibUDT.sol";
////////////////////////////////////////////////////////////////
// `DisputeGameFactory` Errors //
////////////////////////////////////////////////////////////////
/// @notice Thrown when a dispute game is attempted to be created with an unsupported game type.
/// @param gameType The unsupported game type.
error NoImplementation(GameType gameType);
/// @notice Thrown when a dispute game that already exists is attempted to be created.
/// @param uuid The UUID of the dispute game that already exists.
error GameAlreadyExists(Hash uuid);
/// @notice Thrown when the root claim has an unexpected VM status.
/// Some games can only start with a root-claim with a specific status.
/// @param rootClaim is the claim that was unexpected.
error UnexpectedRootClaim(Claim rootClaim);
////////////////////////////////////////////////////////////////
// `FaultDisputeGame` Errors //
////////////////////////////////////////////////////////////////
/// @notice Thrown when a dispute game has already been initialized.
error AlreadyInitialized();
/// @notice Thrown when a supplied bond is not equal to the required bond amount to cover the cost of the interaction.
error IncorrectBondAmount();
/// @notice Thrown when a credit claim is attempted for a value of 0.
error NoCreditToClaim();
/// @notice Thrown when the transfer of credit to a recipient account reverts.
error BondTransferFailed();
/// @notice Thrown when the `extraData` passed to the CWIA proxy is of improper length, or contains invalid information.
error BadExtraData();
/// @notice Thrown when a defense against the root claim is attempted.
error CannotDefendRootClaim();
/// @notice Thrown when a claim is attempting to be made that already exists.
error ClaimAlreadyExists();
/// @notice Thrown when a disputed claim does not match its index in the game.
error InvalidDisputedClaimIndex();
/// @notice Thrown when an action that requires the game to be `IN_PROGRESS` is invoked when
/// the game is not in progress.
error GameNotInProgress();
/// @notice Thrown when a move is attempted to be made after the clock has timed out.
error ClockTimeExceeded();
/// @notice Thrown when the game is attempted to be resolved too early.
error ClockNotExpired();
/// @notice Thrown when a move is attempted to be made at or greater than the max depth of the game.
error GameDepthExceeded();
/// @notice Thrown when a step is attempted above the maximum game depth.
error InvalidParent();
/// @notice Thrown when an invalid prestate is supplied to `step`.
error InvalidPrestate();
/// @notice Thrown when a step is made that computes the expected post state correctly.
error ValidStep();
/// @notice Thrown when a game is attempted to be initialized with an L1 head that does
/// not contain the disputed output root.
error L1HeadTooOld();
/// @notice Thrown when an invalid local identifier is passed to the `addLocalData` function.
error InvalidLocalIdent();
/// @notice Thrown when resolving claims out of order.
error OutOfOrderResolution();
/// @notice Thrown when resolving a claim that has already been resolved.
error ClaimAlreadyResolved();
/// @notice Thrown when a parent output root is attempted to be found on a claim that is in
/// the output root portion of the tree.
error ClaimAboveSplit();
/// @notice Thrown on deployment if the split depth is greater than or equal to the max
/// depth of the game.
error InvalidSplitDepth();
/// @notice Thrown on deployment if the max clock duration is less than or equal to the clock extension.
error InvalidClockExtension();
/// @notice Thrown on deployment if the PreimageOracle challenge period is too high.
error InvalidChallengePeriod();
/// @notice Thrown on deployment if the max depth is greater than `LibPosition.`
error MaxDepthTooLarge();
/// @notice Thrown when trying to step against a claim for a second time, after it has already been countered with
/// an instruction step.
error DuplicateStep();
/// @notice Thrown when an anchor root is not found for a given game type.
error AnchorRootNotFound();
/// @notice Thrown when an output root proof is invalid.
error InvalidOutputRootProof();
/// @notice Thrown when header RLP is invalid with respect to the block hash in an output root proof.
error InvalidHeaderRLP();
/// @notice Thrown when there is a match between the block number in the output root proof and the block number
/// claimed in the dispute game.
error BlockNumberMatches();
/// @notice Thrown when the L2 block number claim has already been challenged.
error L2BlockNumberChallenged();
/// @notice Thrown when the game is not yet finalized.
error GameNotFinalized();
/// @notice Thrown when an invalid bond distribution mode is supplied.
error InvalidBondDistributionMode();
/// @notice Thrown when the game is not yet resolved.
error GameNotResolved();
/// @notice Thrown when a reserved game type is used.
error ReservedGameType();
////////////////////////////////////////////////////////////////
// `PermissionedDisputeGame` Errors //
////////////////////////////////////////////////////////////////
/// @notice Thrown when an unauthorized address attempts to interact with the game.
error BadAuth();// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
/// @title ISemver
/// @notice ISemver is a simple contract for ensuring that contracts are
/// versioned using semantic versioning.
interface ISemver {
/// @notice Getter for the semantic version of the contract. This is not
/// meant to be used onchain but instead meant to be used by offchain
/// tooling.
