Contract Source Code:
File 1 of 1 : BMT
pragma solidity ^0.4.9;
contract Token {
/// @param _owner The address from which the balance will be retrieved
/// @return The balance
function balanceOf(address _owner) constant returns (uint256 balance) {}
/// @notice send `_value` token to `_to` from `msg.sender`
/// @param _to The address of the recipient
/// @param _value The amount of token to be transferred
/// @return Whether the transfer was successful or not
function transfer(address _to, uint256 _value) returns (bool success) {}
/// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from`
/// @param _from The address of the sender
/// @param _to The address of the recipient
/// @param _value The amount of token to be transferred
/// @return Whether the transfer was successful or not
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {}
/// @notice `msg.sender` approves `_addr` to spend `_value` tokens
/// @param _spender The address of the account able to transfer the tokens
/// @param _value The amount of wei to be approved for transfer
/// @return Whether the approval was successful or not
function approve(address _spender, uint256 _value) returns (bool success) {}
/// @param _owner The address of the account owning tokens
/// @param _spender The address of the account able to transfer the tokens
/// @return Amount of remaining tokens allowed to spent
function allowance(address _owner, address _spender) constant returns (uint256 remaining) {}
event Transfer(address indexed _from, address indexed _to, uint256 _value);
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
uint public decimals;
string public name;
string public symbol;
}
contract BMT is Token {
mapping(address => uint256) balances;
mapping (address => mapping (address => uint256)) allowed;
uint256 public totalSupply;
mapping(address => uint256) freezeAccount;
address public minter;
function BMT(uint256 initialSupply, string tokenName, uint8 decimalUnits,uint256 _totalSupply,string tokenSymbol) {
minter = msg.sender;
balances[msg.sender] = initialSupply; // Give the creator all initial tokens
name = tokenName; // Set the name for display purposes
decimals = decimalUnits; // Amount of decimals for display purposes
totalSupply= _totalSupply; // All Token
symbol = tokenSymbol; // Set the symbol for display purposes
}
function transfer(address _to, uint256 _value) returns (bool success) {
//Default assumes totalSupply can't be over max (2^256 - 1).
//If your token leaves out totalSupply and can issue more tokens as time goes on, you need to check if it doesn't wrap.
//Replace the if with this one instead.
if (balances[msg.sender] >= _value && balances[_to] + _value > balances[_to] && freezeAccount[msg.sender]==0) {
balances[msg.sender] -= _value;
balances[_to] += _value;
Transfer(msg.sender, _to, _value);
return true;
} else { return false; }
}
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
//same as above. Replace this line with the following if you want to protect against wrapping uints.
if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && balances[_to] + _value > balances[_to] && freezeAccount[_from]==0) {
balances[_to] += _value;
balances[_from] -= _value;
allowed[_from][msg.sender] -= _value;
Transfer(_from, _to, _value);
return true;
} else { return false; }
}
function balanceOf(address _owner) constant returns (uint256 balance) {
return balances[_owner];
}
//account key
function freezeAccountOf(address _owner) constant returns (uint256 freeze) {
return freezeAccount[_owner];
}
//freeze account.if account !=0.freeze
function freeze(address account,uint key) {
if (msg.sender != minter) throw;
freezeAccount[account] = key;
}
function approve(address _spender, uint256 _value) returns (bool success) {
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
function allowance(address _owner, address _spender) constant returns (uint256 remaining) {
return allowed[_owner][_spender];
}
}