Overview
ETH Balance
0 ETH
Eth Value
$0.00More Info
Private Name Tags
ContractCreator
Latest 1 from a total of 1 transactions
Transaction Hash |
Method
|
Block
|
From
|
To
|
|||||
---|---|---|---|---|---|---|---|---|---|
0x60606040 | 5797193 | 2329 days ago | IN | 0 ETH | 0.00059148 |
Loading...
Loading
Similar Match Source Code This contract matches the deployed Bytecode of the Source Code for Contract 0x4dD3e691...96E493C23 The constructor portion of the code might be different and could alter the actual behaviour of the contract
Contract Name:
NullFinalizeAgentExt
Compiler Version
v0.4.11+commit.68ef5810
Optimization Enabled:
Yes with 200 runs
Other Settings:
default evmVersion
Contract Source Code (Solidity)
/** *Submitted for verification at Etherscan.io on 2018-02-13 */ // Created using Token Wizard https://github.com/poanetwork/token-wizard by POA Network pragma solidity ^0.4.11; /** * @title ERC20Basic * @dev Simpler version of ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/179 */ contract ERC20Basic { uint256 public totalSupply; function balanceOf(address who) public constant returns (uint256); function transfer(address to, uint256 value) public returns (bool); event Transfer(address indexed from, address indexed to, uint256 value); } /** * @title Ownable * @dev The Ownable contract has an owner address, and provides basic authorization control * functions, this simplifies the implementation of "user permissions". */ contract Ownable { address public owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev The Ownable constructor sets the original `owner` of the contract to the sender * account. */ function Ownable() { owner = msg.sender; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(msg.sender == owner); _; } /** * @dev Allows the current owner to transfer control of the contract to a newOwner. * @param newOwner The address to transfer ownership to. */ function transferOwnership(address newOwner) onlyOwner public { require(newOwner != address(0)); OwnershipTransferred(owner, newOwner); owner = newOwner; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Safe unsigned safe math. * * https://blog.aragon.one/library-driven-development-in-solidity-2bebcaf88736#.750gwtwli * * Originally from https://raw.githubusercontent.com/AragonOne/zeppelin-solidity/master/contracts/SafeMathLib.sol * * Maintained here until merged to mainline zeppelin-solidity. * */ library SafeMathLibExt { function times(uint a, uint b) returns (uint) { uint c = a * b; assert(a == 0 || c / a == b); return c; } function divides(uint a, uint b) returns (uint) { assert(b > 0); uint c = a / b; assert(a == b * c + a % b); return c; } function minus(uint a, uint b) returns (uint) { assert(b <= a); return a - b; } function plus(uint a, uint b) returns (uint) { uint c = a + b; assert(c>=a); return c; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /* * Haltable * * Abstract contract that allows children to implement an * emergency stop mechanism. Differs from Pausable by causing a throw when in halt mode. * * * Originally envisioned in FirstBlood ICO contract. */ contract Haltable is Ownable { bool public halted; modifier stopInEmergency { if (halted) throw; _; } modifier stopNonOwnersInEmergency { if (halted && msg.sender != owner) throw; _; } modifier onlyInEmergency { if (!halted) throw; _; } // called by the owner on emergency, triggers stopped state function halt() external onlyOwner { halted = true; } // called by the owner on end of emergency, returns to normal state function unhalt() external onlyOwner onlyInEmergency { halted = false; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Interface for defining crowdsale pricing. */ contract PricingStrategy { address public tier; /** Interface declaration. */ function isPricingStrategy() public constant returns (bool) { return true; } /** Self check if all references are correctly set. * * Checks that pricing strategy matches crowdsale parameters. */ function isSane(address crowdsale) public constant returns (bool) { return