/// @return Semver contract version as a string.
function version() external view returns (string memory);
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import { IInitializable } from "interfaces/dispute/IInitializable.sol";
import { Timestamp, GameStatus, GameType, Claim, Hash } from "src/dispute/lib/Types.sol";
interface IDisputeGame is IInitializable {
event Resolved(GameStatus indexed status);
function createdAt() external view returns (Timestamp);
function resolvedAt() external view returns (Timestamp);
function status() external view returns (GameStatus);
function gameType() external view returns (GameType gameType_);
function gameCreator() external pure returns (address creator_);
function rootClaim() external pure returns (Claim rootClaim_);
function l1Head() external pure returns (Hash l1Head_);
function l2BlockNumber() external pure returns (uint256 l2BlockNumber_);
function extraData() external pure returns (bytes memory extraData_);
function resolve() external returns (GameStatus status_);
function gameData() external view returns (GameType gameType_, Claim rootClaim_, bytes memory extraData_);
function wasRespectedGameTypeWhenCreated() external view returns (bool);
}// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)
pragma solidity ^0.8.0;
import "../proxy/utils/Initializable.sol";
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract ContextUpgradeable is Initializable {
function __Context_init() internal onlyInitializing {
}
function __Context_init_unchained() internal onlyInitializing {
}
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
/**
* @dev This empty reserved space is put in place to allow future versions to add new
* variables without shifting down storage in the inheritance chain.
* See https://docs.openzeppelin.com/contracts/4.x/upgradeable#storage_gaps
*/
uint256[50] private __gap;
}// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (proxy/utils/Initializable.sol)
pragma solidity ^0.8.2;
import "../../utils/AddressUpgradeable.sol";
/**
* @dev This is a base contract to aid in writing upgradeable contracts, or any kind of contract that will be deployed
* behind a proxy. Since proxied contracts do not make use of a constructor, it's common to move constructor logic to an
* external initializer function, usually called `initialize`. It then becomes necessary to protect this initializer
* function so it can only be called once. The {initializer} modifier provided by this contract will have this effect.
*
* The initialization functions use a version number. Once a version number is used, it is consumed and cannot be
* reused. This mechanism prevents re-execution of each "step" but allows the creation of new initialization steps in
* case an upgrade adds a module that needs to be initialized.
*
* For example:
*
* [.hljs-theme-light.nopadding]
* ```
* contract MyToken is ERC20Upgradeable {
* function initialize() initializer public {
* __ERC20_init("MyToken", "MTK");
* }
* }
* contract MyTokenV2 is MyToken, ERC20PermitUpgradeable {
* function initializeV2() reinitializer(2) public {
* __ERC20Permit_init("MyToken");
* }
* }
* ```
*
* TIP: To avoid leaving the proxy in an uninitialized state, the initializer function should be called as early as
* possible by providing the encoded function call as the `_data` argument to {ERC1967Proxy-constructor}.
*
* CAUTION: When used with inheritance, manual care must be taken to not invoke a parent initializer twice, or to ensure
* that all initializers are idempotent. This is not verified automatically as constructors are by Solidity.
*
* [CAUTION]
* ====
* Avoid leaving a contract uninitialized.
*
* An uninitialized contract can be taken over by an attacker. This applies to both a proxy and its implementation
* contract, which may impact the proxy. To prevent the implementation contract from being used, you should invoke
* the {_disableInitializers} function in the constructor to automatically lock it when it is deployed:
*
* [.hljs-theme-light.nopadding]
* ```
* /// @custom:oz-upgrades-unsafe-allow constructor
* constructor() {
* _disableInitializers();
* }
* ```
* ====
*/
abstract contract Initializable {
/**
* @dev Indicates that the contract has been initialized.
