Contract Name:
LaunchPoolStakingWithGuild
Contract Source Code:
// SPDX-License-Identifier: MIT
pragma solidity 0.6.12;
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
contract Guild {
IERC20 public token;
address public stakingContract;
constructor(IERC20 _token, address _stakingContract) public {
token = _token;
stakingContract = _stakingContract;
}
function withdrawTo(address _recipient, uint256 _amount) external {
require(msg.sender == stakingContract, "Guild.withdrawTo: Only staking contract");
token.transfer(_recipient, _amount);
}
function tokenBalance() external returns (uint256) {
return token.balanceOf(address(this));
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `recipient`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address recipient, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `sender` to `recipient` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Wrappers over Solidity's arithmetic operations with added overflow
* checks.
*
* Arithmetic operations in Solidity wrap on overflow. This can easily result
* in bugs, because programmers usually assume that an overflow raises an
* error, which is the standard behavior in high level programming languages.
* `SafeMath` restores this intuition by reverting the transaction when an
* operation overflows.
*
* Using this library instead of the unchecked operations eliminates an entire
* class of bugs, so it's recommended to use it always.
*/
library SafeMath {
/**
* @dev Returns the addition of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `+` operator.
*
* Requirements:
*
* - Addition cannot overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
require(c >= a, "SafeMath: addition overflow");
return c;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
return sub(a, b, "SafeMath: subtraction overflow");
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting with custom message on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b <= a, errorMessage);
uint256 c = a - b;
return c;
}
/**
* @dev Returns the multiplication of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `*` operator.
*
* Requirements:
*
* - Multiplication cannot overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
if (a == 0) {
return 0;
}
uint256 c = a * b;
require(c / a == b, "SafeMath: multiplication overflow");
return c;
}
/**
* @dev Returns the integer division of two unsigned integers. Reverts on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
return div(a, b, "SafeMath: division by zero");
}
/**
* @dev Returns the integer division of two unsigned integers. Reverts with custom message on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b > 0, errorMessage);
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* Reverts when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b) internal pure returns (uint256) {
return mod(a, b, "SafeMath: modulo by zero");
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* Reverts with custom message when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b != 0, errorMessage);
return a % b;
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "./IERC20.sol";
import "../../math/SafeMath.sol";
import "../../utils/Address.sol";
/**
* @title SafeERC20
* @dev Wrappers around ERC20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeERC20 {
using SafeMath for uint256;
using Address for address;
function safeTransfer(IERC20 token, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
}
function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
}
/**
* @dev Deprecated. This function has issues similar to the ones found in
* {IERC20-approve}, and its usage is discouraged.
*
* Whenever possible, use {safeIncreaseAllowance} and
* {safeDecreaseAllowance} instead.
*/
function safeApprove(IERC20 token, address spender, uint256 value) internal {
// safeApprove should only be called when setting an initial allowance,
// or when resetting it to zero. To increase and decrease it, use
// 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
// solhint-disable-next-line max-line-length
require((value == 0) || (token.allowance(address(this), spender) == 0),
"SafeERC20: approve from non-zero to non-zero allowance"
);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
}
function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).add(value);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
function safeDecreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).sub(value, "SafeERC20: decreased allowance below zero");
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*/
function _callOptionalReturn(IERC20 token, bytes memory data) private {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
// the target address contains contract code and also asserts for success in the low-level call.
bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
if (returndata.length > 0) { // Return data is optional
// solhint-disable-next-line max-line-length
require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.2 <0.8.0;
/**
* @dev Collection of functions related to the address type
*/
library Address {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize, which returns 0 for contracts in
// construction, since the code is only stored at the end of the
// constructor execution.
uint256 size;
// solhint-disable-next-line no-inline-assembly
assembly { size := extcodesize(account) }
return size > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
// solhint-disable-next-line avoid-low-level-calls, avoid-call-value
(bool success, ) = recipient.call{ value: amount }("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain`call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCall(target, data, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
require(isContract(target), "Address: call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.call{ value: value }(data);
return _verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data, string memory errorMessage) internal view returns (bytes memory) {
require(isContract(target), "Address: static call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.staticcall(data);
return _verifyCallResult(success, returndata, errorMessage);
}
function _verifyCallResult(bool success, bytes memory returndata, string memory errorMessage) private pure returns(bytes memory) {
if (success) {
return returndata;
} else {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
// solhint-disable-next-line no-inline-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping (bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) { // Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
// When the value to delete is the last one, the swap operation is unnecessary. However, since this occurs
// so rarely, we still do the swap anyway to avoid the gas cost of adding an 'if' statement.
bytes32 lastvalue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastvalue;
// Update the index for the moved value
set._indexes[lastvalue] = toDeleteIndex + 1; // All indexes are 1-based
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
require(set._values.length > index, "EnumerableSet: index out of bounds");
return set._values[index];
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(value)));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(value)));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(value)));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint256(_at(set._inner, index)));
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "../GSN/Context.sol";
/**
* @dev Contract module which provides a basic access control mechanism, where
* there is an account (an owner) that can be granted exclusive access to
* specific functions.
