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0xCA6ca4732858e2E6Ce7f5906b0ef530CB3F6E222
 

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Contract Source Code Verified (Exact Match)

Contract Name:
Metadata

Compiler Version
v0.4.25+commit.59dbf8f1

Optimization Enabled:
No with 200 runs

Other Settings:
default evmVersion

Contract Source Code (Solidity)

/**
 *Submitted for verification at Etherscan.io on 2018-10-15
*/

pragma solidity ^0.4.18;

// File: contracts/helpers/strings.sol

/*
 * @title String & slice utility library for Solidity contracts.
 * @author Nick Johnson <[email protected]>
 *
 * @dev Functionality in this library is largely implemented using an
 *      abstraction called a 'slice'. A slice represents a part of a string -
 *      anything from the entire string to a single character, or even no
 *      characters at all (a 0-length slice). Since a slice only has to specify
 *      an offset and a length, copying and manipulating slices is a lot less
 *      expensive than copying and manipulating the strings they reference.
 *
 *      To further reduce gas costs, most functions on slice that need to return
 *      a slice modify the original one instead of allocating a new one; for
 *      instance, `s.split(".")` will return the text up to the first '.',
 *      modifying s to only contain the remainder of the string after the '.'.
 *      In situations where you do not want to modify the original slice, you
 *      can make a copy first with `.copy()`, for example:
 *      `s.copy().split(".")`. Try and avoid using this idiom in loops; since
 *      Solidity has no memory management, it will result in allocating many
 *      short-lived slices that are later discarded.
 *
 *      Functions that return two slices come in two versions: a non-allocating
 *      version that takes the second slice as an argument, modifying it in
 *      place, and an allocating version that allocates and returns the second
 *      slice; see `nextRune` for example.
 *
 *      Functions that have to copy string data will return strings rather than
 *      slices; these can be cast back to slices for further processing if
 *      required.
 *
 *      For convenience, some functions are provided with non-modifying
 *      variants that create a new slice and return both; for instance,
 *      `s.splitNew('.')` leaves s unmodified, and returns two values
 *      corresponding to the left and right parts of the string.
 */

pragma solidity ^0.4.14;

library strings {
    struct slice {
        uint _len;
        uint _ptr;
    }

    function memcpy(uint dest, uint src, uint len) private {
        // Copy word-length chunks while possible
        for(; len >= 32; len -= 32) {
            assembly {
                mstore(dest, mload(src))
            }
            dest += 32;
            src += 32;
        }

        // Copy remaining bytes
        uint mask = 256 ** (32 - len) - 1;
        assembly {
            let srcpart := and(mload(src), not(mask))
            let destpart := and(mload(dest), mask)
            mstore(dest, or(destpart, srcpart))
        }
    }

    /*
     * @dev Returns a slice containing the entire string.
     * @param self The string to make a slice from.
     * @return A newly allocated slice containing the entire string.
     */
    function toSlice(string self) internal returns (slice) {
        uint ptr;
        assembly {
            ptr := add(self, 0x20)
        }
        return slice(bytes(self).length, ptr);
    }

    /*
     * @dev Returns the length of a null-terminated bytes32 string.
     * @param self The value to find the length of.
     * @return The length of the string, from 0 to 32.
     */
    function len(bytes32 self) internal returns (uint) {
        uint ret;
        if (self == 0)
            return 0;
        if (self & 0xffffffffffffffffffffffffffffffff == 0) {
            ret += 16;
            self = bytes32(uint(self) / 0x100000000000000000000000000000000);
        }
        if (self & 0xffffffffffffffff == 0) {
            ret += 8;
            self = bytes32(uint(self) / 0x10000000000000000);
        }
        if (self & 0xffffffff == 0) {
            ret += 4;
            self = bytes32(uint(self) / 0x100000000);
        }
        if (self & 0xffff == 0) {
            ret += 2;
            self = bytes32(uint(self) / 0x10000);
        }
        if (self & 0xff == 0) {
            ret += 1;
        }
        return 32 - ret;
    }