* @custom:oz-retyped-from bool
*/
uint8 private _initialized;
/**
* @dev Indicates that the contract is in the process of being initialized.
*/
bool private _initializing;
/**
* @dev Triggered when the contract has been initialized or reinitialized.
*/
event Initialized(uint8 version);
/**
* @dev A modifier that defines a protected initializer function that can be invoked at most once. In its scope,
* `onlyInitializing` functions can be used to initialize parent contracts. Equivalent to `reinitializer(1)`.
*/
modifier initializer() {
bool isTopLevelCall = !_initializing;
require(
(isTopLevelCall && _initialized < 1) || (!AddressUpgradeable.isContract(address(this)) && _initialized == 1),
"Initializable: contract is already initialized"
);
_initialized = 1;
if (isTopLevelCall) {
_initializing = true;
}
_;
if (isTopLevelCall) {
_initializing = false;
emit Initialized(1);
}
}
/**
* @dev A modifier that defines a protected reinitializer function that can be invoked at most once, and only if the
* contract hasn't been initialized to a greater version before. In its scope, `onlyInitializing` functions can be
* used to initialize parent contracts.
*
* `initializer` is equivalent to `reinitializer(1)`, so a reinitializer may be used after the original
* initialization step. This is essential to configure modules that are added through upgrades and that require
* initialization.
*
* Note that versions can jump in increments greater than 1; this implies that if multiple reinitializers coexist in
* a contract, executing them in the right order is up to the developer or operator.
*/
modifier reinitializer(uint8 version) {
require(!_initializing && _initialized < version, "Initializable: contract is already initialized");
_initialized = version;
_initializing = true;
_;
_initializing = false;
emit Initialized(version);
}
/**
* @dev Modifier to protect an initialization function so that it can only be invoked by functions with the
* {initializer} and {reinitializer} modifiers, directly or indirectly.
*/
modifier onlyInitializing() {
require(_initializing, "Initializable: contract is not initializing");
_;
}
/**
* @dev Locks the contract, preventing any future reinitialization. This cannot be part of an initializer call.
* Calling this in the constructor of a contract will prevent that contract from being initialized or reinitialized
* to any version. It is recommended to use this to lock implementation contracts that are designed to be called
* through proxies.
*/
function _disableInitializers() internal virtual {
require(!_initializing, "Initializable: contract is initializing");
if (_initialized < type(uint8).max) {
_initialized = type(uint8).max;
emit Initialized(type(uint8).max);
}
}
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.15;
// Libraries
import { Position } from "src/dispute/lib/LibPosition.sol";
using LibClaim for Claim global;
using LibHash for Hash global;
using LibDuration for Duration global;
using LibClock for Clock global;
using LibGameId for GameId global;
using LibTimestamp for Timestamp global;
using LibVMStatus for VMStatus global;
using LibGameType for GameType global;
/// @notice A `Clock` represents a packed `Duration` and `Timestamp`
/// @dev The packed layout of this type is as follows:
/// ┌────────────┬────────────────┐
/// │ Bits │ Value │
/// ├────────────┼────────────────┤
/// │ [0, 64) │ Duration │
/// │ [64, 128) │ Timestamp │
/// └────────────┴────────────────┘
type Clock is uint128;
/// @title LibClock
/// @notice This library contains helper functions for working with the `Clock` type.
library LibClock {
/// @notice Packs a `Duration` and `Timestamp` into a `Clock` type.
/// @param _duration The `Duration` to pack into the `Clock` type.
/// @param _timestamp The `Timestamp` to pack into the `Clock` type.
/// @return clock_ The `Clock` containing the `_duration` and `_timestamp`.
function wrap(Duration _duration, Timestamp _timestamp) internal pure returns (Clock clock_) {
assembly {
clock_ := or(shl(0x40, _duration), _timestamp)
}
}
/// @notice Pull the `Duration` out of a `Clock` type.
/// @param _clock The `Clock` type to pull the `Duration` out of.
/// @return duration_ The `Duration` pulled out of `_clock`.
function duration(Clock _clock) internal pure returns (Duration duration_) {
// Shift the high-order 64 bits into the low-order 64 bits, leaving only the `duration`.
assembly {
duration_ := shr(0x40, _clock)
}
}
/// @notice Pull the `Timestamp` out of a `Clock` type.
/// @param _clock The `Clock` type to pull the `Timestamp` out of.