true; } /** * @dev Pricing tells if this is a presale purchase or not. @param purchaser Address of the purchaser @return False by default, true if a presale purchaser */ function isPresalePurchase(address purchaser) public constant returns (bool) { return false; } /* How many weis one token costs */ function updateRate(uint newOneTokenInWei) public; /** * When somebody tries to buy tokens for X eth, calculate how many tokens they get. * * * @param value - What is the value of the transaction send in as wei * @param tokensSold - how much tokens have been sold this far * @param weiRaised - how much money has been raised this far in the main token sale - this number excludes presale * @param msgSender - who is the investor of this transaction * @param decimals - how many decimal units the token has * @return Amount of tokens the investor receives */ function calculatePrice(uint value, uint weiRaised, uint tokensSold, address msgSender, uint decimals) public constant returns (uint tokenAmount); } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Finalize agent defines what happens at the end of succeseful crowdsale. * * - Allocate tokens for founders, bounties and community * - Make tokens transferable * - etc. */ contract FinalizeAgent { bool public reservedTokensAreDistributed = false; function isFinalizeAgent() public constant returns(bool) { return true; } /** Return true if we can run finalizeCrowdsale() properly. * * This is a safety check function that doesn't allow crowdsale to begin * unless the finalizer has been set up properly. */ function isSane() public constant returns (bool); function distributeReservedTokens(uint reservedTokensDistributionBatch); /** Called once by crowdsale finalize() if the sale was success. */ function finalizeCrowdsale(); } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * @title ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/20 */ contract ERC20 is ERC20Basic { function allowance(address owner, address spender) public constant returns (uint256); function transferFrom(address from, address to, uint256 value) public returns (bool); function approve(address spender, uint256 value) public returns (bool); event Approval(address indexed owner, address indexed spender, uint256 value); } /** * A token that defines fractional units as decimals. */ contract FractionalERC20Ext is ERC20 { uint public decimals; uint public minCap; } /** * Abstract base contract for token sales. * * Handle * - start and end dates * - accepting investments * - minimum funding goal and refund * - various statistics during the crowdfund * - different pricing strategies * - different investment policies (require server side customer id, allow only whitelisted addresses) * */ contract CrowdsaleExt is Haltable { /* Max investment count when we are still allowed to change the multisig address */ uint public MAX_INVESTMENTS_BEFORE_MULTISIG_CHANGE = 5; using SafeMathLibExt for uint; /* The token we are selling */ FractionalERC20Ext public token; /* How we are going to price our offering */ PricingStrategy public pricingStrategy; /* Post-success callback */ FinalizeAgent public finalizeAgent; /* name of the crowdsale tier */ string public name; /* tokens will be transfered from this address */ address public multisigWallet; /* if the funding goal is not reached, investors may withdraw their funds */ uint public minimumFundingGoal; /* the UNIX timestamp start date of the crowdsale */ uint public startsAt; /* the UNIX timestamp end date of the crowdsale */ uint public endsAt; /* the number of tokens already sold through this contract*/ uint public tokensSold = 0; /* How many wei of funding we have raised */ uint public weiRaised = 0; /* How many distinct addresses have invested */ uint public investorCount = 0; /* Has this crowdsale been finalized */ bool public finalized; bool public isWhiteListed; address[] public joinedCrowdsales; uint8 public joinedCrowdsalesLen = 0; uint8 public joinedCrowdsalesLenMax = 50; struct JoinedCrowdsaleStatus { bool isJoined; uint8 