    /*
     * @dev Returns a slice containing the entire bytes32, interpreted as a
     *      null-termintaed utf-8 string.
     * @param self The bytes32 value to convert to a slice.
     * @return A new slice containing the value of the input argument up to the
     *         first null.
     */
    function toSliceB32(bytes32 self) internal returns (slice ret) {
        // Allocate space for `self` in memory, copy it there, and point ret at it
        assembly {
            let ptr := mload(0x40)
            mstore(0x40, add(ptr, 0x20))
            mstore(ptr, self)
            mstore(add(ret, 0x20), ptr)
        }
        ret._len = len(self);
    }

    /*
     * @dev Returns a new slice containing the same data as the current slice.
     * @param self The slice to copy.
     * @return A new slice containing the same data as `self`.
     */
    function copy(slice self) internal returns (slice) {
        return slice(self._len, self._ptr);
    }

    /*
     * @dev Copies a slice to a new string.
     * @param self The slice to copy.
     * @return A newly allocated string containing the slice's text.
     */
    function toString(slice self) internal returns (string) {
        var ret = new string(self._len);
        uint retptr;
        assembly { retptr := add(ret, 32) }

        memcpy(retptr, self._ptr, self._len);
        return ret;
    }

    /*
     * @dev Returns the length in runes of the slice. Note that this operation
     *      takes time proportional to the length of the slice; avoid using it
     *      in loops, and call `slice.empty()` if you only need to know whether
     *      the slice is empty or not.
     * @param self The slice to operate on.
     * @return The length of the slice in runes.
     */
    function len(slice self) internal returns (uint l) {
        // Starting at ptr-31 means the LSB will be the byte we care about
        var ptr = self._ptr - 31;
        var end = ptr + self._len;
        for (l = 0; ptr < end; l++) {
            uint8 b;
            assembly { b := and(mload(ptr), 0xFF) }
            if (b < 0x80) {
                ptr += 1;
            } else if(b < 0xE0) {
                ptr += 2;
            } else if(b < 0xF0) {
                ptr += 3;
            } else if(b < 0xF8) {
                ptr += 4;
            } else if(b < 0xFC) {
                ptr += 5;
            } else {
                ptr += 6;
            }
        }
    }

    /*
     * @dev Returns true if the slice is empty (has a length of 0).
     * @param self The slice to operate on.
     * @return True if the slice is empty, False otherwise.
     */
    function empty(slice self) internal returns (bool) {
        return self._len == 0;
    }

    /*
     * @dev Returns a positive number if `other` comes lexicographically after
     *      `self`, a negative number if it comes before, or zero if the
     *      contents of the two slices are equal. Comparison is done per-rune,
     *      on unicode codepoints.
     * @param self The first slice to compare.
     * @param other The second slice to compare.
     * @return The result of the comparison.
     */
    function compare(slice self, slice other) internal returns (int) {
        uint shortest = self._len;
        if (other._len < self._len)
            shortest = other._len;

        var selfptr = self._ptr;
        var otherptr = other._ptr;
        for (uint idx = 0; idx < shortest; idx += 32) {
            uint a;
            uint b;
            assembly {
                a := mload(selfptr)
                b := mload(otherptr)
            }
            if (a != b) {
                // Mask out irrelevant bytes and check again
                uint mask = ~(2 ** (8 * (32 - shortest + idx)) - 1);
                var diff = (a & mask) - (b & mask);
                if (diff != 0)
                    return int(diff);
            }
            selfptr += 32;
            otherptr += 32;
        }
        return int(self._len) - int(other._len);
    }

    /*
     * @dev Returns true if the two slices contain the same text.
     * @param self The first slice to compare.
     * @param self The second slice to compare.
     * @return True if the slices are equal, false otherwise.
     */
    function equals(slice self, slice other) internal returns (bool) {
        return compare(self, other) == 0;
    }