/// @return timestamp_ The `Timestamp` pulled out of `_clock`.
function timestamp(Clock _clock) internal pure returns (Timestamp timestamp_) {
// Clean the high-order 192 bits by shifting the clock left and then right again, leaving
// only the `timestamp`.
assembly {
timestamp_ := shr(0xC0, shl(0xC0, _clock))
}
}
/// @notice Get the value of a `Clock` type in the form of the underlying uint128.
/// @param _clock The `Clock` type to get the value of.
/// @return clock_ The value of the `Clock` type as a uint128 type.
function raw(Clock _clock) internal pure returns (uint128 clock_) {
assembly {
clock_ := _clock
}
}
}
/// @notice A `GameId` represents a packed 4 byte game ID, a 8 byte timestamp, and a 20 byte address.
/// @dev The packed layout of this type is as follows:
/// ┌───────────┬───────────┐
/// │ Bits │ Value │
/// ├───────────┼───────────┤
/// │ [0, 32) │ Game Type │
/// │ [32, 96) │ Timestamp │
/// │ [96, 256) │ Address │
/// └───────────┴───────────┘
type GameId is bytes32;
/// @title LibGameId
/// @notice Utility functions for packing and unpacking GameIds.
library LibGameId {
/// @notice Packs values into a 32 byte GameId type.
/// @param _gameType The game type.
/// @param _timestamp The timestamp of the game's creation.
/// @param _gameProxy The game proxy address.
/// @return gameId_ The packed GameId.
function pack(
GameType _gameType,
Timestamp _timestamp,
address _gameProxy
)
internal
pure
returns (GameId gameId_)
{
assembly {
gameId_ := or(or(shl(224, _gameType), shl(160, _timestamp)), _gameProxy)
}
}
/// @notice Unpacks values from a 32 byte GameId type.
/// @param _gameId The packed GameId.
/// @return gameType_ The game type.
/// @return timestamp_ The timestamp of the game's creation.
/// @return gameProxy_ The game proxy address.
function unpack(GameId _gameId)
internal
pure
returns (GameType gameType_, Timestamp timestamp_, address gameProxy_)
{
assembly {
gameType_ := shr(224, _gameId)
timestamp_ := and(shr(160, _gameId), 0xFFFFFFFFFFFFFFFF)
gameProxy_ := and(_gameId, 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)
}
}
}
/// @notice A claim represents an MPT root representing the state of the fault proof program.
type Claim is bytes32;
/// @title LibClaim
/// @notice This library contains helper functions for working with the `Claim` type.
library LibClaim {
/// @notice Get the value of a `Claim` type in the form of the underlying bytes32.
/// @param _claim The `Claim` type to get the value of.
/// @return claim_ The value of the `Claim` type as a bytes32 type.
function raw(Claim _claim) internal pure returns (bytes32 claim_) {
assembly {
claim_ := _claim
}
}
/// @notice Hashes a claim and a position together.
/// @param _claim A Claim type.
/// @param _position The position of `claim`.
/// @param _challengeIndex The index of the claim being moved against.
/// @return claimHash_ A hash of abi.encodePacked(claim, position|challengeIndex);
function hashClaimPos(
Claim _claim,
Position _position,
uint256 _challengeIndex
)
internal
pure
returns (Hash claimHash_)
{
assembly {
mstore(0x00, _claim)
mstore(0x20, or(shl(128, _position), and(0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, _challengeIndex)))
claimHash_ := keccak256(0x00, 0x40)
}
}
}
/// @notice A dedicated duration type.
/// @dev Unit: seconds
type Duration is uint64;
/// @title LibDuration
/// @notice This library contains helper functions for working with the `Duration` type.
library LibDuration {
/// @notice Get the value of a `Duration` type in the form of the underlying uint64.
/// @param _duration The `Duration` type to get the value of.
/// @return duration_ The value of the `Duration` type as a uint64 type.
function raw(Duration _duration) internal pure returns (uint64 duration_) {
assembly {
duration_ := _duration
}
}
}
/// @notice A custom type for a generic hash.
type Hash is bytes32;
/// @title LibHash
/// @notice This library contains helper functions for working with the `Hash` type.
library LibHash {
/// @notice Get the value of a `Hash` type in the form of the underlying bytes32.
/// @param _hash The `Hash` type to get the value of.
