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Latest 25 from a total of 246 transactions
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Withdraw | 21359893 | 32 days ago | IN | 0 ETH | 0.00290113 | ||||
Exit | 19711462 | 263 days ago | IN | 0 ETH | 0.00320283 | ||||
Withdraw | 19463808 | 297 days ago | IN | 0 ETH | 0.00718781 | ||||
Exit | 18917890 | 374 days ago | IN | 0 ETH | 0.00185208 | ||||
Get Reward | 18917890 | 374 days ago | IN | 0 ETH | 0.00194352 | ||||
Exit | 18781170 | 393 days ago | IN | 0 ETH | 0.00776997 | ||||
Exit | 18605533 | 418 days ago | IN | 0 ETH | 0.0036072 | ||||
Exit | 18520971 | 430 days ago | IN | 0 ETH | 0.00714934 | ||||
Exit | 18133067 | 484 days ago | IN | 0 ETH | 0.00197005 | ||||
Exit | 17948629 | 510 days ago | IN | 0 ETH | 0.00211593 | ||||
Exit | 17093364 | 630 days ago | IN | 0 ETH | 0.00697284 | ||||
Exit | 16865012 | 662 days ago | IN | 0 ETH | 0.00405039 | ||||
Exit | 16832339 | 667 days ago | IN | 0 ETH | 0.00464225 | ||||
Exit | 16740117 | 680 days ago | IN | 0 ETH | 0.00365773 | ||||
Exit | 16601450 | 699 days ago | IN | 0 ETH | 0.00471223 | ||||
Get Reward | 16597028 | 700 days ago | IN | 0 ETH | 0.00491048 | ||||
Exit | 16597025 | 700 days ago | IN | 0 ETH | 0.00484963 | ||||
Exit | 16534819 | 709 days ago | IN | 0 ETH | 0.0038874 | ||||
Exit | 16491931 | 715 days ago | IN | 0 ETH | 0.00564089 | ||||
Exit | 15731007 | 821 days ago | IN | 0 ETH | 0.0036751 | ||||
Get Reward | 15382104 | 873 days ago | IN | 0 ETH | 0.00065038 | ||||
Exit | 15331300 | 881 days ago | IN | 0 ETH | 0.00544271 | ||||
Exit | 15290912 | 887 days ago | IN | 0 ETH | 0.00142508 | ||||
Exit | 15130907 | 912 days ago | IN | 0 ETH | 0.00286032 | ||||
Get Reward | 15130781 | 912 days ago | IN | 0 ETH | 0.00294342 |
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Contract Name:
MultiplierPool
Compiler Version
v0.7.6+commit.7338295f
Optimization Enabled:
Yes with 999999 runs
Other Settings:
default evmVersion
Contract Source Code (Solidity Standard Json-Input format)
// SPDX-License-Identifier: GPL-3.0-only pragma solidity =0.7.6; pragma abicoder v2; import "@openzeppelin/contracts/access/AccessControl.sol"; import "@openzeppelin/contracts/math/Math.sol"; import "@openzeppelin/contracts/math/SafeMath.sol"; import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol"; import "@openzeppelin/contracts/utils/Pausable.sol"; import "synthetix/contracts/interfaces/IStakingRewards.sol"; import "../interfaces/multiplier/IMultiStake.sol"; import "./MultiplierMath.sol"; import "./FundablePool.sol"; /** * @title Multiplier Pool for Float Protocol * @dev The Multiplier Pool provides `rewardTokens` for `stakeTokens` with a * token-over-time distribution, with the function being equal to their * "stake-seconds" divided by the global "stake-seconds". * This is designed to align token distribution with long term stakers. * The longer the hold, the higher the proportion of the pool; and the higher * the multiplier. * * THIS DOES NOT WORK WITH FEE TOKENS / REBASING TOKENS - Use Token Geyser V2 instead. * * This contract was only possible due to a number of existing * open-source contracts including: * - The original [Synthetix rewards contract](https://etherscan.io/address/0xDCB6A51eA3CA5d3Fd898Fd6564757c7aAeC3ca92#code) developed by k06a * - Ampleforth's Token Geyser [V1](https://github.com/ampleforth/token-geyser) and [V2](https://github.com/ampleforth/token-geyser-v2) * - [GYSR.io Token Geyser](https://github.com/gysr-io/core) * - [Alchemist's Aludel](https://github.com/alchemistcoin/alchemist/tree/main/contracts/aludel) */ contract MultiplierPool is IMultiStake, AccessControl, MultiplierMath, FundablePool { using SafeMath for uint256; using SafeERC20 for IERC20; /* ========== CONSTANTS ========== */ bytes32 public constant RECOVER_ROLE = keccak256("RECOVER_ROLE"); bytes32 public constant ADJUSTER_ROLE = keccak256("ADJUSTER_ROLE"); /* ========== STATE VARIABLES ========== */ IERC20 public immutable stakeToken; IBonusScaling.BonusScaling public bonusScaling; uint256 public hardLockPeriod; uint256 public lastUpdateTime; /// @dev {cached} total staked uint256 internal _totalStaked; /// @dev {cached} total staked seconds uint256 internal _totalStakeSeconds; struct UserData { // [eD] {cached} total stake from individual stakes uint256 totalStake; Stake[] stakes; } mapping(address => UserData) internal _users; /* ========== CONSTRUCTOR ========== */ /** * @notice Construct a new MultiplierPool * @param _admin The default role controller * @param _funder The reward distributor * @param _rewardToken The reward token to distribute * @param _stakingToken The staking token used to qualify for rewards * @param _bonusScaling The starting bonus scaling amount * @param _hardLockPeriod The period for a hard lock to apply (no unstake) */ constructor( address _admin, address _funder, address _rewardToken, address _stakingToken, IBonusScaling.BonusScaling memory _bonusScaling, uint256 _hardLockPeriod ) FundablePool(_funder, _rewardToken) { stakeToken = IERC20(_stakingToken); bonusScaling = _bonusScaling; hardLockPeriod = _hardLockPeriod; _setupRole(DEFAULT_ADMIN_ROLE, _admin); _setupRole(ADJUSTER_ROLE, _admin); _setupRole(RECOVER_ROLE, _admin); } /* ========== EVENTS ========== */ event Staked(address indexed user, uint256 amount); event Withdrawn(address indexed user, uint256 amount); event Recovered(address token, uint256 amount); /* ========== VIEWS ========== */ /** * @notice The total reward producing staked supply (total quantity to distribute) */ function totalSupply() public view virtual returns (uint256) { return _totalStaked; } function getUserData(address user) external view returns (UserData memory userData) { return _users[user]; } function getCurrentTotalStakeSeconds() public view returns (uint256) { return getFutureTotalStakeSeconds(block.timestamp); } function getFutureTotalStakeSeconds(uint256 timestamp) public view returns (uint256 totalStakeSeconds) { totalStakeSeconds = calculateTotalStakeSeconds( _totalStaked, _totalStakeSeconds, lastUpdateTime, timestamp ); } /** * @notice The total staked balance of the staker. */ function balanceOf(address staker) public view virtual returns (uint256) { return _users[staker].totalStake; } function earned(address staker) external view virtual returns (uint256) { UnstakeOutput memory out = simulateUnstake( _users[staker].stakes, balanceOf(staker), getCurrentTotalStakeSeconds(), unlockedRewardAmount().add(pendingRewardAmount(block.timestamp)), block.timestamp, bonusScaling ); return out.rewardDue; } /* ========== MUTATIVE FUNCTIONS ========== */ /** * @notice Stakes `amount` tokens from `msg.sender` * * Emits a {Staked} event. * Can emit a {RewardsUnlocked} event if additional rewards are now available. */ function stake(uint256 amount) external virtual { _update(); _stakeFor(msg.sender, msg.sender, amount); } /** * @notice Stakes `amount` tokens from `msg.sender` on behalf of `staker` * * Emits a {Staked} event. * Can emit a {RewardsUnlocked} event if additional rewards are now available. */ function stakeFor(address staker, uint256 amount) external virtual { _update(); _stakeFor(msg.sender, staker, amount); } /** * @notice Withdraw an `amount` from the pool including any rewards due for that stake * * Emits a {Withdrawn} event. * Can emit a {RewardsPaid} event if due rewards. * Can emit a {RewardsUnlocked} event if additional rewards are now available. */ function withdraw(uint256 amount) external virtual { _update(); _unstake(msg.sender, amount); } /** * @notice Exit the pool, taking any rewards due and any staked tokens * * Emits a {Withdrawn} event. * Can emit a {RewardsPaid} event if due rewards. * Can emit a {RewardsUnlocked} event if additional rewards are now available. */ function exit() external virtual { _update(); _unstake(msg.sender, balanceOf(msg.sender)); } /** * @notice Retrieve any rewards due to `msg.sender` * * Can emit a {RewardsPaid} event if due rewards. * Can emit a {RewardsUnlocked} event if additional rewards are now available. * * Requirements: * - `msg.sender` must have some tokens staked */ function getReward() external virtual { _update(); address staker = msg.sender; uint256 totalStake = balanceOf(staker); uint256 reward = _unstakeAccounting(staker, totalStake); _stakeAccounting(staker, totalStake); if (reward != 