*
* By default, the owner account will be the one that deploys the contract. This
* can later be changed with {transferOwnership}.
*
* This module is used through inheritance. It will make available the modifier
* `onlyOwner`, which can be applied to your functions to restrict their use to
* the owner.
*/
abstract contract Ownable is Context {
address private _owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev Initializes the contract setting the deployer as the initial owner.
*/
constructor () internal {
address msgSender = _msgSender();
_owner = msgSender;
emit OwnershipTransferred(address(0), msgSender);
}
/**
* @dev Returns the address of the current owner.
*/
function owner() public view returns (address) {
return _owner;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(_owner == _msgSender(), "Ownable: caller is not the owner");
_;
}
/**
* @dev Leaves the contract without owner. It will not be possible to call
* `onlyOwner` functions anymore. Can only be called by the current owner.
*
* NOTE: Renouncing ownership will leave the contract without an owner,
* thereby removing any functionality that is only available to the owner.
*/
function renounceOwnership() public virtual onlyOwner {
emit OwnershipTransferred(_owner, address(0));
_owner = address(0);
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Can only be called by the current owner.
*/
function transferOwnership(address newOwner) public virtual onlyOwner {
require(newOwner != address(0), "Ownable: new owner is the zero address");
emit OwnershipTransferred(_owner, newOwner);
_owner = newOwner;
}
}
// SPDX-License-Identifier: MIT
pragma solidity 0.6.12;
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol";
import "@openzeppelin/contracts/utils/EnumerableSet.sol";
import "@openzeppelin/contracts/math/SafeMath.sol";
import "@openzeppelin/contracts/access/Ownable.sol";
import { Guild } from "./Guild.sol";
/// @title Staking contract for farming generic rewards in return for staking a whitelisted token(s)
/// @author BlockRocket.tech
/// @notice Fork of MasterChef.sol from SushiSwap
/// @dev Only the owner can add new pools
contract LaunchPoolStakingWithGuild is Ownable {
using SafeMath for uint256;
using SafeERC20 for IERC20;
/// @dev Details about each user in a pool
struct UserInfo {
uint256 amount; // How many tokens the user has provided to a pool
uint256 rewardDebt; // Reward debt. See explanation below.
//
// We do some fancy math here. Basically, any point in time, the amount of reward tokens
// entitled to a user but is pending to be distributed is:
//
// pending reward = (user.amount * pool.accRewardPerShare) - user.rewardDebt
//
// Whenever a user deposits or withdraws ERC20 tokens to a pool. Here's what happens:
// 1. The pool's `accRewardPerShare` (and `lastRewardBlock`) gets updated.
// 2. User receives the pending reward sent to his/her address.
// 3. User's `amount` gets updated.
// 4. User's `rewardDebt` gets updated.
}
/// @dev Info of each pool.
struct PoolInfo {
IERC20 erc20Token; // Address of token contract.
uint256 allocPoint; // How many allocation points assigned to this pool; this is a weighting for rewards.
uint256 lastRewardBlock; // Last block number that reward token distribution has occurred up to endBlock.
uint256 accRewardPerShare; // Per LP token staked, how much reward token earned in pool that users will get
uint256 maxStakingAmountPerUser; // Max. amount of tokens that can be staked per account/user
}
/// @notice Container for holding all rewards
Guild public rewardGuildBank;
/// @notice Number of reward tokens distributed per block, across all pools.
uint256 public rewardPerBlock;
/// @notice The total amount of reward token available for farming across all pools between start and end block.
uint256 public maxRewardTokenAvailableForFarming;
/// @notice List of pools that users can stake into
PoolInfo[] public poolInfo;
/// @notice Per pool, info of each user that stakes ERC20 tokens.