/// @return hash_ The value of the `Hash` type as a bytes32 type.
function raw(Hash _hash) internal pure returns (bytes32 hash_) {
assembly {
hash_ := _hash
}
}
}
/// @notice A dedicated timestamp type.
type Timestamp is uint64;
/// @title LibTimestamp
/// @notice This library contains helper functions for working with the `Timestamp` type.
library LibTimestamp {
/// @notice Get the value of a `Timestamp` type in the form of the underlying uint64.
/// @param _timestamp The `Timestamp` type to get the value of.
/// @return timestamp_ The value of the `Timestamp` type as a uint64 type.
function raw(Timestamp _timestamp) internal pure returns (uint64 timestamp_) {
assembly {
timestamp_ := _timestamp
}
}
}
/// @notice A `VMStatus` represents the status of a VM execution.
type VMStatus is uint8;
/// @title LibVMStatus
/// @notice This library contains helper functions for working with the `VMStatus` type.
library LibVMStatus {
/// @notice Get the value of a `VMStatus` type in the form of the underlying uint8.
/// @param _vmstatus The `VMStatus` type to get the value of.
/// @return vmstatus_ The value of the `VMStatus` type as a uint8 type.
function raw(VMStatus _vmstatus) internal pure returns (uint8 vmstatus_) {
assembly {
vmstatus_ := _vmstatus
}
}
}
/// @notice A `GameType` represents the type of game being played.
type GameType is uint32;
/// @title LibGameType
/// @notice This library contains helper functions for working with the `GameType` type.
library LibGameType {
/// @notice Get the value of a `GameType` type in the form of the underlying uint32.
/// @param _gametype The `GameType` type to get the value of.
/// @return gametype_ The value of the `GameType` type as a uint32 type.
function raw(GameType _gametype) internal pure returns (uint32 gametype_) {
assembly {
gametype_ := _gametype
}
}
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
interface IInitializable {
function initialize() external payable;
}// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (utils/Address.sol)
pragma solidity ^0.8.1;
/**
* @dev Collection of functions related to the address type
*/
library AddressUpgradeable {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
* ====
*
* [IMPORTANT]
* ====
* You shouldn't rely on `isContract` to protect against flash loan attacks!
*
* Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
* like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
* constructor.
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize/address.code.length, which returns 0
// for contracts in construction, since the code is only stored at the end
// of the constructor execution.
return account.code.length > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
(bool success, ) = recipient.call{value: amount}("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain `call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCall(target, data, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(
address target,
bytes memory data,
string memory errorMessage
) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(
address target,
bytes memory data,
uint256 value
) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(
address target,
bytes memory data,
uint256 value,
string memory errorMessage
) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
require(isContract(target), "Address: call to non-contract");
(bool success, bytes memory returndata) = target.call{value: value}(data);
return verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(
address target,
bytes memory data,
string memory errorMessage
) internal view returns (bytes memory) {
require(isContract(target), "Address: static call to non-contract");
(bool success, bytes memory returndata) = target.staticcall(data);
return verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Tool to verifies that a low level call was successful, and revert if it wasn't, either by bubbling the
* revert reason using the provided one.
*
* _Available since v4.3._
*/
function verifyCallResult(
bool success,
bytes memory returndata,
string memory errorMessage
) internal pure returns (bytes memory) {
if (success) {
return returndata;
} else {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
/// @solidity memory-safe-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
}// SPDX-License-Identifier: MIT
pragma solidity ^0.8.15;
using LibPosition for Position global;
/// @notice A `Position` represents a position of a claim within the game tree.
/// @dev This is represented as a "generalized index" where the high-order bit
/// is the level in the tree and the remaining bits is a unique bit pattern, allowing
/// a unique identifier for each node in the tree. Mathematically, it is calculated
/// as 2^{depth} + indexAtDepth.
type Position is uint128;
/// @title LibPosition
/// @notice This library contains helper functions for working with the `Position` type.
library LibPosition {
/// @notice the `MAX_POSITION_BITLEN` is the number of bits that the `Position` type, and the implementation of
/// its behavior within this library, can safely support.
uint8 internal constant MAX_POSITION_BITLEN = 126;
/// @notice Computes a generalized index (2^{depth} + indexAtDepth).
/// @param _depth The depth of the position.
/// @param _indexAtDepth The index at the depth of the position.
/// @return position_ The computed generalized index.
function wrap(uint8 _depth, uint128 _indexAtDepth) internal pure returns (Position position_) {
assembly {
// gindex = 2^{_depth} + _indexAtDepth
position_ := add(shl(_depth, 1), _indexAtDepth)
}
}
/// @notice Pulls the `depth` out of a `Position` type.