0) { _distributeRewards(staker, reward); } } /** * @dev Stakes `amount` tokens from `payer` to `staker`, increasing the total supply. * * Emits a {Staked} event. * * Requirements: * - `staker` cannot be zero address. * - `payer` must have at least `amount` tokens * - `payer` must approve this contract for at least `amount` */ function _stakeFor( address payer, address staker, uint256 amount ) internal virtual { require(staker != address(0), "MultiplierPool/ZeroAddressS"); require(amount != 0, "MultiplierPool/NoAmount"); _beforeStake(payer, staker, amount); _stakeAccounting(staker, amount); emit Staked(staker, amount); stakeToken.safeTransferFrom(payer, address(this), amount); } /** * @dev Withdraws `amount` tokens from `staker`, reducing the total supply. * * Emits a {Withdrawn} event. * * Requirements: * - `staker` cannot be zero address. * - `staker` must have at least `amount` staked. */ function _unstake(address staker, uint256 amount) internal virtual { // Sense check input require(staker != address(0), "MultiplierPool/ZeroAddressW"); require(amount != 0, "MultiplierPool/NoAmount"); _beforeWithdraw(staker, amount); uint256 reward = _unstakeAccounting(staker, amount); if (reward != 0) { _distributeRewards(staker, reward); } emit Withdrawn(staker, amount); stakeToken.safeTransfer(staker, amount); } /** * @dev Performs necessary accounting for unstake operation * Assumes: * - `staker` is a valid address * - `amount` is non-zero * - `_update` has been called (and hence `_totalStakeSeconds` / `lockedRewardAmount` / `lastUpdateTime`) * - `rewardDue` will be transfered to `staker` after accounting * - `amount` will be transfered back to `staker` after accounting * - `Withdraw` / `RewardsPaid` will be emitted * * State: * - `_users[staker].stakes` will remove entries necessary to cover amount * - `_users[staker].totalStake` will be decreased * - `_totalStaked` will be reduced by amount * - `_totalStakeSeconds` will be reduced by unstaked stake seconds * @param staker Staker address to unstake from * @param amount Stake Tokens to be unstaked */ function _unstakeAccounting(address staker, uint256 amount) internal virtual returns (uint256 rewardDue) { // Fetch User storage reference UserData storage userData = _users[staker]; require(userData.totalStake >= amount, "MultiplierPool/ExceedsStake"); // {cached} value would be de-synced assert(_totalStaked >= amount); UnstakeOutput memory out = simulateUnstake( userData.stakes, amount, getCurrentTotalStakeSeconds(), unlockedRewardAmount(), block.timestamp, bonusScaling ); // Update storage data if (out.newStakesCount == 0) { delete userData.stakes; } else { // Remove all fully unstaked amounts while (userData.stakes.length > out.newStakesCount) { userData.stakes.pop(); } if (out.lastStakeAmount != 0) { userData.stakes[out.newStakesCount.sub(1)].amount = out.lastStakeAmount; } } // Update {cached} totals userData.totalStake = userData.totalStake.sub(amount); _totalStaked = _totalStaked.sub(amount); _totalStakeSeconds = out.newTotalStakeSeconds; // Calculate rewards rewardDue = out.rewardDue; } /** * @dev Performs necessary accounting for stake operation * Assumes: * - `staker` is a valid address * - `amount` is non-zero * - `_update` has been called (and hence `_totalStakeSeconds` / `lockedRewardAmount` / `lastUpdateTime` are modified) * - `amount` has been transfered to the contract * * State: * - `_users[staker].stakes` will add a new entry for amount * - `_users[staker].totalStake` will be increased * - `_totalStaked` will be increased by amount * @param staker Staker address to stake for * @param amount Stake tokens to be staked */ function _stakeAccounting(address staker, uint256 amount) internal { UserData storage userData = _users[staker]; // Add new stake entry userData.stakes.push(Stake(amount, block.timestamp)); // Update {cached} totals _totalStaked = _totalStaked.add(amount); userData.totalStake = userData.totalStake.add(amount); } /** * @dev Updates the Pool to: * - Releases token rewards for the current timestamp * - Updates the `_totalStakeSeconds` for the entire `_totalStake` * - Set `lastUpdateTime` to be block.timestamp */ function _update() internal { _unlockRewards(); _totalStakeSeconds = _totalStakeSeconds.add( calculateStakeSeconds(_totalStaked, lastUpdateTime, block.timestamp) ); lastUpdateTime = block.timestamp; } /* ========== RESTRICTED FUNCTIONS ========== */ /* ----- FUNDER_ROLE ----- */ /** * @notice Fund pool by locking up reward tokens for future distribution * @param amount number of reward tokens to lock up as funding * @param duration period (seconds) over which funding will be unlocked * @param start time (seconds) at which funding begins to unlock */ function fund( uint256 amount, uint256 duration, uint256 start ) external onlyFunder { _update(); if (rewardToken == stakeToken) { uint256 allowed = rewardToken.balanceOf(address(this)).sub(totalRewardAmount).sub( _totalStaked ); require(allowed >= amount, "FundablePool/InsufficentBalance"); } _fund(amount, duration, start); } /** * @notice Clean a pool by expiring old rewards */ function clean() external onlyFunder { _cleanRewardSchedules(); } /* ----- ADJUSTER_ROLE ----- */ /** * @notice Modify the bonus scaling once started * @dev Adjusters should be timelocked. * @param _bonusScaling Bonus Scaling parameters (min, max, period) */ function modifyBonusScaling(BonusScaling memory _bonusScaling) external { require(hasRole(ADJUSTER_ROLE, msg.sender), "MultiplierPool/AdjusterRole"); bonusScaling = _bonusScaling; } /** * @notice Modify the hard lock (allows release after a set period) * @dev Adjusters should be timelocked. * @param _hardLockPeriod [seconds] length of time to refuse release of staked funds */ function modifyHardLock(uint256 _hardLockPeriod) external { require(hasRole(ADJUSTER_ROLE, msg.sender), "MultiplierPool/AdjusterRole"); hardLockPeriod = _hardLockPeriod; } /* ----- RECOVER_ROLE ----- */ /** * @notice Provide accidental token retrieval. * @dev Sourced from synthetix/contracts/StakingRewards.sol */ function recoverERC20(address tokenAddress, uint256 tokenAmount) external { require(hasRole(RECOVER_ROLE, msg.sender), "MultiplierPool/RecoverRole"); require( tokenAddress != address(stakeToken), "MultiplierPool/NoRecoveryOfStake" ); require( tokenAddress != address(rewardToken), "MultiplierPool/NoRecoveryOfReward" ); emit Recovered(tokenAddress, tokenAmount); IERC20(tokenAddress).safeTransfer(msg.sender, tokenAmount); } /* ========== HOOKS ========== */ /** * @dev Hook that is called before any staking of tokens. * * Calling conditions: * * - `amount` of `payer`'s tokens will be staked into the pool * - `staker` can withdraw. * N.B. this is not called on claiming rewards */ function _beforeStake( address payer, address staker, uint256 amount ) internal virtual {} /** * @dev Hook that is called before any withdrawal of tokens. * * Calling conditions: * * - `amount` of ``from``'s tokens will be withdrawn into the pool * N.B. this is not called on claiming rewards */ function _beforeWithdraw(address from, uint256) internal virtual { // Check hard lock - was the last stake > hardLockPeriod Stake[] memory userStakes = _users[from].stakes; Stake memory lastStake = userStakes[userStakes.length.sub(1)]; require( lastStake.timestamp.add(hardLockPeriod) <= block.timestamp, "MultiplierPool/HardLockNotPassed" ); } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; import "../utils/EnumerableSet.sol"; import "../utils/Address.sol"; import "../utils/Context.sol"; /** * @dev Contract module that allows children to implement role-based access * control mechanisms. * * Roles are referred to by their `bytes32` identifier. These should be exposed * in the external API and be unique. The best way to achieve this is by * using `public constant` hash digests: * * ``` * bytes32 public constant MY_ROLE = keccak256("MY_ROLE"); * ``` * * Roles can be used to represent a set of permissions. To restrict access to a * function call, use {hasRole}: * * ``` * function foo() public { * require(hasRole(MY_ROLE, msg.sender)); * ... * } * ``` * * Roles can be granted and revoked dynamically via the {grantRole} and * {revokeRole} functions. Each role has an associated admin role, and only * accounts that have a role's admin role can call {grantRole} and {revokeRole}. * * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means * that only accounts with this role will be able to grant or revoke other * roles. More complex role relationships can be created by using * {_setRoleAdmin}. * * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to * grant and revoke this role. Extra precautions should be taken to secure * accounts that have been granted it. */ abstract contract AccessControl is Context { using EnumerableSet for EnumerableSet.AddressSet; using Address for address; struct RoleData { EnumerableSet.AddressSet members; bytes32 adminRole; } mapping (bytes32 => RoleData) private _roles; bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00; /** * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole` * * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite * {RoleAdminChanged} not being emitted signaling this. * * _Available since v3.1._ */ event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole); /** * @dev Emitted when `account` is granted `role`. * * `sender` is the account that originated the contract call, an admin role * bearer except when using {_setupRole}. */ event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender); /** * @dev Emitted when `account` is revoked `role`. * * `sender` is the account that originated the contract call: * - if using `revokeRole`, it is the admin role bearer * - if using `renounceRole`, it is the role bearer (i.e. `account`) */ event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender); /** * @dev Returns `true` if `account` has been granted `role`. */ function hasRole(bytes32 role, address account) public view returns (bool) { return _roles[role].members.contains(account); } /** * @dev Returns the number of accounts that have `role`. Can be used * together with {getRoleMember} to enumerate all bearers of a role. */ function getRoleMemberCount(bytes32 role) public view returns (uint256) { return _roles[role].members.length(); } /** * @dev Returns one of the accounts that have `role`. `index` must be a * value between 0 and {getRoleMemberCount}, non-inclusive. * * Role bearers are not sorted in any particular way, and their ordering may * change at any point. * * WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure * you perform all queries on the same block. See the following * https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post] * for more information. */ function getRoleMember(bytes32 role, uint256 index) public view returns (address) { return _roles[role].members.at(index); } /** * @dev Returns the admin role that controls `role`. See {grantRole} and * {revokeRole}. * * To change a role's admin, use {_setRoleAdmin}. */ function getRoleAdmin(bytes32 role) public view returns (bytes32) { return _roles[role].adminRole; } /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function grantRole(bytes32 role, address account) public virtual { require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to grant"); _grantRole(role, account); } /** * @dev Revokes `role` from `account`. * * If `account` had been granted `role`, emits a {RoleRevoked} event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function revokeRole(bytes32 role, address account) public virtual { require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to revoke"); _revokeRole(role, account); } /** * @dev Revokes `role` from the calling account. * * Roles are often managed via {grantRole} and {revokeRole}: this function's * purpose is to provide a mechanism for accounts to lose their privileges * if they are compromised (such as when a trusted device is misplaced). * * If the calling account had been granted `role`, emits a {RoleRevoked} * event. * * Requirements: * * - the caller must be `account`. */ function renounceRole(bytes32 role, address account) public virtual { require(account == _msgSender(), "AccessControl: can only renounce roles for self"); _revokeRole(role, account); } /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. Note that unlike {grantRole}, this function doesn't perform any * checks on the calling account. * * [WARNING] * ==== * This function should only be called from the constructor when setting * up the initial roles for the system. * * Using this function in any other way is effectively circumventing the admin * system imposed by {AccessControl}. * ==== */ function _setupRole(bytes32 role, address account) internal virtual { _grantRole(role, account); } /** * @dev Sets `adminRole` as ``role``'s admin role. * * Emits a {RoleAdminChanged} event. */ function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual { emit RoleAdminChanged(role, _roles[role].adminRole, adminRole); _roles[role].adminRole = adminRole; } function _grantRole(bytes32 role, address account) private { if (_roles[role].members.add(account)) { emit RoleGranted(role, account, _msgSender()); } } function _revokeRole(bytes32 role, address account) private { if (_roles[role].members.remove(account)) { emit RoleRevoked(role, account, _msgSender()); } } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; /** * @dev Standard math utilities missing in the Solidity language. */ library Math { /** * @dev Returns the largest of two numbers. */ function max(uint256 a, uint256 b) internal pure returns (uint256) { return a >= b ? a : b; } /** * @dev Returns the smallest of two numbers. */ function min(uint256 a, uint256 b) internal pure returns (uint256) { return a < b ? a : b; } /** * @dev Returns the average of two numbers. The result is rounded towards * zero. */ function average(uint256 a, uint256 b) internal pure returns (uint256) { // (a + b) / 2 can overflow, so we distribute return (a / 2) + (b / 2) + ((a % 2 + b % 2) / 2); } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; /** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */ library SafeMath { /** * @dev Returns the addition of two unsigned integers, with an overflow flag. * * _Available since v3.4._ */ function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) { uint256 c = a + b; if (c < a) return (false, 0); return (true, c); } /** * @dev Returns the substraction of two unsigned integers, with an overflow flag. * * _Available since v3.4._ */ function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) { if (b > a) return (false, 0); return (true, a - b); } /** * @dev Returns the multiplication of two unsigned integers, with an overflow flag. * * _Available since v3.4._ */ function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) return (true, 0); uint256 c = a * b; if (c / a != b) return (false, 0); return (true, c); } /** * @dev Returns the division of two unsigned integers, with a division by zero flag. * * _Available since v3.4._ */ function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) { if (b == 0) return (false, 0); return (true, a / b); } /** * @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag. * * _Available since v3.4._ */ function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) { if (b == 0) return (false, 0); return (true, a % b); } /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { require(b <= a, "SafeMath: subtraction overflow"); return a - b; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { if (a == 0) return 0; uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers, reverting on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { require(b > 0, "SafeMath: division by zero"); return a / b; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * reverting when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { require(b > 0, "SafeMath: modulo by zero"); return a % b; } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * CAUTION: This function is deprecated because it requires allocating memory for the error * message unnecessarily. For custom revert reasons use {trySub}. * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); return a - b; } /** * @dev Returns the integer division of two unsigned integers, reverting with custom message on * division by zero. The result is rounded towards zero. * * CAUTION: This function is deprecated because it requires allocating memory for the error * message unnecessarily. For custom revert reasons use {tryDiv}. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); return a / b; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * reverting with custom message when dividing by zero. * * CAUTION: This function is deprecated because it requires allocating memory for the error * message unnecessarily. For custom revert reasons use {tryMod}. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); return a % b; } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; import "./IERC20.sol"; import "../../math/SafeMath.sol"; import "../../utils/Address.sol"; /** * @title SafeERC20 * @dev Wrappers around ERC20 operations that throw on failure (when the token * contract returns false). Tokens that return no value (and instead revert or * throw on failure) are also supported, non-reverting calls are assumed to be * successful. * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract, * which allows you to call the safe operations as `token.safeTransfer(...)`, etc. */ library SafeERC20 { using SafeMath for uint256; using Address for address; function safeTransfer(IERC20 token, address to, uint256 value) internal { _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value)); } function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal { _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value)); } /** * @dev Deprecated. This function has issues similar to the ones found in * {IERC20-approve}, and its usage is discouraged. * * Whenever possible, use {safeIncreaseAllowance} and * {safeDecreaseAllowance} instead. */ function safeApprove(IERC20 token, address spender, uint256 value) internal { // safeApprove should only be called when setting an initial allowance, // or when resetting it to zero. To increase and decrease it, use // 'safeIncreaseAllowance' and 'safeDecreaseAllowance' // solhint-disable-next-line max-line-length require((value == 0) || (token.allowance(address(this), spender) == 0), "SafeERC20: approve from non-zero to non-zero allowance" ); _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value)); } function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal { uint256 newAllowance = token.allowance(address(this), spender).add(value); _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance)); } function safeDecreaseAllowance(IERC20 token, address spender, uint256 value) internal { uint256 newAllowance = token.allowance(address(this), spender).sub(value, "SafeERC20: decreased allowance below zero"); _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance)); } /** * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement * on the return value: the return value is optional (but if data is returned, it must not be false). * @param token The token targeted by the call. * @param data The call data (encoded using abi.encode or one of its variants). */ function _callOptionalReturn(IERC20 token, bytes memory data) private { // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that // the target address contains contract code and also asserts for success in the low-level call. bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed"); if (returndata.length > 0) { // Return data is optional // solhint-disable-next-line max-line-length require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed"); } } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; import "./Context.sol"; /** * @dev Contract module which allows children to implement an emergency stop * mechanism that can be triggered by an authorized account. * * This module is used through inheritance. It will make available the * modifiers `whenNotPaused` and `whenPaused`, which can be applied to * the functions of your contract. Note that they will not be pausable by * simply including this module, only once the modifiers are put in place. */ abstract contract Pausable is Context { /** * @dev Emitted when the pause is triggered by `account`. */ event Paused(address account); /** * @dev Emitted when the pause is lifted by `account`. */ event Unpaused(address account); bool private _paused; /** * @dev Initializes the contract in unpaused state. */ constructor () internal { _paused = false; } /** * @dev Returns true if the contract is paused, and false otherwise. */ function paused() public view virtual returns (bool) { return _paused; } /** * @dev Modifier to make a function callable only when the contract is not paused. * * Requirements: * * - The contract must not be paused. */ modifier whenNotPaused() { require(!paused(), "Pausable: paused"); _; } /** * @dev Modifier to make a function callable only when the contract is paused. * * Requirements: * * - The contract must be paused. */ modifier whenPaused() { require(paused(), "Pausable: not paused"); _; } /** * @dev Triggers stopped state. * * Requirements: * * - The contract must not be paused. */ function _pause() internal virtual whenNotPaused { _paused = true; emit Paused(_msgSender()); } /** * @dev Returns to normal state. * * Requirements: * * - The contract must be paused. */ function _unpause() internal virtual whenPaused { _paused = false; emit Unpaused(_msgSender()); } }
pragma solidity >=0.4.24; // https://docs.synthetix.io/contracts/source/interfaces/istakingrewards interface IStakingRewards { // Views function lastTimeRewardApplicable() external view returns (uint256); function rewardPerToken() external view returns (uint256); function earned(address account) external view returns (uint256); function getRewardForDuration() external view returns (uint256); function totalSupply() external view returns (uint256); function balanceOf(address account) external view returns (uint256); // Mutative function stake(uint256 amount) external; function withdraw(uint256 amount) external; function getReward() external; function exit() external; }
// SPDX-License-Identifier: MIT pragma solidity =0.7.6; interface IMultiStake { struct Stake { // [e18] Staked token amount uint256 amount; // [seconds] block timestamp at point of stake uint256 timestamp; } }
// SPDX-License-Identifier: GPL-3.0-only pragma solidity =0.7.6; import "@openzeppelin/contracts/math/Math.sol"; import "@openzeppelin/contracts/math/SafeMath.sol"; import "../../external-lib/SafeDecimalMath.sol"; import "../interfaces/multiplier/IMultiStake.sol"; import "../interfaces/multiplier/IBonusScaling.sol"; contract MultiplierMath is IBonusScaling, IMultiStake { using SafeMath for uint256; using SafeDecimalMath for uint256; struct UnstakeOutput { // [e18] amount left staked in last stake array uint256 lastStakeAmount; // [e18] number of stakes left uint256 newStakesCount; // [e18] stake seconds uint256 rawStakeSeconds; // [e18] bonus weighted stake seconds uint256 bonusWeightedStakeSeconds; // [e18] reward tokens due uint256 rewardDue; // [e18] total stake seconds adjusting for new unstaking uint256 newTotalStakeSeconds; } /** * @notice Calculate accrued stake seconds given a period * @param amount [eD] token amount * @param start [seconds] epoch timestamp * @param end [seconds] epoch timestamp up to * @return stakeSeconds accrued stake seconds */ function calculateStakeSeconds( uint256 amount, uint256 start, uint256 end ) internal pure returns (uint256 stakeSeconds) { uint256 duration = end.sub(start); stakeSeconds = duration.mul(amount); return stakeSeconds; } /** * @dev Calculate the time bonus * @param bs BonusScaling used to calculate time bonus * @param duration length of time staked for * @return bonus [e18] fixed point fraction, UNIT = +100% */ function timeBonus(BonusScaling memory bs, uint256 duration) internal pure returns (uint256 bonus) { if (duration >= bs.period) { return bs.max; } uint256 bonusScale = bs.max.sub(bs.min); uint256 bonusAddition = bonusScale.mul(duration).div(bs.period); bonus = bs.min.add(bonusAddition); } /** * @dev Calculate total stake seconds */ function calculateTotalStakeSeconds( uint256 cachedTotalStakeAmount, uint256 cachedTotalStakeSeconds, uint256 lastUpdateTimestamp, uint256 timestamp ) internal pure returns (uint256 totalStakeSeconds) { if (timestamp == lastUpdateTimestamp) return cachedTotalStakeSeconds; uint256 additionalStakeSeconds = calculateStakeSeconds( cachedTotalStakeAmount, lastUpdateTimestamp, timestamp ); totalStakeSeconds = cachedTotalStakeSeconds.add(additionalStakeSeconds); } /** * @dev Calculates reward from a given set of stakes * - Should check for total stake before calling * @param stakes Set of stakes */ function simulateUnstake( Stake[] memory stakes, uint256 amountToUnstake, uint256 totalStakeSeconds, uint256 unlockedRewardAmount, uint256 