position; } mapping (address => JoinedCrowdsaleStatus) joinedCrowdsaleState; /** How much ETH each address has invested to this crowdsale */ mapping (address => uint256) public investedAmountOf; /** How much tokens this crowdsale has credited for each investor address */ mapping (address => uint256) public tokenAmountOf; struct WhiteListData { bool status; uint minCap; uint maxCap; } //is crowdsale updatable bool public isUpdatable; /** Addresses that are allowed to invest even before ICO offical opens. For testing, for ICO partners, etc. */ mapping (address => WhiteListData) public earlyParticipantWhitelist; /** List of whitelisted addresses */ address[] public whitelistedParticipants; /** This is for manul testing for the interaction from owner wallet. You can set it to any value and inspect this in blockchain explorer to see that crowdsale interaction works. */ uint public ownerTestValue; /** State machine * * - Preparing: All contract initialization calls and variables have not been set yet * - Prefunding: We have not passed start time yet * - Funding: Active crowdsale * - Success: Minimum funding goal reached * - Failure: Minimum funding goal not reached before ending time * - Finalized: The finalized has been called and succesfully executed */ enum State{Unknown, Preparing, PreFunding, Funding, Success, Failure, Finalized} // A new investment was made event Invested(address investor, uint weiAmount, uint tokenAmount, uint128 customerId); // Address early participation whitelist status changed event Whitelisted(address addr, bool status, uint minCap, uint maxCap); event WhitelistItemChanged(address addr, bool status, uint minCap, uint maxCap); // Crowdsale start time has been changed event StartsAtChanged(uint newStartsAt); // Crowdsale end time has been changed event EndsAtChanged(uint newEndsAt); function CrowdsaleExt(string _name, address _token, PricingStrategy _pricingStrategy, address _multisigWallet, uint _start, uint _end, uint _minimumFundingGoal, bool _isUpdatable, bool _isWhiteListed) { owner = msg.sender; name = _name; token = FractionalERC20Ext(_token); setPricingStrategy(_pricingStrategy); multisigWallet = _multisigWallet; if(multisigWallet == 0) { throw; } if(_start == 0) { throw; } startsAt = _start; if(_end == 0) { throw; } endsAt = _end; // Don't mess the dates if(startsAt >= endsAt) { throw; } // Minimum funding goal can be zero minimumFundingGoal = _minimumFundingGoal; isUpdatable = _isUpdatable; isWhiteListed = _isWhiteListed; } /** * Don't expect to just send in money and get tokens. */ function() payable { throw; } /** * Make an investment. * * Crowdsale must be running for one to invest. * We must have not pressed the emergency brake. * * @param receiver The Ethereum address who receives the tokens * @param customerId (optional) UUID v4 to track the successful payments on the server side * */ function investInternal(address receiver, uint128 customerId) stopInEmergency private { // Determine if it's a good time to accept investment from this participant if(getState() == State.PreFunding) { // Are we whitelisted for early deposit throw; } else if(getState() == State.Funding) { // Retail participants can only come in when the crowdsale is running // pass if(isWhiteListed) { if(!earlyParticipantWhitelist[receiver].status) { throw; } } } else { // Unwanted state throw; } uint weiAmount = msg.value; // Account presale sales separately, so that they do not count against pricing tranches uint tokenAmount = pricingStrategy.calculatePrice(weiAmount, weiRaised, tokensSold, msg.sender, token.decimals()); if(tokenAmount == 0) { // Dust transaction throw; } if(isWhiteListed) { if(tokenAmount < earlyParticipantWhitelist[receiver].minCap && tokenAmountOf[receiver] == 0) { // tokenAmount < minCap for investor throw; } // Check that we did not bust the investor's cap if (isBreakingInvestorCap(receiver, tokenAmount)) { throw; } updateInheritedEarlyParticipantWhitelist(receiver, tokenAmount); } else { if(tokenAmount < token.minCap() && tokenAmountOf[receiver] == 