/// @param _position The generalized index to get the `depth` of.
/// @return depth_ The `depth` of the `position` gindex.
/// @custom:attribution Solady <https://github.com/Vectorized/Solady>
function depth(Position _position) internal pure returns (uint8 depth_) {
// Return the most significant bit offset, which signifies the depth of the gindex.
assembly {
depth_ := or(depth_, shl(6, lt(0xffffffffffffffff, shr(depth_, _position))))
depth_ := or(depth_, shl(5, lt(0xffffffff, shr(depth_, _position))))
// For the remaining 32 bits, use a De Bruijn lookup.
_position := shr(depth_, _position)
_position := or(_position, shr(1, _position))
_position := or(_position, shr(2, _position))
_position := or(_position, shr(4, _position))
_position := or(_position, shr(8, _position))
_position := or(_position, shr(16, _position))
depth_ :=
or(
depth_,
byte(
shr(251, mul(_position, shl(224, 0x07c4acdd))),
0x0009010a0d15021d0b0e10121619031e080c141c0f111807131b17061a05041f
)
)
}
}
/// @notice Pulls the `indexAtDepth` out of a `Position` type.
/// The `indexAtDepth` is the left/right index of a position at a specific depth within
/// the binary tree, starting from index 0. For example, at gindex 2, the `depth` = 1
/// and the `indexAtDepth` = 0.
/// @param _position The generalized index to get the `indexAtDepth` of.
/// @return indexAtDepth_ The `indexAtDepth` of the `position` gindex.
function indexAtDepth(Position _position) internal pure returns (uint128 indexAtDepth_) {
// Return bits p_{msb-1}...p_{0}. This effectively pulls the 2^{depth} out of the gindex,
// leaving only the `indexAtDepth`.
uint256 msb = depth(_position);
assembly {
indexAtDepth_ := sub(_position, shl(msb, 1))
}
}
/// @notice Get the left child of `_position`.
/// @param _position The position to get the left position of.
/// @return left_ The position to the left of `position`.
function left(Position _position) internal pure returns (Position left_) {
assembly {
left_ := shl(1, _position)
}
}
/// @notice Get the right child of `_position`
/// @param _position The position to get the right position of.
/// @return right_ The position to the right of `position`.
function right(Position _position) internal pure returns (Position right_) {
assembly {
right_ := or(1, shl(1, _position))
}
}
/// @notice Get the parent position of `_position`.
/// @param _position The position to get the parent position of.
/// @return parent_ The parent position of `position`.
function parent(Position _position) internal pure returns (Position parent_) {
assembly {
parent_ := shr(1, _position)
}
}
/// @notice Get the deepest, right most gindex relative to the `position`. This is equivalent to
/// calling `right` on a position until the maximum depth is reached.
/// @param _position The position to get the relative deepest, right most gindex of.
/// @param _maxDepth The maximum depth of the game.
/// @return rightIndex_ The deepest, right most gindex relative to the `position`.
function rightIndex(Position _position, uint256 _maxDepth) internal pure returns (Position rightIndex_) {
uint256 msb = depth(_position);
assembly {
let remaining := sub(_maxDepth, msb)
rightIndex_ := or(shl(remaining, _position), sub(shl(remaining, 1), 1))
}
}
/// @notice Get the deepest, right most trace index relative to the `position`. This is
/// equivalent to calling `right` on a position until the maximum depth is reached and
/// then finding its index at depth.
/// @param _position The position to get the relative trace index of.
/// @param _maxDepth The maximum depth of the game.
/// @return traceIndex_ The trace index relative to the `position`.
function traceIndex(Position _position, uint256 _maxDepth) internal pure returns (uint256 traceIndex_) {
uint256 msb = depth(_position);
assembly {
let remaining := sub(_maxDepth, msb)
traceIndex_ := sub(or(shl(remaining, _position), sub(shl(remaining, 1), 1)), shl(_maxDepth, 1))
}
}
/// @notice Gets the position of the highest ancestor of `_position` that commits to the same
/// trace index.
/// @param _position The position to get the highest ancestor of.
/// @return ancestor_ The highest ancestor of `position` that commits to the same trace index.
function traceAncestor(Position _position) internal pure returns (Position ancestor_) {
// Create a field with only the lowest unset bit of `_position` set.