    /*
     * @dev Extracts the first rune in the slice into `rune`, advancing the
     *      slice to point to the next rune and returning `self`.
     * @param self The slice to operate on.
     * @param rune The slice that will contain the first rune.
     * @return `rune`.
     */
    function nextRune(slice self, slice rune) internal returns (slice) {
        rune._ptr = self._ptr;

        if (self._len == 0) {
            rune._len = 0;
            return rune;
        }

        uint leng;
        uint b;
        // Load the first byte of the rune into the LSBs of b
        assembly { b := and(mload(sub(mload(add(self, 32)), 31)), 0xFF) }
        if (b < 0x80) {
            leng = 1;
        } else if(b < 0xE0) {
            leng = 2;
        } else if(b < 0xF0) {
            leng = 3;
        } else {
            leng = 4;
        }

        // Check for truncated codepoints
        if (leng > self._len) {
            rune._len = self._len;
            self._ptr += self._len;
            self._len = 0;
            return rune;
        }

        self._ptr += leng;
        self._len -= leng;
        rune._len = leng;
        return rune;
    }

    /*
     * @dev Returns the first rune in the slice, advancing the slice to point
     *      to the next rune.
     * @param self The slice to operate on.
     * @return A slice containing only the first rune from `self`.
     */
    function nextRune(slice self) internal returns (slice ret) {
        nextRune(self, ret);
    }

    /*
     * @dev Returns the number of the first codepoint in the slice.
     * @param self The slice to operate on.
     * @return The number of the first codepoint in the slice.
     */
    function ord(slice self) internal returns (uint ret) {
        if (self._len == 0) {
            return 0;
        }

        uint word;
        uint length;
        uint divisor = 2 ** 248;

        // Load the rune into the MSBs of b
        assembly { word:= mload(mload(add(self, 32))) }
        var b = word / divisor;
        if (b < 0x80) {
            ret = b;
            length = 1;
        } else if(b < 0xE0) {
            ret = b & 0x1F;
            length = 2;
        } else if(b < 0xF0) {
            ret = b & 0x0F;
            length = 3;
        } else {
            ret = b & 0x07;
            length = 4;
        }

        // Check for truncated codepoints
        if (length > self._len) {
            return 0;
        }

        for (uint i = 1; i < length; i++) {
            divisor = divisor / 256;
            b = (word / divisor) & 0xFF;
            if (b & 0xC0 != 0x80) {
                // Invalid UTF-8 sequence
                return 0;
            }
            ret = (ret * 64) | (b & 0x3F);
        }

        return ret;
    }

    /*
     * @dev Returns the keccak-256 hash of the slice.
     * @param self The slice to hash.
     * @return The hash of the slice.
     */
    function keccak(slice self) internal returns (bytes32 ret) {
        assembly {
            ret := keccak256(mload(add(self, 32)), mload(self))
        }
    }

    /*
     * @dev Returns true if `self` starts with `needle`.
     * @param self The slice to operate on.
     * @param needle The slice to search for.
     * @return True if the slice starts with the provided text, false otherwise.
     */
    function startsWith(slice self, slice needle) internal returns (bool) {
        if (self._len < needle._len) {
            return false;
        }

        if (self._ptr == needle._ptr) {
            return true;
        }

        bool equal;
        assembly {
            let length := mload(needle)
            let selfptr := mload(add(self, 0x20))
            let needleptr := mload(add(needle, 0x20))
            equal := eq(keccak256(selfptr, length), keccak256(needleptr, length))
        }
        return equal;
    }

