ETH Price: $2,969.72 (-1.67%)
Gas: 5 Gwei

Contract Diff Checker

Contract Name:
TokenERC20

Contract Source Code:

File 1 of 1 : TokenERC20

pragma solidity ^0.4.16;

interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) public; }

contract TokenERC20 {
    /* Public variables of the token */
    string public name;
    string public symbol;
    uint8 public decimals = 18;
    uint256 public totalSupply;
    address public owner;
    
    struct locked_balances_info{
        uint amount;
        uint time;
    }
    mapping(address => locked_balances_info[]) public lockedBalanceOf;

    /* This creates an array with all balances */
    mapping (address => uint256) public balanceOf;
    mapping (address => mapping (address => uint256)) public allowance;

    /* This generates a public event on the blockchain that will notify clients */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /* This generates a public event on the blockchain that will notify clients */
    event TransferAndLock(address indexed from, address indexed to, uint256 value, uint256 time);

    /* This notifies clients about the amount burnt */
    event Burn(address indexed from, uint256 value);

    
    /* Initializes contract with initial supply tokens to the creator of the contract */
    function TokenERC20(
        uint256 initialSupply,
        string tokenName,
        //uint8 decimalUnits,
        string tokenSymbol
        ) public {
        balanceOf[msg.sender] = initialSupply;              // Give the creator all initial tokens
        totalSupply = initialSupply;                        // Update total supply
        name = tokenName;                                   // Set the name for display purposes
        symbol = tokenSymbol;                               // Set the symbol for display purposes
        //decimals = decimalUnits; 
        owner = msg.sender;                                 // Amount of decimals for display purposes
    }
    
    /* Internal transfer, only can be called by this contract */
    function _transfer(address _from, address _to, uint _value) internal {
        require (_to != 0x0);                               // Prevent transfer to 0x0 address. Use burn() instead
        
        if(balanceOf[_from] < _value) {
            uint length = lockedBalanceOf[_from].length;
            uint index = 0;
            if(length > 0){
                for (uint i = 0; i < length; i++) {
                    if(now > lockedBalanceOf[_from][i].time){
                    		require(balanceOf[_from] + lockedBalanceOf[_from][i].amount>=balanceOf[_from]);
                            balanceOf[_from] += lockedBalanceOf[_from][i].amount;
                            index++;
                    }else{
                            break;
                    }
                }
                if(index == length){
                    delete lockedBalanceOf[_from];
                } else {
                    for (uint j = 0; j < length - index; j++) {
                            lockedBalanceOf[_from][j] = lockedBalanceOf[_from][j + index];
                    }
                    lockedBalanceOf[_from].length = length - index;
                    index = lockedBalanceOf[_from].length;
                }
            }
        }
        require (balanceOf[_from] >= _value);                // Check if the sender has enough
        require (sumBlance(_to) + _value >= balanceOf[_to]);  // Check for overflows
        balanceOf[_from] -= _value;                          // Subtract from the sender
        balanceOf[_to] += _value;                            // Add the same to the recipient
        Transfer(_from, _to, _value);
    }


    function sumBlance(address _owner) internal returns (uint256 balance){
        balance = balanceOf[_owner];
        uint length = lockedBalanceOf[_owner].length;
        for (uint i = 0; i < length; i++) {
            require(balance + lockedBalanceOf[_owner][i].amount>=balance);
            balance += lockedBalanceOf[_owner][i].amount;

        }
    }

    function balanceOf(address _owner) constant public returns (uint256 balance){
        balance = balanceOf[_owner];
        uint length = lockedBalanceOf[_owner].length;
        for (uint i = 0; i < length; i++) {
            require(balance + lockedBalanceOf[_owner][i].amount>=balance);
            balance += lockedBalanceOf[_owner][i].amount;
           
        }
    }
    
    function balanceOfOld(address _owner) constant public returns (uint256 balance) {
        balance = balanceOf[_owner];
    }
    
    function _transferAndLock(address _from, address _to, uint _value, uint _time) internal { 
        require (_to != 0x0);                                // Prevent transfer to 0x0 address. Use burn() instead
        require (balanceOf[_from] >= _value);                // Check if the sender has enough
        require (sumBlance(_to) + _value >= _value);  // Check for overflows
        balanceOf[_from] -= _value;                          // Subtract from the sender
     
        lockedBalanceOf[_to].push(locked_balances_info(_value, _time));
        TransferAndLock(_from, _to, _value, _time);
    }

    /// @notice Send `_value` tokens to `_to` from your account
    /// @param _to The address of the recipient
    /// @param _value the amount to send
    function transfer(address _to, uint256 _value) public {
        _transfer(msg.sender, _to, _value);
    }
    
    /// @notice Send `_value` tokens to `_to` from your account and locked the deal for _time seconds
    /// @param _to The address of the recipient
    /// @param _value the amount to send
    /// @param _time locked duration
    function transferAndLock(address _to, uint256 _value, uint _time) public {
        require(_time + now>=now);
        _transferAndLock(msg.sender, _to, _value, _time + now);
    }

    /// @notice Send `_value` tokens to `_to` in behalf of `_from`
    /// @param _from The address of the sender
    /// @param _to The address of the recipient
    /// @param _value the amount to send
    function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
        require (_value < allowance[_from][msg.sender]);     // Check allowance
        allowance[_from][msg.sender] -= _value;
        _transfer(_from, _to, _value);
        return true;
    }

    /// @notice Allows `_spender` to spend no more than `_value` tokens in your behalf
    /// @param _spender The address authorized to spend
    /// @param _value the max amount they can spend
    function approve(address _spender, uint256 _value)
        public returns (bool success) {
        allowance[msg.sender][_spender] = _value;
        return true;
    }

    /// @notice Allows `_spender` to spend no more than `_value` tokens in your behalf, and then ping the contract about it
    /// @param _spender The address authorized to spend
    /// @param _value the max amount they can spend
    /// @param _extraData some extra information to send to the approved contract
    function approveAndCall(address _spender, uint256 _value, bytes _extraData)
        public returns (bool success) {
        tokenRecipient spender = tokenRecipient(_spender);
        if (approve(_spender, _value)) {
            spender.receiveApproval(msg.sender, _value, this, _extraData);
            return true;
        }
    }  
    
    function burn(uint256 _value) public returns (bool success) {
        require(balanceOf[msg.sender] >= _value);   
        balanceOf[msg.sender] -= _value;            
        totalSupply -= _value;                      
        Burn(msg.sender, _value);
        return true;
    }

    function burnFrom(address _from, uint256 _value) public returns (bool success) {
        require(balanceOf[_from] >= _value);                
        require(_value <= allowance[_from][msg.sender]);   
        balanceOf[_from] -= _value;                        
        allowance[_from][msg.sender] -= _value;             
        totalSupply -= _value;                            
        Burn(_from, _value);
        return true;
    }

}

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