Position lsb;
assembly {
lsb := and(not(_position), add(_position, 1))
}
// Find the index of the lowest unset bit within the field.
uint256 msb = depth(lsb);
// The highest ancestor that commits to the same trace index is the original position
// shifted right by the index of the lowest unset bit.
assembly {
let a := shr(msb, _position)
// Bound the ancestor to the minimum gindex, 1.
ancestor_ := or(a, iszero(a))
}
}
/// @notice Gets the position of the highest ancestor of `_position` that commits to the same
/// trace index, while still being below `_upperBoundExclusive`.
/// @param _position The position to get the highest ancestor of.
/// @param _upperBoundExclusive The exclusive upper depth bound, used to inform where to stop in order
/// to not escape a sub-tree.
/// @return ancestor_ The highest ancestor of `position` that commits to the same trace index.
function traceAncestorBounded(
Position _position,
uint256 _upperBoundExclusive
)
internal
pure
returns (Position ancestor_)
{
// This function only works for positions that are below the upper bound.
if (_position.depth() <= _upperBoundExclusive) {
assembly {
// Revert with `ClaimAboveSplit()`
mstore(0x00, 0xb34b5c22)
revert(0x1C, 0x04)
}
}
// Grab the global trace ancestor.
ancestor_ = traceAncestor(_position);
// If the ancestor is above or at the upper bound, shift it to be below the upper bound.
// This should be a special case that only covers positions that commit to the final leaf
// in a sub-tree.
if (ancestor_.depth() <= _upperBoundExclusive) {
ancestor_ = ancestor_.rightIndex(_upperBoundExclusive + 1);
}
}
/// @notice Get the move position of `_position`, which is the left child of:
/// 1. `_position` if `_isAttack` is true.
/// 2. `_position | 1` if `_isAttack` is false.
/// @param _position The position to get the relative attack/defense position of.
/// @param _isAttack Whether or not the move is an attack move.
/// @return move_ The move position relative to `position`.
function move(Position _position, bool _isAttack) internal pure returns (Position move_) {
assembly {
move_ := shl(1, or(iszero(_isAttack), _position))
}
}
/// @notice Get the value of a `Position` type in the form of the underlying uint128.
/// @param _position The position to get the value of.
/// @return raw_ The value of the `position` as a uint128 type.
function raw(Position _position) internal pure returns (uint128 raw_) {
assembly {
raw_ := _position
}
}
}{
"remappings": [
"@openzeppelin/contracts-upgradeable/=lib/openzeppelin-contracts-upgradeable/contracts/",
"@openzeppelin/contracts/=lib/openzeppelin-contracts/contracts/",
"@openzeppelin/contracts-v5/=lib/openzeppelin-contracts-v5/contracts/",
"@rari-capital/solmate/=lib/solmate/",
"@lib-keccak/=lib/lib-keccak/contracts/lib/",
"@solady/=lib/solady/src/",
"@solady-v0.0.245/=lib/solady-v0.0.245/src/",
"forge-std/=lib/forge-std/src/",
"ds-test/=lib/forge-std/lib/ds-test/src/",
"safe-contracts/=lib/safe-contracts/contracts/",
"kontrol-cheatcodes/=lib/kontrol-cheatcodes/src/",
"interfaces/=interfaces/",
"@solady-test/=lib/lib-keccak/lib/solady/test/",
"erc4626-tests/=lib/openzeppelin-contracts-v5/lib/erc4626-tests/",
"lib-keccak/=lib/lib-keccak/contracts/",
"openzeppelin-contracts-upgradeable/=lib/openzeppelin-contracts-upgradeable/",
"openzeppelin-contracts-v5/=lib/openzeppelin-contracts-v5/",
"openzeppelin-contracts/=lib/openzeppelin-contracts/",
"solady-v0.0.245/=lib/solady-v0.0.245/src/",
"solady/=lib/solady/",
"solmate/=lib/solmate/src/"
],
"optimizer": {
"enabled": true,
"runs": 999999
},
"metadata": {
"useLiteralContent": false,
"bytecodeHash": "none"
},
"outputSelection": {
"*": {
"*": [
"evm.bytecode",
"evm.deployedBytecode",
"devdoc",
"userdoc",
"metadata",
"abi"
]
}
},
"evmVersion": "london",
"viaIR": false,
"libraries": {}
}Contract Security Audit
- No Contract Security Audit Submitted- Submit Audit Here
Contract ABI