0) { throw; } } if(investedAmountOf[receiver] == 0) { // A new investor investorCount++; } // Update investor investedAmountOf[receiver] = investedAmountOf[receiver].plus(weiAmount); tokenAmountOf[receiver] = tokenAmountOf[receiver].plus(tokenAmount); // Update totals weiRaised = weiRaised.plus(weiAmount); tokensSold = tokensSold.plus(tokenAmount); // Check that we did not bust the cap if(isBreakingCap(weiAmount, tokenAmount, weiRaised, tokensSold)) { throw; } assignTokens(receiver, tokenAmount); // Pocket the money if(!multisigWallet.send(weiAmount)) throw; // Tell us invest was success Invested(receiver, weiAmount, tokenAmount, customerId); } /** * Allow anonymous contributions to this crowdsale. */ function invest(address addr) public payable { investInternal(addr, 0); } /** * The basic entry point to participate the crowdsale process. * * Pay for funding, get invested tokens back in the sender address. */ function buy() public payable { invest(msg.sender); } function distributeReservedTokens(uint reservedTokensDistributionBatch) public inState(State.Success) onlyOwner stopInEmergency { // Already finalized if(finalized) { throw; } // Finalizing is optional. We only call it if we are given a finalizing agent. if(address(finalizeAgent) != address(0)) { finalizeAgent.distributeReservedTokens(reservedTokensDistributionBatch); } } function areReservedTokensDistributed() public constant returns (bool) { return finalizeAgent.reservedTokensAreDistributed(); } function canDistributeReservedTokens() public constant returns(bool) { CrowdsaleExt lastTierCntrct = CrowdsaleExt(getLastTier()); if ((lastTierCntrct.getState() == State.Success) && !lastTierCntrct.halted() && !lastTierCntrct.finalized() && !lastTierCntrct.areReservedTokensDistributed()) return true; return false; } /** * Finalize a succcesful crowdsale. * * The owner can triggre a call the contract that provides post-crowdsale actions, like releasing the tokens. */ function finalize() public inState(State.Success) onlyOwner stopInEmergency { // Already finalized if(finalized) { throw; } // Finalizing is optional. We only call it if we are given a finalizing agent. if(address(finalizeAgent) != address(0)) { finalizeAgent.finalizeCrowdsale(); } finalized = true; } /** * Allow to (re)set finalize agent. * * Design choice: no state restrictions on setting this, so that we can fix fat finger mistakes. */ function setFinalizeAgent(FinalizeAgent addr) public onlyOwner { assert(address(addr) != address(0)); assert(address(finalizeAgent) == address(0)); finalizeAgent = addr; // Don't allow setting bad agent if(!finalizeAgent.isFinalizeAgent()) { throw; } } /** * Allow addresses to do early participation. */ function setEarlyParticipantWhitelist(address addr, bool status, uint minCap, uint maxCap) public onlyOwner { if (!isWhiteListed) throw; assert(addr != address(0)); assert(maxCap > 0); assert(minCap <= maxCap); assert(now <= endsAt); if (!isAddressWhitelisted(addr)) { whitelistedParticipants.push(addr); Whitelisted(addr, status, minCap, maxCap); } else { WhitelistItemChanged(addr, status, minCap, maxCap); } earlyParticipantWhitelist[addr] = WhiteListData({status:status, minCap:minCap, maxCap:maxCap}); } function setEarlyParticipantWhitelistMultiple(address[] addrs, bool[] statuses, uint[] minCaps, uint[] maxCaps) public onlyOwner { if (!isWhiteListed) throw; assert(now <= endsAt); assert(addrs.length == statuses.length); assert(statuses.length == minCaps.length); assert(minCaps.length == maxCaps.length); for (uint iterator = 0; iterator < addrs.length; iterator++) { setEarlyParticipantWhitelist(addrs[iterator], statuses[iterator], minCaps[iterator], maxCaps[iterator]); } } function updateInheritedEarlyParticipantWhitelist(address reciever, uint tokensBought) private { if (!isWhiteListed) throw; if (tokensBought < earlyParticipantWhitelist[reciever].minCap && tokenAmountOf[reciever] == 0) throw; uint8 tierPosition = getTierPosition(this); for (uint8 j = tierPosition + 1; j < joinedCrowdsalesLen; j++) { CrowdsaleExt crowdsale = CrowdsaleExt(joinedCrowdsales[j]); crowdsale.updateEarlyParticipantWhitelist(reciever, tokensBought); } } function updateEarlyParticipantWhitelist(address addr, uint tokensBought) public { if (!isWhiteListed) throw; assert(addr != address(0)); assert(now <= endsAt); assert(isTierJoined(msg.sender)); if (tokensBought < earlyParticipantWhitelist[addr].minCap && tokenAmountOf[addr] == 0) throw; //if (addr != msg.sender && contractAddr != msg.sender) throw; uint newMaxCap = earlyParticipantWhitelist[addr].maxCap; newMaxCap = newMaxCap.minus(tokensBought); earlyParticipantWhitelist[addr] = WhiteListData({status:earlyParticipantWhitelist[addr].status, minCap:0, maxCap:newMaxCap}); } function isAddressWhitelisted(address addr) public constant returns(bool) { for (uint i = 0; i < whitelistedParticipants.length; i++) { if (whitelistedParticipants[i] == addr) { return true; break; } } return false; } function whitelistedParticipantsLength() public constant returns (uint) { return whitelistedParticipants.length; } function isTierJoined(address addr) public constant returns(bool) { return joinedCrowdsaleState[addr].isJoined; } function getTierPosition(address addr) public constant returns(uint8) { return joinedCrowdsaleState[addr].position; } function getLastTier() public constant returns(address) { if (joinedCrowdsalesLen > 0) return joinedCrowdsales[joinedCrowdsalesLen - 1]; else return address(0); } function setJoinedCrowdsales(address addr) private onlyOwner { assert(addr != address(0)); assert(joinedCrowdsalesLen <= joinedCrowdsalesLenMax); assert(!isTierJoined(addr)); joinedCrowdsales.push(addr); joinedCrowdsaleState[addr] = JoinedCrowdsaleStatus({ isJoined: true, position: joinedCrowdsalesLen }); joinedCrowdsalesLen++; } function updateJoinedCrowdsalesMultiple(address[] addrs) public onlyOwner { assert(addrs.length > 0); assert(joinedCrowdsalesLen == 0); assert(addrs.length <= joinedCrowdsalesLenMax); for (uint8 iter = 0; iter < addrs.length; iter++) { setJoinedCrowdsales(addrs[iter]); } } function setStartsAt(uint time) onlyOwner { assert(!finalized); assert(isUpdatable); assert(now <= time); // Don't change past assert(time <= endsAt); assert(now <= startsAt); CrowdsaleExt lastTierCntrct = CrowdsaleExt(getLastTier()); if (lastTierCntrct.finalized()) throw; uint8 tierPosition = getTierPosition(this); //start time should be greater then end time of previous tiers for (uint8 j = 0; j < tierPosition; j++) { CrowdsaleExt crowdsale = CrowdsaleExt(joinedCrowdsales[j]); assert(time >= crowdsale.endsAt()); } startsAt = time; StartsAtChanged(startsAt); } /** * Allow crowdsale owner to close early or extend the crowdsale. * * This is useful e.g. for a manual soft cap implementation: * - after X amount is reached determine manual closing * * This may put the crowdsale to an invalid state, * but we trust owners know what they are doing. * */ function setEndsAt(uint time) public onlyOwner { assert(!finalized); assert(isUpdatable); assert(now <= time);// Don't change past assert(startsAt <= time); assert(now <= endsAt); CrowdsaleExt lastTierCntrct = CrowdsaleExt(getLastTier()); if (lastTierCntrct.finalized()) throw; uint8 tierPosition = getTierPosition(this); for (uint8 j = tierPosition + 1; j < joinedCrowdsalesLen; j++) { CrowdsaleExt crowdsale = CrowdsaleExt(joinedCrowdsales[j]); assert(time <= crowdsale.startsAt()); } endsAt = time; EndsAtChanged(endsAt); } /** * Allow to (re)set pricing strategy. * * Design choice: no state restrictions on the set, so that we can fix fat finger mistakes. */ function setPricingStrategy(PricingStrategy _pricingStrategy) public onlyOwner { assert(address(_pricingStrategy) != address(0)); assert(address(pricingStrategy) == address(0)); pricingStrategy = _pricingStrategy; // Don't allow setting bad agent if(!pricingStrategy.isPricingStrategy()) { throw; } } /** * Allow to change the team multisig address in the case of emergency. * * This allows to save a deployed crowdsale wallet in the case the crowdsale has not yet begun * (we have done only few test