    /*
     * @dev If `self` starts with `needle`, `needle` is removed from the
     *      beginning of `self`. Otherwise, `self` is unmodified.
     * @param self The slice to operate on.
     * @param needle The slice to search for.
     * @return `self`
     */
    function beyond(slice self, slice needle) internal returns (slice) {
        if (self._len < needle._len) {
            return self;
        }

        bool equal = true;
        if (self._ptr != needle._ptr) {
            assembly {
                let length := mload(needle)
                let selfptr := mload(add(self, 0x20))
                let needleptr := mload(add(needle, 0x20))
                equal := eq(sha3(selfptr, length), sha3(needleptr, length))
            }
        }

        if (equal) {
            self._len -= needle._len;
            self._ptr += needle._len;
        }

        return self;
    }

    /*
     * @dev Returns true if the slice ends with `needle`.
     * @param self The slice to operate on.
     * @param needle The slice to search for.
     * @return True if the slice starts with the provided text, false otherwise.
     */
    function endsWith(slice self, slice needle) internal returns (bool) {
        if (self._len < needle._len) {
            return false;
        }

        var selfptr = self._ptr + self._len - needle._len;

        if (selfptr == needle._ptr) {
            return true;
        }

        bool equal;
        assembly {
            let length := mload(needle)
            let needleptr := mload(add(needle, 0x20))
            equal := eq(keccak256(selfptr, length), keccak256(needleptr, length))
        }

        return equal;
    }

    /*
     * @dev If `self` ends with `needle`, `needle` is removed from the
     *      end of `self`. Otherwise, `self` is unmodified.
     * @param self The slice to operate on.
     * @param needle The slice to search for.
     * @return `self`
     */
    function until(slice self, slice needle) internal returns (slice) {
        if (self._len < needle._len) {
            return self;
        }

        var selfptr = self._ptr + self._len - needle._len;
        bool equal = true;
        if (selfptr != needle._ptr) {
            assembly {
                let length := mload(needle)
                let needleptr := mload(add(needle, 0x20))
                equal := eq(keccak256(selfptr, length), keccak256(needleptr, length))
            }
        }

        if (equal) {
            self._len -= needle._len;
        }

        return self;
    }

    // Returns the memory address of the first byte of the first occurrence of
    // `needle` in `self`, or the first byte after `self` if not found.
    function findPtr(uint selflen, uint selfptr, uint needlelen, uint needleptr) private returns (uint) {
        uint ptr;
        uint idx;

        if (needlelen <= selflen) {
            if (needlelen <= 32) {
                // Optimized assembly for 68 gas per byte on short strings
                assembly {
                    let mask := not(sub(exp(2, mul(8, sub(32, needlelen))), 1))
                    let needledata := and(mload(needleptr), mask)
                    let end := add(selfptr, sub(selflen, needlelen))
                    ptr := selfptr
                    loop:
                    jumpi(exit, eq(and(mload(ptr), mask), needledata))
                    ptr := add(ptr, 1)
                    jumpi(loop, lt(sub(ptr, 1), end))
                    ptr := add(selfptr, selflen)
                    exit:
                }
                return ptr;
            } else {
                // For long needles, use hashing
                bytes32 hash;
                assembly { hash := sha3(needleptr, needlelen) }
                ptr = selfptr;
                for (idx = 0; idx <= selflen - needlelen; idx++) {
                    bytes32 testHash;
                    assembly { testHash := sha3(ptr, needlelen) }
                    if (hash == testHash)
                        return ptr;
                    ptr += 1;
                }
            }
        }
        return selfptr + selflen;
    }

    // Returns the memory address of the first byte after the last occurrence of
    // `needle` in `self`, or the address of `self` if not found.
    function rfindPtr(uint selflen, uint selfptr, uint needlelen, uint needleptr) private returns (uint) {
        uint ptr;

        if (needlelen <= selflen) {
            if (needlelen <= 32) {
                // Optimized assembly for 69 gas per byte on short strings
                assembly {
                    let mask := not(sub(exp(2, mul(8, sub(32, needlelen))), 1))
                    let needledata := and(mload(needleptr), mask)
                    ptr := add(selfptr, sub(selflen, needlelen))
                    loop:
                    jumpi(ret, eq(and(mload(ptr), mask), needledata))
                    ptr := sub(ptr, 1)
                    jumpi(loop, gt(add(ptr, 1), selfptr))
                    ptr := selfptr
                    jump(exit)
                    ret:
                    ptr := add(ptr, needlelen)
                    exit:
                }
                return ptr;
            } else {
                // For long needles, use hashing
                bytes32 hash;
                assembly { hash := sha3(needleptr, needlelen) }
                ptr = selfptr + (selflen - needlelen);
                while (ptr >= selfptr) {
                    bytes32 testHash;
                    assembly { testHash := sha3(ptr, needlelen) }
                    if (hash == testHash)
                        return ptr + needlelen;
                    ptr -= 1;
                }
            }
        }
        return selfptr;
    }