/// @notice Pool ID => User Address => User Info
mapping(uint256 => mapping(address => UserInfo)) public userInfo;
/// @notice Total allocation points. Must be the sum of all allocation points in all pools.
uint256 public totalAllocPoint;
/// @notice The block number when rewards starts across all pools.
uint256 public startBlock;
/// @notice The block number when rewards ends.
uint256 public endBlock;
/// @notice Tracks ERC20 tokens added by owner
mapping(address => bool) isErc20TokenWhitelisted;
event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);
/// @param _rewardToken Address of the reward token
/// @param _maxRewardTokenAvailableForFarming Maximum number of reward token that will be distributed between the start and end of farming
/// @param _startBlock Block number when farming will begin for all pools
/// @param _endBlock Block number when farming will end for all pools
constructor(
IERC20 _rewardToken,
uint256 _maxRewardTokenAvailableForFarming,
uint256 _startBlock,
uint256 _endBlock
) public {
require(address(_rewardToken) != address(0), "constructor: _rewardToken must not be zero address");
require(_maxRewardTokenAvailableForFarming > 0, "constructor: _maxRewardTokenAvailableForFarming must be greater than zero");
maxRewardTokenAvailableForFarming = _maxRewardTokenAvailableForFarming;
startBlock = _startBlock;
endBlock = _endBlock;
uint256 numberOfBlocksForFarming = endBlock.sub(startBlock);
rewardPerBlock = maxRewardTokenAvailableForFarming.div(numberOfBlocksForFarming);
rewardGuildBank = new Guild(IERC20(address(_rewardToken)), address(this));
}
/// @notice Returns the number of pools that have been added by the owner
/// @return Number of pools
function numberOfPools() external view returns (uint256) {
return poolInfo.length;
}
/// @notice Create a new reward pool by whitelisting a new ERC20 token.
/// @dev Can only be called by the contract owner
/// @param _allocPoint Governs what percentage of the total rewards this pool and other pools will get
/// @param _erc20Token Address of the staking token being whitelisted
/// @param _maxStakingAmountPerUser For this pool, maximum amount per user that can be staked
/// @param _withUpdate Set to true for updating all pools before adding this one
function add(uint256 _allocPoint, IERC20 _erc20Token, uint256 _maxStakingAmountPerUser, bool _withUpdate) public onlyOwner {
require(block.number < endBlock, "add: must be before end");
address erc20TokenAddress = address(_erc20Token);
require(erc20TokenAddress != address(0), "add: _erc20Token must not be zero address");
require(isErc20TokenWhitelisted[erc20TokenAddress] == false, "add: already whitelisted");
require(_maxStakingAmountPerUser > 0, "add: _maxStakingAmountPerUser must be greater than zero");
if (_withUpdate) {
massUpdatePools();
}
uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
totalAllocPoint = totalAllocPoint.add(_allocPoint);
poolInfo.push(PoolInfo({
erc20Token : _erc20Token,
allocPoint : _allocPoint,
lastRewardBlock : lastRewardBlock,
accRewardPerShare : 0,
maxStakingAmountPerUser: _maxStakingAmountPerUser
}));
isErc20TokenWhitelisted[erc20TokenAddress] = true;
}
/// @notice Update a pool's allocation point to increase or decrease its share of contract-level rewards
/// @notice Can also update the max amount that can be staked per user
/// @dev Can only be called by the owner
/// @param _pid ID of the pool being updated
/// @param _allocPoint New allocation point
/// @param _maxStakingAmountPerUser Maximum amount that a user can deposit into the far
/// @param _withUpdate Set to true if you want to update all pools before making this change - it will checkpoint those rewards
function set(uint256 _pid, uint256 _allocPoint, uint256 _maxStakingAmountPerUser, bool _withUpdate) public onlyOwner {
require(block.number < endBlock, "set: must be before end");
require(_pid < poolInfo.length, "set: invalid _pid");
require(_maxStakingAmountPerUser > 0, "set: _maxStakingAmountPerUser must be greater than zero");
if (_withUpdate) {
massUpdatePools();
}
totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint);
poolInfo[_pid].allocPoint = _allocPoint;
poolInfo[_pid].maxStakingAmountPerUser = _maxStakingAmountPerUser;
}
/// @notice View function to see pending and unclaimed reward tokens for a given user
/// @param _pid ID of the pool where a user has a stake
/// @param _user Account being queried
/// @return Amount of reward tokens due to a user
function pendingRewards(uint256 _pid, address _user) external view returns (uint256) {
require(_pid < poolInfo.length, "pendingRewards: invalid _pid");
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][_user];
uint256 accRewardPerShare = pool.accRewardPerShare;
uint256 lpSupply = pool.erc20Token.balanceOf(address(this));