transactions). After the crowdsale is going * then multisig address stays locked for the safety reasons. */ function setMultisig(address addr) public onlyOwner { // Change if(investorCount > MAX_INVESTMENTS_BEFORE_MULTISIG_CHANGE) { throw; } multisigWallet = addr; } /** * @return true if the crowdsale has raised enough money to be a successful. */ function isMinimumGoalReached() public constant returns (bool reached) { return weiRaised >= minimumFundingGoal; } /** * Check if the contract relationship looks good. */ function isFinalizerSane() public constant returns (bool sane) { return finalizeAgent.isSane(); } /** * Check if the contract relationship looks good. */ function isPricingSane() public constant returns (bool sane) { return pricingStrategy.isSane(address(this)); } /** * Crowdfund state machine management. * * We make it a function and do not assign the result to a variable, so there is no chance of the variable being stale. */ function getState() public constant returns (State) { if(finalized) return State.Finalized; else if (address(finalizeAgent) == 0) return State.Preparing; else if (!finalizeAgent.isSane()) return State.Preparing; else if (!pricingStrategy.isSane(address(this))) return State.Preparing; else if (block.timestamp < startsAt) return State.PreFunding; else if (block.timestamp <= endsAt && !isCrowdsaleFull()) return State.Funding; else if (isMinimumGoalReached()) return State.Success; else return State.Failure; } /** Interface marker. */ function isCrowdsale() public constant returns (bool) { return true; } // // Modifiers // /** Modified allowing execution only if the crowdsale is currently running. */ modifier inState(State state) { if(getState() != state) throw; _; } // // Abstract functions // /** * Check if the current invested breaks our cap rules. * * * The child contract must define their own cap setting rules. * We allow a lot of flexibility through different capping strategies (ETH, token count) * Called from invest(). * * @param weiAmount The amount of wei the investor tries to invest in the current transaction * @param tokenAmount The amount of tokens we try to give to the investor in the current transaction * @param weiRaisedTotal What would be our total raised balance after this transaction * @param tokensSoldTotal What would be our total sold tokens count after this transaction * * @return true if taking this investment would break our cap rules */ function isBreakingCap(uint weiAmount, uint tokenAmount, uint weiRaisedTotal, uint tokensSoldTotal) public constant returns (bool limitBroken); function isBreakingInvestorCap(address receiver, uint tokenAmount) public constant returns (bool limitBroken); /** * Check if the current crowdsale is full and we can no longer sell any tokens. */ function isCrowdsaleFull() public constant returns (bool); /** * Create new tokens or transfer issued tokens to the investor depending on the cap model. */ function assignTokens(address receiver, uint tokenAmount) private; } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Define interface for releasing the token transfer after a successful crowdsale. */ contract ReleasableToken is ERC20, Ownable { /* The finalizer contract that allows unlift the transfer limits on this token */ address public releaseAgent; /** A crowdsale contract can release us to the wild if ICO success. If false we are are in transfer lock up period.*/ bool public released = false; /** Map of agents that are allowed to transfer tokens regardless of the lock down period. These are crowdsale contracts and possible the team multisig itself. */ mapping (address => bool) public transferAgents; /** * Limit token transfer until the crowdsale is over. * */ modifier canTransfer(address _sender) { if(!released) { if(!transferAgents[_sender]) { throw; } } _; } /** * Set the contract that can call release and make the token transferable. * * Design choice. Allow reset the release agent to fix fat finger mistakes. */ function setReleaseAgent(address addr) onlyOwner inReleaseState(false) public { // We don't do interface check here as we might want to a normal wallet address to act as a release agent releaseAgent = addr; } /** * Owner can allow a particular address (a crowdsale contract) to transfer tokens despite the lock up period. */ function setTransferAgent(address addr, bool state) onlyOwner inReleaseState(false) public { transferAgents[addr] = state; } /** * One way function to release the tokens to the wild. * * Can be called only from the release agent that is the final ICO contract. It is only called if the crowdsale has been success (first milestone reached). */ function releaseTokenTransfer() public onlyReleaseAgent { released = true; } /** The function can be called only before or after the tokens have been releasesd */ modifier inReleaseState(bool releaseState) { if(releaseState != released) { throw; } _; } /** The function can be called only by a whitelisted release agent. */ modifier onlyReleaseAgent() { if(msg.sender != releaseAgent) { throw; } _; } function transfer(address _to, uint _value) canTransfer(msg.sender) returns (bool success) { // Call StandardToken.transfer() return super.transfer(_to, _value); } function transferFrom(address _from, address _to, uint _value) canTransfer(_from) returns (bool success) { // Call StandardToken.transferForm() return super.transferFrom(_from, _to, _value); } } /** * A finalize agent that does nothing. * * - Token transfer must be manually released by the owner */ contract NullFinalizeAgentExt is FinalizeAgent { CrowdsaleExt public crowdsale; function NullFinalizeAgentExt(CrowdsaleExt _crowdsale) { crowdsale = _crowdsale; } /** Check that we can release the token */ function isSane() public constant returns (bool) { return true; } function distributeReservedTokens(uint reservedTokensDistributionBatch) public { } /** Called once by crowdsale finalize() if the sale was success. */ function finalizeCrowdsale() public { } }
Contract Security Audit
- No Contract Security Audit Submitted- Submit Audit Here
[{"constant":false,"inputs":[],"name":"finalizeCrowdsale","outputs":[],"payable":false,"type":"function"},{"constant":true,"inputs":[],"name":"isFinalizeAgent","outputs":[{"name":"","type":"bool"}],"payable":false,"type":"function"},{"constant":true,"inputs":[],"name":"isSane","outputs":[{"name":"","type":"bool"}],"payable":false,"type":"function"},{"constant":true,"inputs":[],"name":"crowdsale","outputs":[{"name":"","type":"address"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"reservedTokensDistributionBatch","type":"uint256"}],"name":"distributeReservedTokens","outputs":[],"payable":false,"type":"function"},{"constant":true,"inputs":[],"name":"reservedTokensAreDistributed","outputs":[{"name":"","type":"bool"}],"payable":false,"type":"function"},{"inputs":[{"name":"_crowdsale","type":"address"}],"payable":false,"type":"constructor"}]
Deployed Bytecode
0x606060405236156100755763ffffffff7c01000000000000000000000000000000000000000000000000000000006000350416630bf318a38114610077578063614cb9041461008957806382771c8e146100895780639c1e03a0146100d1578063cddaf2411461010a578063f9cb6d7a1461011f575bfe5b341561007f57fe5b610087610143565b005b341561009157fe5b610099610146565b604080519115158252519081900360200190f35b341561009157fe5b610099610146565b604080519115158252519081900360200190f35b34156100d957fe5b6100e1610152565b6040805173ffffffffffffffffffffffffffffffffffffffff9092168252519081900360200190f35b341561011257fe5b610087600435610173565b005b341561012757fe5b610099610177565b604080519115158252519081900360200190f35b5b565b60015b90565b60015b90565b600054610100900473ffffffffffffffffffffffffffffffffffffffff1681565b5b50565b60005460ff16815600a165627a7a723058209860e5b68c89f972dd2950f79143f8f3b518526a84b0c933ef44f64b791edee80029
Swarm Source
bzzr://9860e5b68c89f972dd2950f79143f8f3b518526a84b0c933ef44f64b791edee8
Loading...
Loading
Loading...
Loading
Multichain Portfolio | 30 Chains
Chain | Token | Portfolio % | Price | Amount | Value |
---|
Loading...
Loading
[ Download: CSV Export ]
A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.