    /*
     * @dev Modifies `self` to contain everything from the first occurrence of
     *      `needle` to the end of the slice. `self` is set to the empty slice
     *      if `needle` is not found.
     * @param self The slice to search and modify.
     * @param needle The text to search for.
     * @return `self`.
     */
    function find(slice self, slice needle) internal returns (slice) {
        uint ptr = findPtr(self._len, self._ptr, needle._len, needle._ptr);
        self._len -= ptr - self._ptr;
        self._ptr = ptr;
        return self;
    }

    /*
     * @dev Modifies `self` to contain the part of the string from the start of
     *      `self` to the end of the first occurrence of `needle`. If `needle`
     *      is not found, `self` is set to the empty slice.
     * @param self The slice to search and modify.
     * @param needle The text to search for.
     * @return `self`.
     */
    function rfind(slice self, slice needle) internal returns (slice) {
        uint ptr = rfindPtr(self._len, self._ptr, needle._len, needle._ptr);
        self._len = ptr - self._ptr;
        return self;
    }

    /*
     * @dev Splits the slice, setting `self` to everything after the first
     *      occurrence of `needle`, and `token` to everything before it. If
     *      `needle` does not occur in `self`, `self` is set to the empty slice,
     *      and `token` is set to the entirety of `self`.
     * @param self The slice to split.
     * @param needle The text to search for in `self`.
     * @param token An output parameter to which the first token is written.
     * @return `token`.
     */
    function split(slice self, slice needle, slice token) internal returns (slice) {
        uint ptr = findPtr(self._len, self._ptr, needle._len, needle._ptr);
        token._ptr = self._ptr;
        token._len = ptr - self._ptr;
        if (ptr == self._ptr + self._len) {
            // Not found
            self._len = 0;
        } else {
            self._len -= token._len + needle._len;
            self._ptr = ptr + needle._len;
        }
        return token;
    }

    /*
     * @dev Splits the slice, setting `self` to everything after the first
     *      occurrence of `needle`, and returning everything before it. If
     *      `needle` does not occur in `self`, `self` is set to the empty slice,
     *      and the entirety of `self` is returned.
     * @param self The slice to split.
     * @param needle The text to search for in `self`.
     * @return The part of `self` up to the first occurrence of `delim`.
     */
    function split(slice self, slice needle) internal returns (slice token) {
        split(self, needle, token);
    }

    /*
     * @dev Splits the slice, setting `self` to everything before the last
     *      occurrence of `needle`, and `token` to everything after it. If
     *      `needle` does not occur in `self`, `self` is set to the empty slice,
     *      and `token` is set to the entirety of `self`.
     * @param self The slice to split.
     * @param needle The text to search for in `self`.
     * @param token An output parameter to which the first token is written.
     * @return `token`.
     */
    function rsplit(slice self, slice needle, slice token) internal returns (slice) {
        uint ptr = rfindPtr(self._len, self._ptr, needle._len, needle._ptr);
        token._ptr = ptr;
        token._len = self._len - (ptr - self._ptr);
        if (ptr == self._ptr) {
            // Not found
            self._len = 0;
        } else {
            self._len -= token._len + needle._len;
        }
        return token;
    }

    /*
     * @dev Splits the slice, setting `self` to everything before the last
     *      occurrence of `needle`, and returning everything after it. If
     *      `needle` does not occur in `self`, `self` is set to the empty slice,
     *      and the entirety of `self` is returned.
     * @param self The slice to split.
     * @param needle The text to search for in `self`.
     * @return The part of `self` after the last occurrence of `delim`.
     */
    function rsplit(slice self, slice needle) internal returns (slice token) {
        rsplit(self, needle, token);
    }