timestamp, BonusScaling memory bs ) internal pure returns (UnstakeOutput memory out) { uint256 stakesToDrop = 0; while (amountToUnstake > 0) { uint256 targetIndex = stakes.length.sub(stakesToDrop).sub(1); Stake memory lastStake = stakes[targetIndex]; uint256 currentAmount; if (lastStake.amount > amountToUnstake) { // set current amount to remaining unstake amount currentAmount = amountToUnstake; // amount of last stake is reduced out.lastStakeAmount = lastStake.amount.sub(amountToUnstake); } else { // set current amount to amount of last stake currentAmount = lastStake.amount; // add to stakes to drop stakesToDrop += 1; } amountToUnstake = amountToUnstake.sub(currentAmount); // Calculate staked seconds from amount uint256 stakeSeconds = calculateStakeSeconds(currentAmount, lastStake.timestamp, timestamp); // [e18] fixed point time bonus, 100% + X% uint256 bonus = SafeDecimalMath.UNIT.add( timeBonus(bs, timestamp.sub(lastStake.timestamp)) ); out.rawStakeSeconds = out.rawStakeSeconds.add(stakeSeconds); out.bonusWeightedStakeSeconds = out.bonusWeightedStakeSeconds.add( stakeSeconds.multiplyDecimal(bonus) ); } // Update virtual caches out.newTotalStakeSeconds = totalStakeSeconds.sub(out.rawStakeSeconds); // M_time * h // R = K * ------------------ // H - h + M_time * h // // R - rewards due // K - total unlocked rewards // M_time - bonus related to time // h - user stake seconds // H - total stake seconds // H-h - new total stake seconds // R = 0 if H = 0 if (totalStakeSeconds != 0) { out.rewardDue = unlockedRewardAmount .mul(out.bonusWeightedStakeSeconds) .div(out.newTotalStakeSeconds.add(out.bonusWeightedStakeSeconds)); } return UnstakeOutput( out.lastStakeAmount, stakes.length.sub(stakesToDrop), out.rawStakeSeconds, out.bonusWeightedStakeSeconds, out.rewardDue, out.newTotalStakeSeconds ); } }
// SPDX-License-Identifier: GPL-3.0-only pragma solidity =0.7.6; pragma abicoder v2; import "@openzeppelin/contracts/access/AccessControl.sol"; import "@openzeppelin/contracts/math/Math.sol"; import "@openzeppelin/contracts/math/SafeMath.sol"; import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol"; abstract contract FundablePool is AccessControl { using SafeMath for uint256; using SafeERC20 for IERC20; struct RewardSchedule { // [eR] Amount of reward token contributed. (immutable) uint256 amount; // [seconds] Duration of funding round (immutable) uint256 duration; // [seconds] Epoch timestamp for start time (immutable) uint256 start; // [eR] Amount still locked uint256 amountLocked; // [seconds] Last updated epoch timestamp uint256 updated; } /* ========== CONSTANTS ========== */ bytes32 public constant FUNDER_ROLE = keccak256("FUNDER_ROLE"); /* ========== STATE VARIABLES ========== */ IERC20 public immutable rewardToken; /// @notice [eR] {cached} total reward amount <=> rewardToken.balanceOf uint256 public totalRewardAmount; /// @notice [eR] {cached} locked reward amount uint256 public lockedRewardAmount; /// @dev All non-expired reward schedules RewardSchedule[] internal _rewardSchedules; /* ========== CONSTRUCTOR ========== */ /** * @notice Construct a new FundablePool */ constructor(address _funder, address _rewardToken) { rewardToken = IERC20(_rewardToken); _setupRole(FUNDER_ROLE, _funder); } /* ========== EVENTS ========== */ event RewardsFunded(uint256 amount, uint256 start, uint256 duration); event RewardsUnlocked(uint256 amount); event RewardsPaid(address indexed user, uint256 reward); event RewardsExpired(uint256 amount, uint256 start); /* ========== MODIFIERS ========== */ modifier onlyFunder() { require(hasRole(FUNDER_ROLE, msg.sender), "FundablePool/OnlyFunder"); _; } /* ========== VIEWS ========== */ /** * @notice All active/pending reward schedules */ function rewardSchedules() external view returns (RewardSchedule[] memory) { return _rewardSchedules; } /** * @notice Rewards that are unlocked */ function unlockedRewardAmount() public view returns (uint256) { return totalRewardAmount.sub(lockedRewardAmount); } /** * @notice Rewards that are pending unlock (will be unlocked on next update) */ function pendingRewardAmount(uint256 timestamp) public view returns (uint256 unlockedRewards) { for (uint256 i = 0; i < _rewardSchedules.length; i++) { unlockedRewards = unlockedRewards.add(unlockable(i, timestamp)); } } /** * @notice Compute the number of unlockable rewards for the given RewardSchedule * @param idx index of RewardSchedule * @return the number of unlockable rewards */ function unlockable(uint256 idx, uint256 timestamp) public view returns (uint256) { RewardSchedule memory rs = _rewardSchedules[idx]; // If still to start, then 0 unlocked if (timestamp <= rs.start) { return 0; } // If all used of rs used up, there is 0 left to unlock if (rs.amountLocked == 0) { return 0; } // if there is dust left, use it up. if (timestamp >= rs.start.add(rs.duration)) { return rs.amountLocked; } // N.B. rs.update >= rs.start; // => rs.start <= timeElapsed < rs.start + rs.duration uint256 timeElapsed = timestamp.sub(rs.updated); return timeElapsed.mul(rs.amount).div(rs.duration); } /* ========== MUTATIVE FUNCTIONS ========== */ /* ========== RESTRICTED FUNCTIONS ========== */ /* ----- Funder ----- */ /** * @notice Fund pool using locked up reward tokens for future distribution * @dev Assumes: onlyFunder * @param amount number of reward tokens to lock up as funding * @param duration period (seconds) over which funding will be unlocked * @param start time (seconds) at which funding begins to unlock */ function _fund( uint256 amount, uint256 duration, uint256 start ) internal { require(duration != 0, "FundablePool/ZeroDuration"); require(start >= block.timestamp, "FundablePool/HistoricFund"); uint256 allowed = rewardToken.balanceOf(address(this)).sub(totalRewardAmount); require(allowed >= amount, "FundablePool/InsufficentBalance"); // Update {cached} values totalRewardAmount = totalRewardAmount.add(amount); lockedRewardAmount = lockedRewardAmount.add(amount); // create new funding _rewardSchedules.push( RewardSchedule({ amount: amount, amountLocked: amount, updated: start, start: start, duration: duration }) ); emit RewardsFunded(amount, start, duration); } /** * @notice Clean up stale reward schedules * @dev Assumes: onlyFunder */ function _cleanRewardSchedules() internal { // check for stale reward schedules to expire uint256 removed = 0; // Gas will hit cap before this becomes an overflow problem uint256 originalSize = _rewardSchedules.length; for (uint256 i = 0; i < originalSize; i++) { uint256 idx = i - removed; RewardSchedule storage funding = _rewardSchedules[idx]; if ( unlockable(idx, block.timestamp) == 0 && block.timestamp >= funding.start.add(funding.duration) ) { emit RewardsExpired(funding.amount, funding.start); // remove at idx by copying last element here, then popping off last // (we don't care about order) _rewardSchedules[idx] = _rewardSchedules[_rewardSchedules.length - 1]; _rewardSchedules.pop(); removed++; } } } /* ========== INTERNAL FUNCTIONS ========== */ /** * @dev Unlocks reward tokens based on funding schedules * @return unlockedRewards number of rewards unlocked */ function _unlockRewards() internal returns (uint256 unlockedRewards) { // get unlockable rewards for each funding schedule for (uint256 i = 0; i < _rewardSchedules.length; i++) { uint256 unlockableRewardAtIdx = unlockable(i, block.timestamp); RewardSchedule storage funding = _rewardSchedules[i]; if (unlockableRewardAtIdx != 0) { funding.amountLocked = funding.amountLocked.sub(unlockableRewardAtIdx); funding.updated = block.timestamp; unlockedRewards = unlockedRewards.add(unlockableRewardAtIdx); } } if (unlockedRewards != 0) { // Update {cached} lockedRewardAmount lockedRewardAmount = lockedRewardAmount.sub(unlockedRewards); emit RewardsUnlocked(unlockedRewards); } } /** * @dev Distribute reward tokens to user * * Assumptions: * - `user` deserves this amount * * @param user address of user receiving reward * @param amount number of reward tokens to be distributed */ function _distributeRewards(address user, uint256 amount) internal { assert(amount <= totalRewardAmount); // update {cached} totalRewardAmount totalRewardAmount = totalRewardAmount.sub(amount); rewardToken.safeTransfer(user, amount); emit RewardsPaid(user, amount); } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; /** * @dev Library for managing * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive * types. * * Sets have the following properties: * * - Elements are added, removed, and checked for existence in constant time * (O(1)). * - Elements are enumerated in O(n). No guarantees are made on the ordering. * * ``` * contract Example { * // Add the library methods * using EnumerableSet for EnumerableSet.AddressSet; * * // Declare a set state variable * EnumerableSet.AddressSet private mySet; * } * ``` * * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`) * and `uint256` (`UintSet`) are supported. */ library EnumerableSet { // To implement this library for multiple types with as little code // repetition as possible, we write it in terms of a generic Set type with // bytes32 values. // The Set implementation uses private functions, and user-facing // implementations (such as AddressSet) are just wrappers around the // underlying Set. // This means that we can only create new EnumerableSets for types that fit // in bytes32. struct Set { // Storage of set values bytes32[] _values; // Position of the value in the `values` array, plus 1 because index 0 // means a value is not in the set. mapping (bytes32 => uint256) _indexes; } /** * @dev Add a value to a set. O(1). * * Returns true if the value was added to the set, that is if it was not * already present. */ function _add(Set storage set, bytes32 value) private returns (bool) { if (!_contains(set, value)) { set._values.push(value); // The value is stored at length-1, but we add 1 to all indexes // and use 0 as a sentinel value set._indexes[value] = set._values.length; return true; } else { return false; } } /** * @dev Removes a value from a set. O(1). * * Returns true if the value was removed from the set, that is if it was * present. */ function _remove(Set storage set, bytes32 value) private returns (bool) { // We read and store the value's index to prevent multiple reads from the same storage slot uint256 valueIndex = set._indexes[value]; if (valueIndex != 0) { // Equivalent to contains(set, value) // To delete an element from the _values array in O(1), we swap the element to delete with the last one in // the array, and then remove the last element (sometimes called as 'swap and pop'). // This modifies the order of the array, as noted in {at}. uint256 toDeleteIndex = valueIndex - 1; uint256 lastIndex = set._values.length - 1; // When the value to delete is the last one, the swap operation is unnecessary. However, since this occurs // so rarely, we still do the swap anyway to avoid the gas cost of adding an 'if' statement. bytes32 lastvalue = set._values[lastIndex]; // Move the last value to the index where the value to delete is set._values[toDeleteIndex] = lastvalue; // Update the index for the moved value set._indexes[lastvalue] = toDeleteIndex + 1; // All indexes are 1-based // Delete the slot where the moved value was stored set._values.pop(); // Delete the index for the deleted slot delete set._indexes[value]; return true; } else { return false; } } /** * @dev Returns true if the value is in the set. O(1). */ function _contains(Set storage set, bytes32 value) private view returns (bool) { return set._indexes[value] != 0; } /** * @dev Returns the number of values on the set. O(1). */ function _length(Set storage set) private view returns (uint256) { return set._values.length; } /** * @dev Returns the value stored at position `index` in the set. O(1). * * Note that there are no guarantees on the ordering of values inside the * array, and it may change when more values are added or removed. * * Requirements: * * - `index` must be strictly less than {length}. */ function _at(Set storage set, uint256 index) private view returns (bytes32) { require(set._values.length > index, "EnumerableSet: index out of bounds"); return set._values[index]; } // Bytes32Set struct Bytes32Set { Set _inner; } /** * @dev Add a value to a set. O(1). * * Returns true if the value was added to the set, that is if it was not * already present. */ function add(Bytes32Set storage set, bytes32 value) internal returns (bool) { return _add(set._inner, value); } /** * @dev Removes a value from a set. O(1). * * Returns true if the value was removed from the set, that is if it was * present. */ function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) { return _remove(set._inner, value); } /** * @dev Returns true if the value is in the set. O(1). */ function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) { return _contains(set._inner, value); } /** * @dev Returns the number of values in the set. O(1). */ function length(Bytes32Set storage set) internal view returns (uint256) { return _length(set._inner); } /** * @dev Returns the value stored at position `index` in the set. O(1). * * Note that there are no guarantees on the ordering of values inside the * array, and it may change when more values are added or removed. * * Requirements: * * - `index` must be strictly less than {length}. */ function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) { return _at(set._inner, index); } // AddressSet struct AddressSet { Set _inner; } /** * @dev Add a value to a set. O(1). * * Returns true if the value was added to the set, that is if it was not * already present. */ function add(AddressSet storage set, address value) internal returns (bool) { return _add(set._inner, bytes32(uint256(uint160(value)))); } /** * @dev Removes a value from a set. O(1). * * Returns true if the value was removed from the set, that is if it was * present. */ function remove(AddressSet storage set, address value) internal returns (bool) { return _remove(set._inner, bytes32(uint256(uint160(value)))); } /** * @dev Returns true if the value is in the set. O(1). */ function contains(AddressSet storage set, address value) internal view returns (bool) { return _contains(set._inner, bytes32(uint256(uint160(value)))); } /** * @dev Returns the number of values in the set. O(1). */ function length(AddressSet storage set) internal view returns (uint256) { return _length(set._inner); } /** * @dev Returns the value stored at position `index` in the set. O(1). * * Note that there are no guarantees on the ordering of values inside the * array, and it may change when more values are added or removed. * * Requirements: * * - `index` must be strictly less than {length}. */ function at(AddressSet storage set, uint256 index) internal view returns (address) { return address(uint160(uint256(_at(set._inner, index)))); } // UintSet struct UintSet { Set _inner; } /** * @dev Add a value to a set. O(1). * * Returns true if the value was added to the set, that is if it was not * already present. */ function add(UintSet storage set, uint256 value) internal returns (bool) { return _add(set._inner, bytes32(value)); } /** * @dev Removes a value from a set. O(1). * * Returns true if the value was removed from the set, that is if it was * present. */ function remove(UintSet storage set, uint256 value) internal returns (bool) { return _remove(set._inner, bytes32(value)); } /** * @dev Returns true if the value is in the set. O(1). */ function contains(UintSet storage set, uint256 value) internal view returns (bool) { return _contains(set._inner, bytes32(value)); } /** * @dev Returns the number of values on the set. O(1). */ function length(UintSet storage set) internal view returns (uint256) { return _length(set._inner); } /** * @dev Returns the value stored at position `index` in the set. O(1). * * Note that there are no guarantees on the ordering of values inside the * array, and it may change when more values are added or removed. * * Requirements: * * - `index` must be strictly less than {length}. */ function at(UintSet storage set, uint256 index) internal view returns (uint256) { return uint256(_at(set._inner, index)); } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.2 <0.8.0; /** * @dev Collection of functions related to the address type */ library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // This method relies on extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; // solhint-disable-next-line no-inline-assembly assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: value }(data); return _verifyCallResult(success, returndata, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but performing a static call. * * _Available since v3.3._ */ function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) { return functionStaticCall(target, data, "Address: low-level static call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`], * but performing a static call. * * _Available since v3.3._ */ function functionStaticCall(address target, bytes memory data, string memory errorMessage) internal view returns (bytes memory) { require(isContract(target), "Address: static call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.staticcall(data); return _verifyCallResult(success, returndata, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but performing a delegate call. * * _Available since v3.4._ */ function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) { return functionDelegateCall(target, data, "Address: low-level delegate call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`], * but performing a delegate call. * * _Available since v3.4._ */ function functionDelegateCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { require(isContract(target), "Address: delegate call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.delegatecall(data); return _verifyCallResult(success, returndata, errorMessage); } function _verifyCallResult(bool success, bytes memory returndata, string memory errorMessage) private pure returns(bytes memory) { if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; /* * @dev Provides information about the current execution context, including the * sender of the transaction and its data. While these are generally available * via msg.sender and msg.data, they should not be accessed in such a direct * manner, since when dealing with GSN meta-transactions the account sending and * paying for execution may not be the actual sender (as far as an application * is concerned). * * This contract is only required for intermediate, library-like contracts. */ abstract contract Context { function _msgSender() internal view virtual returns (address payable) { return msg.sender; } function _msgData() internal view virtual returns (bytes memory) { this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691 return msg.data; } }
// SPDX-License-Identifier: MIT pragma solidity >=0.6.0 <0.8.0; /** * @dev Interface of the ERC20 standard as defined in the EIP. */ interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
// SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "@openzeppelin/contracts/math/SafeMath.sol"; // https://docs.synthetix.io/contracts/source/libraries/safedecimalmath library SafeDecimalMath { using SafeMath for uint256; /* Number of decimal places in the representations. */ uint8 public constant decimals = 18; uint8 public constant highPrecisionDecimals = 27; /* The number representing 1.0. */ uint256 public constant UNIT = 10**uint256(decimals); /* The number representing 1.0 for higher fidelity numbers. */ uint256 public constant PRECISE_UNIT = 10**uint256(highPrecisionDecimals); uint256 private constant UNIT_TO_HIGH_PRECISION_CONVERSION_FACTOR = 10**uint256(highPrecisionDecimals - decimals); /** * @return Provides an interface to UNIT. */ function unit() external pure returns (uint256) { return UNIT; } /** * @return Provides an interface to PRECISE_UNIT. */ function preciseUnit() external pure returns (uint256) { return PRECISE_UNIT; } /** * @return The result of multiplying x and y, interpreting the operands as fixed-point * decimals. * * @dev A unit factor is divided out after the product of x and y is evaluated, * so that product must be less than 2**256. As this is an integer division, * the internal division always rounds down. This helps save on gas. Rounding * is more expensive on gas. */ function multiplyDecimal(uint256 x, uint256 y) internal pure returns (uint256) { /* Divide by UNIT to remove the extra factor introduced by the product. */ return x.mul(y) / UNIT; } /** * @return The result of safely multiplying x and y, interpreting the operands * as fixed-point decimals of the specified precision unit. * * @dev The operands should be in the form of a the specified unit factor which will be * divided out after the product of x and y is evaluated, so that product must be * less than 2**256. * * Unlike multiplyDecimal, this function rounds the result to the nearest increment. * Rounding is useful when you need to retain fidelity for small decimal numbers * (eg. small fractions or percentages). */ function _multiplyDecimalRound( uint256 x, uint256 y, uint256 precisionUnit ) private pure returns (uint256) { /* Divide by UNIT to remove the extra factor introduced by the product. */ uint256 quotientTimesTen = x.mul(y) / (precisionUnit / 10); if (quotientTimesTen % 10 >= 5) { quotientTimesTen += 10; } return quotientTimesTen / 10; } /** * @return The result of safely multiplying x and y, interpreting the operands * as fixed-point decimals of a precise unit. * * @dev The operands should be in the precise unit factor which will be * divided out after the product of x and y is evaluated, so that product must be * less than 2**256. * * Unlike multiplyDecimal, this function rounds the result to the nearest increment. * Rounding is useful when you need to retain fidelity for small decimal numbers * (eg. small fractions or percentages). */ function multiplyDecimalRoundPrecise(uint256 x, uint256 y) internal pure returns (uint256) { return _multiplyDecimalRound(x, y, PRECISE_UNIT); } /** * @return The result of safely multiplying x and y, interpreting the operands * as fixed-point decimals of a standard unit. * * @dev The operands should be in the standard unit factor which will be * divided out after the product of x and y is evaluated, so that product must be * less than 2**256. * * Unlike multiplyDecimal, this function rounds the result to the nearest increment. * Rounding is useful when you need to retain fidelity for small decimal numbers * (eg. small fractions or percentages). */ function multiplyDecimalRound(uint256 x, uint256 y) internal pure returns (uint256) { return _multiplyDecimalRound(x, y, UNIT); } /** * @return The result of safely dividing x and y. The return value is a high * precision decimal. * * @dev y is divided after the product of x and the standard precision unit * is evaluated, so the product of x and UNIT must be less than 2**256. As * this is an integer division, the result is always rounded down. * This helps save on gas. Rounding is more expensive on gas. */ function divideDecimal(uint256 x, uint256 y) internal pure returns (uint256) { /* Reintroduce the UNIT factor that will be divided out by y. */ return x.mul(UNIT).div(y); } /** * @return The result of safely dividing x and y. The return value is as a rounded * decimal in the precision unit specified in the parameter. * * @dev y is divided after the product of x and the specified precision unit * is evaluated, so the product of x and the specified precision unit must * be less than 2**256. The result is rounded to the nearest increment. */ function _divideDecimalRound( uint256 x, uint256 y, uint256 precisionUnit ) private pure returns (uint256) { uint256 resultTimesTen = x.mul(precisionUnit * 10).div(y); if (resultTimesTen % 10 >= 5) { resultTimesTen += 10; } return resultTimesTen / 10; } /** * @return The result of safely dividing x and y. The return value is as a rounded * standard precision decimal. * * @dev y is divided after the product of x and the standard precision unit * is evaluated, so the product of x and the standard precision unit must * be less than 2**256. The result is rounded to the nearest increment. */ function divideDecimalRound(uint256 x, uint256 y) internal pure returns (uint256) { return _divideDecimalRound(x, y, UNIT); } /** * @return The result of safely dividing x and y. The return value is as a rounded * high precision decimal. * * @dev y is divided after the product of x and the high precision unit * is evaluated, so the product of x and the high precision unit must * be less than 2**256. The result is rounded to the nearest increment. */ function divideDecimalRoundPrecise(uint256 x, uint256 y) internal pure returns (uint256) { return _divideDecimalRound(x, y, PRECISE_UNIT); } /** * @dev Convert a standard decimal representation to a high precision one. */ function decimalToPreciseDecimal(uint256 i) internal pure returns (uint256) { return i.mul(UNIT_TO_HIGH_PRECISION_CONVERSION_FACTOR); } /** * @dev Convert a high precision decimal to a standard decimal representation. */ function preciseDecimalToDecimal(uint256 i) internal pure returns (uint256) { uint256 quotientTimesTen = i / (UNIT_TO_HIGH_PRECISION_CONVERSION_FACTOR / 10); if (quotientTimesTen % 10 >= 5) { quotientTimesTen += 10; } return quotientTimesTen / 10; } }