API[{"inputs":[],"stateMutability":"nonpayable","type":"constructor"},{"inputs":[{"internalType":"Hash","name":"uuid","type":"bytes32"}],"name":"GameAlreadyExists","type":"error"},{"inputs":[],"name":"IncorrectBondAmount","type":"error"},{"inputs":[{"internalType":"GameType","name":"gameType","type":"uint32"}],"name":"NoImplementation","type":"error"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"disputeProxy","type":"address"},{"indexed":true,"internalType":"GameType","name":"gameType","type":"uint32"},{"indexed":true,"internalType":"Claim","name":"rootClaim","type":"bytes32"}],"name":"DisputeGameCreated","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"impl","type":"address"},{"indexed":true,"internalType":"GameType","name":"gameType","type":"uint32"}],"name":"ImplementationSet","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"GameType","name":"gameType","type":"uint32"},{"indexed":true,"internalType":"uint256","name":"newBond","type":"uint256"}],"name":"InitBondUpdated","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"uint8","name":"version","type":"uint8"}],"name":"Initialized","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"previousOwner","type":"address"},{"indexed":true,"internalType":"address","name":"newOwner","type":"address"}],"name":"OwnershipTransferred","type":"event"},{"inputs":[{"internalType":"GameType","name":"_gameType","type":"uint32"},{"internalType":"Claim","name":"_rootClaim","type":"bytes32"},{"internalType":"bytes","name":"_extraData","type":"bytes"}],"name":"create","outputs":[{"internalType":"contract IDisputeGame","name":"proxy_","type":"address"}],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"GameType","name":"_gameType","type":"uint32"},{"internalType":"uint256","name":"_start","type":"uint256"},{"internalType":"uint256","name":"_n","type":"uint256"}],"name":"findLatestGames","outputs":[{"components":[{"internalType":"uint256","name":"index","type":"uint256"},{"internalType":"GameId","name":"metadata","type":"bytes32"},{"internalType":"Timestamp","name":"timestamp","type":"uint64"},{"internalType":"Claim","name":"rootClaim","type":"bytes32"},{"internalType":"bytes","name":"extraData","type":"bytes"}],"internalType":"struct DisputeGameFactory.GameSearchResult[]","name":"games_","type":"tuple[]"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"_index","type":"uint256"}],"name":"gameAtIndex","outputs":[{"internalType":"GameType","name":"gameType_","type":"uint32"},{"internalType":"Timestamp","name":"timestamp_","type":"uint64"},{"internalType":"contract IDisputeGame","name":"proxy_","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"gameCount","outputs":[{"internalType":"uint256","name":"gameCount_","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"GameType","name":"","type":"uint32"}],"name":"gameImpls","outputs":[{"internalType":"contract IDisputeGame","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"GameType","name":"_gameType","type":"uint32"},{"internalType":"Claim","name":"_rootClaim","type":"bytes32"},{"internalType":"bytes","name":"_extraData","type":"bytes"}],"name":"games","outputs":[{"internalType":"contract IDisputeGame","name":"proxy_","type":"address"},{"internalType":"Timestamp","name":"timestamp_","type":"uint64"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"GameType","name":"_gameType","type":"uint32"},{"internalType":"Claim","name":"_rootClaim","type":"bytes32"},{"internalType":"bytes","name":"_extraData","type":"bytes"}],"name":"getGameUUID","outputs":[{"internalType":"Hash","name":"uuid_","type":"bytes32"}],"stateMutability":"pure","type":"function"},{"inputs":[{"internalType":"GameType","name":"","type":"uint32"}],"name":"initBonds","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_owner","type":"address"}],"name":"initialize","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"owner","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"renounceOwnership","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"GameType","name":"_gameType","type":"uint32"},{"internalType":"contract IDisputeGame","name":"_impl","type":"address"}],"name":"setImplementation","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"GameType","name":"_gameType","type":"uint32"},{"internalType":"uint256","name":"_initBond","type":"uint256"}],"name":"setInitBond","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"newOwner","type":"address"}],"name":"transferOwnership","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"version","outputs":[{"internalType":"string","name":"","type":"string"}],"stateMutability":"view","type":"function"}]Contract Creation Code
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Multichain Portfolio | 34 Chains
| Chain | Token | Portfolio % | Price | Amount | Value |
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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.