    /*
     * @dev Counts the number of nonoverlapping occurrences of `needle` in `self`.
     * @param self The slice to search.
     * @param needle The text to search for in `self`.
     * @return The number of occurrences of `needle` found in `self`.
     */
    function count(slice self, slice needle) internal returns (uint cnt) {
        uint ptr = findPtr(self._len, self._ptr, needle._len, needle._ptr) + needle._len;
        while (ptr <= self._ptr + self._len) {
            cnt++;
            ptr = findPtr(self._len - (ptr - self._ptr), ptr, needle._len, needle._ptr) + needle._len;
        }
    }

    /*
     * @dev Returns True if `self` contains `needle`.
     * @param self The slice to search.
     * @param needle The text to search for in `self`.
     * @return True if `needle` is found in `self`, false otherwise.
     */
    function contains(slice self, slice needle) internal returns (bool) {
        return rfindPtr(self._len, self._ptr, needle._len, needle._ptr) != self._ptr;
    }

    /*
     * @dev Returns a newly allocated string containing the concatenation of
     *      `self` and `other`.
     * @param self The first slice to concatenate.
     * @param other The second slice to concatenate.
     * @return The concatenation of the two strings.
     */
    function concat(slice self, slice other) internal returns (string) {
        var ret = new string(self._len + other._len);
        uint retptr;
        assembly { retptr := add(ret, 32) }
        memcpy(retptr, self._ptr, self._len);
        memcpy(retptr + self._len, other._ptr, other._len);
        return ret;
    }

    /*
     * @dev Joins an array of slices, using `self` as a delimiter, returning a
     *      newly allocated string.
     * @param self The delimiter to use.
     * @param parts A list of slices to join.
     * @return A newly allocated string containing all the slices in `parts`,
     *         joined with `self`.
     */
    function join(slice self, slice[] parts) internal returns (string) {
        if (parts.length == 0)
            return "";

        uint length = self._len * (parts.length - 1);
        for(uint i = 0; i < parts.length; i++)
            length += parts[i]._len;

        var ret = new string(length);
        uint retptr;
        assembly { retptr := add(ret, 32) }

        for(i = 0; i < parts.length; i++) {
            memcpy(retptr, parts[i]._ptr, parts[i]._len);
            retptr += parts[i]._len;
            if (i < parts.length - 1) {
                memcpy(retptr, self._ptr, self._len);
                retptr += self._len;
            }
        }

        return ret;
    }
}

// File: contracts/Metadata.sol

/**
* Metadata contract is upgradeable and returns metadata about Token
*/


contract Metadata {
    using strings for *;

    function tokenURI(uint _tokenId) public view returns (string _infoUrl) {
        string memory base = "https://ensnifty.com/metadata/0x";
        string memory id = uint2hexstr(_tokenId);
        return base.toSlice().concat(id.toSlice());
    }
    function uint2hexstr(uint i) internal pure returns (string) {
        if (i == 0) return "0";
        uint j = i;
        uint length;
        while (j != 0) {
            length++;
            j = j >> 4;
        }
        uint mask = 15;
        bytes memory bstr = new bytes(length);
        uint k = length - 1;
        while (i != 0){
            uint curr = (i & mask);
            bstr[k--] = curr > 9 ? byte(55 + curr) : byte(48 + curr); // 55 = 65 - 10
            i = i >> 4;
        }
        return string(bstr);
    }
}

Contract Security Audit

Contract ABI

[{"constant":true,"inputs":[{"name":"_tokenId","type":"uint256"}],"name":"tokenURI","outputs":[{"name":"_infoUrl","type":"string"}],"payable":false,"stateMutability":"view","type":"function"}]

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Deployed Bytecode

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

Swarm Source

bzzr://bd3a1e4d8ec6e5218c8e4ddb4f076fe542732df33372cee5c784666ea0daa6b7

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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.