// SPDX-License-Identifier: MIT pragma solidity =0.7.6; interface IBonusScaling { /** * Scale staked seconds according to multiplier */ struct BonusScaling { // [e18] Minimum bonus amount uint256 min; // [e18] Maximum bonus amount uint256 max; // [seconds] Period over which to apply bonus scaling uint256 period; } }
{ "optimizer": { "enabled": true, "runs": 999999 }, "outputSelection": { "*": { "*": [ "evm.bytecode", "evm.deployedBytecode", "abi" ] } }, "metadata": { "bytecodeHash": "none", "useLiteralContent": true }, "libraries": {} }
Contract Security Audit
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IBonusScaling.BonusScaling","name":"_bonusScaling","type":"tuple"},{"internalType":"uint256","name":"_hardLockPeriod","type":"uint256"}],"stateMutability":"nonpayable","type":"constructor"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"address","name":"token","type":"address"},{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"Recovered","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"start","type":"uint256"}],"name":"RewardsExpired","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"start","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"duration","type":"uint256"}],"name":"RewardsFunded","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":false,"internalType":"uint256","name":"reward","type":"uint256"}],"name":"RewardsPaid","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"RewardsUnlocked","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"bytes32","name":"previousAdminRole","type":"bytes32"},{"indexed":true,"internalType":"bytes32","name":"newAdminRole","type":"bytes32"}],"name":"RoleAdminChanged","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleGranted","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleRevoked","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"Staked","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"Withdrawn","type":"event"},{"inputs":[],"name":"ADJUSTER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"DEFAULT_ADMIN_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"FUNDER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"RECOVER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"staker","type":"address"}],"name":"balanceOf","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"bonusScaling","outputs":[{"internalType":"uint256","name":"min","type":"uint256"},{"internalType":"uint256","name":"max","type":"uint256"},{"internalType":"uint256","name":"period","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"clean","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"staker","type":"address"}],"name":"earned","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"exit","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint256","name":"duration","type":"uint256"},{"internalType":"uint256","name":"start","type":"uint256"}],"name":"fund","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"getCurrentTotalStakeSeconds","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"timestamp","type":"uint256"}],"name":"getFutureTotalStakeSeconds","outputs":[{"internalType":"uint256","name":"totalStakeSeconds","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"getReward","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"}],"name":"getRoleAdmin","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"uint256","name":"index","type":"uint256"}],"name":"getRoleMember","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"}],"name":"getRoleMemberCount","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"}],"name":"getUserData","outputs":[{"components":[{"internalType":"uint256","name":"totalStake","type":"uint256"},{"components":[{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint256","name":"timestamp","type":"uint256"}],"internalType":"struct IMultiStake.Stake[]","name":"stakes","type":"tuple[]"}],"internalType":"struct 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IBonusScaling.BonusScaling","name":"_bonusScaling","type":"tuple"}],"name":"modifyBonusScaling","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_hardLockPeriod","type":"uint256"}],"name":"modifyHardLock","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"timestamp","type":"uint256"}],"name":"pendingRewardAmount","outputs":[{"internalType":"uint256","name":"unlockedRewards","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"tokenAddress","type":"address"},{"internalType":"uint256","name":"tokenAmount","type":"uint256"}],"name":"recoverERC20","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"renounceRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"revokeRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"rewardSchedules","outputs":[{"components":[{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint256","name":"duration","type":"uint256"},{"internalType":"uint256","name":"start","type":"uint256"},{"internalType":"uint256","name":"amountLocked","type":"uint256"},{"internalType":"uint256","name":"updated","type":"uint256"}],"internalType":"struct FundablePool.RewardSchedule[]","name":"","type":"tuple[]"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"rewardToken","outputs":[{"internalType":"contract IERC20","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"amount","type":"uint256"}],"name":"stake","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"staker","type":"address"},{"internalType":"uint256","name":"amount","type":"uint256"}],"name":"stakeFor","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"stakeToken","outputs":[{"internalType":"contract IERC20","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"totalRewardAmount","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"totalSupply","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"idx","type":"uint256"},{"internalType":"uint256","name":"timestamp","type":"uint256"}],"name":"unlockable","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"unlockedRewardAmount","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"amount","type":"uint256"}],"name":"withdraw","outputs":[],"stateMutability":"nonpayable","type":"function"}]
Contract Creation Code
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Constructor Arguments (ABI-Encoded and is the last bytes of the Contract Creation Code above)
000000000000000000000000de4b9cbad10cdff96ee4b1f9c7568283e96c0089000000000000000000000000383df49ad1f0219759a46399fe33cb7a63cd051c00000000000000000000000024a6a37576377f63f194caa5f518a60f45b42921000000000000000000000000938625591adb4e865b882377e2c965f9f9b85e3400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001bc16d674ec8000000000000000000000000000000000000000000000000000000000000004f1a000000000000000000000000000000000000000000000000000000000000000000
-----Decoded View---------------
Arg [0] : _admin (address): 0xdE4B9cBaD10cdFf96eE4b1f9C7568283e96C0089
Arg [1] : _funder (address): 0x383dF49ad1f0219759a46399fE33Cb7A63cd051c
Arg [2] : _rewardToken (address): 0x24A6A37576377F63f194Caa5F518a60f45b42921
Arg [3] : _stakingToken (address): 0x938625591ADb4e865b882377e2c965F9f9b85E34
Arg [4] : _bonusScaling (tuple): System.Collections.Generic.List`1[Nethereum.ABI.FunctionEncoding.ParameterOutput]
Arg [5] : _hardLockPeriod (uint256): 0
-----Encoded View---------------
8 Constructor Arguments found :
Arg [0] : 000000000000000000000000de4b9cbad10cdff96ee4b1f9c7568283e96c0089
Arg [1] : 000000000000000000000000383df49ad1f0219759a46399fe33cb7a63cd051c
Arg [2] : 00000000000000000000000024a6a37576377f63f194caa5f518a60f45b42921
Arg [3] : 000000000000000000000000938625591adb4e865b882377e2c965f9f9b85e34
Arg [4] : 0000000000000000000000000000000000000000000000000000000000000000
Arg [5] : 0000000000000000000000000000000000000000000000001bc16d674ec80000
Arg [6] : 00000000000000000000000000000000000000000000000000000000004f1a00
Arg [7] : 0000000000000000000000000000000000000000000000000000000000000000
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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.