if (block.number > pool.lastRewardBlock && lpSupply != 0) {
uint256 maxEndBlock = block.number <= endBlock ? block.number : endBlock;
uint256 multiplier = getMultiplier(pool.lastRewardBlock, maxEndBlock);
uint256 reward = multiplier.mul(rewardPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
accRewardPerShare = accRewardPerShare.add(reward.mul(1e18).div(lpSupply));
}
return user.amount.mul(accRewardPerShare).div(1e18).sub(user.rewardDebt);
}
/// @notice Cycles through the pools to update all of the rewards accrued
function massUpdatePools() public {
uint256 length = poolInfo.length;
for (uint256 pid = 0; pid < length; ++pid) {
updatePool(pid);
}
}
/// @notice Updates a specific pool to track all of the rewards accrued up to the TX block
/// @param _pid ID of the pool
function updatePool(uint256 _pid) public {
require(_pid < poolInfo.length, "updatePool: invalid _pid");
PoolInfo storage pool = poolInfo[_pid];
if (block.number <= pool.lastRewardBlock) {
return;
}
uint256 erc20Supply = pool.erc20Token.balanceOf(address(this));
if (erc20Supply == 0) {
pool.lastRewardBlock = block.number;
return;
}
uint256 maxEndBlock = block.number <= endBlock ? block.number : endBlock;
uint256 multiplier = getMultiplier(pool.lastRewardBlock, maxEndBlock);
// No point in doing any more logic as the rewards have ended
if (multiplier == 0) {
return;
}
uint256 reward = multiplier.mul(rewardPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
pool.accRewardPerShare = pool.accRewardPerShare.add(reward.mul(1e18).div(erc20Supply));
pool.lastRewardBlock = maxEndBlock;
}
/// @notice Where any user can stake their ERC20 tokens into a pool in order to farm rewards
/// @param _pid ID of the pool
/// @param _amount Amount of ERC20 being staked
function deposit(uint256 _pid, uint256 _amount) external {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
require(user.amount.add(_amount) <= pool.maxStakingAmountPerUser, "deposit: can not exceed max staking amount per user");
updatePool(_pid);
if (user.amount > 0) {
uint256 pending = user.amount.mul(pool.accRewardPerShare).div(1e18).sub(user.rewardDebt);
if (pending > 0) {
safeRewardTransfer(msg.sender, pending);
}
}
if (_amount > 0) {
pool.erc20Token.safeTransferFrom(address(msg.sender), address(this), _amount);
user.amount = user.amount.add(_amount);
}
user.rewardDebt = user.amount.mul(pool.accRewardPerShare).div(1e18);
emit Deposit(msg.sender, _pid, _amount);
}
/// @notice Allows a user to withdraw any ERC20 tokens staked in a pool
/// @dev Partial withdrawals permitted
/// @param _pid Pool ID
/// @param _amount Being withdrawn
function withdraw(uint256 _pid, uint256 _amount) external {
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
require(user.amount >= _amount, "withdraw: _amount not good");
updatePool(_pid);
uint256 pending = user.amount.mul(pool.accRewardPerShare).div(1e18).sub(user.rewardDebt);
if (pending > 0) {
safeRewardTransfer(msg.sender, pending);
}
if (_amount > 0) {
user.amount = user.amount.sub(_amount);
pool.erc20Token.safeTransfer(address(msg.sender), _amount);
}
user.rewardDebt = user.amount.mul(pool.accRewardPerShare).div(1e18);
emit Withdraw(msg.sender, _pid, _amount);
}
/// @notice Emergency only. Should the rewards issuance mechanism fail, people can still withdraw their stake
/// @param _pid Pool ID
function emergencyWithdraw(uint256 _pid) external {
require(_pid < poolInfo.length, "updatePool: invalid _pid");
PoolInfo storage pool = poolInfo[_pid];
UserInfo storage user = userInfo[_pid][msg.sender];
uint256 amount = user.amount;
user.amount = 0;
user.rewardDebt = 0;
pool.erc20Token.safeTransfer(address(msg.sender), amount);
emit EmergencyWithdraw(msg.sender, _pid, amount);
}
////////////
// Private /
////////////
/// @dev Safe reward transfer function, just in case if rounding error causes pool to not have enough rewards.
/// @param _to Whom to send reward into
/// @param _amount of reward to send
function safeRewardTransfer(address _to, uint256 _amount) private {
uint256 bal = rewardGuildBank.tokenBalance();
if (_amount > bal) {
rewardGuildBank.withdrawTo(_to, bal);
} else {
rewardGuildBank.withdrawTo(_to, _amount);
}
}
/// @notice Return reward multiplier over the given _from to _to block.
/// @param _from Block number
/// @param _to Block number
/// @return Number of blocks that have passed
function getMultiplier(uint256 _from, uint256 _to) private view returns (uint256) {
return _to.sub(_from);
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/*
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with GSN meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address payable) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes memory) {
this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691
return msg.data;
}
}