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Contract Name:
CSCResource

Contract Source Code:

File 1 of 1 : CSCResource

pragma solidity ^0.4.21;


library strings {
    
    struct slice {
        uint _len;
        uint _ptr;
    }

    /*
     * @dev Returns a slice containing the entire string.
     * @param self The string to make a slice from.
     * @return A newly allocated slice containing the entire string.
     */
    function toSlice(string self) internal pure returns (slice) {
        uint ptr;
        assembly {
            ptr := add(self, 0x20)
        }
        return slice(bytes(self).length, ptr);
    }

    function memcpy(uint dest, uint src, uint len) private pure {
        // Copy word-length chunks while possible
        for(; len >= 32; len -= 32) {
            assembly {
                mstore(dest, mload(src))
            }
            dest += 32;
            src += 32;
        }

        // Copy remaining bytes
        uint mask = 256 ** (32 - len) - 1;
        assembly {
            let srcpart := and(mload(src), not(mask))
            let destpart := and(mload(dest), mask)
            mstore(dest, or(destpart, srcpart))
        }
    }

    
    function concat(slice self, slice other) internal returns (string) {
        var ret = new string(self._len + other._len);
        uint retptr;
        assembly { retptr := add(ret, 32) }
        memcpy(retptr, self._ptr, self._len);
        memcpy(retptr + self._len, other._ptr, other._len);
        return ret;
    }

    /*
     * @dev Counts the number of nonoverlapping occurrences of `needle` in `self`.
     * @param self The slice to search.
     * @param needle The text to search for in `self`.
     * @return The number of occurrences of `needle` found in `self`.
     */
    function count(slice self, slice needle) internal returns (uint cnt) {
        uint ptr = findPtr(self._len, self._ptr, needle._len, needle._ptr) + needle._len;
        while (ptr <= self._ptr + self._len) {
            cnt++;
            ptr = findPtr(self._len - (ptr - self._ptr), ptr, needle._len, needle._ptr) + needle._len;
        }
    }

    // Returns the memory address of the first byte of the first occurrence of
    // `needle` in `self`, or the first byte after `self` if not found.
    function findPtr(uint selflen, uint selfptr, uint needlelen, uint needleptr) private returns (uint) {
        uint ptr;
        uint idx;

        if (needlelen <= selflen) {
            if (needlelen <= 32) {
                // Optimized assembly for 68 gas per byte on short strings
                assembly {
                    let mask := not(sub(exp(2, mul(8, sub(32, needlelen))), 1))
                    let needledata := and(mload(needleptr), mask)
                    let end := add(selfptr, sub(selflen, needlelen))
                    ptr := selfptr
                    loop:
                    jumpi(exit, eq(and(mload(ptr), mask), needledata))
                    ptr := add(ptr, 1)
                    jumpi(loop, lt(sub(ptr, 1), end))
                    ptr := add(selfptr, selflen)
                    exit:
                }
                return ptr;
            } else {
                // For long needles, use hashing
                bytes32 hash;
                assembly { hash := sha3(needleptr, needlelen) }
                ptr = selfptr;
                for (idx = 0; idx <= selflen - needlelen; idx++) {
                    bytes32 testHash;
                    assembly { testHash := sha3(ptr, needlelen) }
                    if (hash == testHash)
                        return ptr;
                    ptr += 1;
                }
            }
        }
        return selfptr + selflen;
    }

    /*
     * @dev Splits the slice, setting `self` to everything after the first
     *      occurrence of `needle`, and `token` to everything before it. If
     *      `needle` does not occur in `self`, `self` is set to the empty slice,
     *      and `token` is set to the entirety of `self`.
     * @param self The slice to split.
     * @param needle The text to search for in `self`.
     * @param token An output parameter to which the first token is written.
     * @return `token`.
     */
    function split(slice self, slice needle, slice token) internal returns (slice) {
        uint ptr = findPtr(self._len, self._ptr, needle._len, needle._ptr);
        token._ptr = self._ptr;
        token._len = ptr - self._ptr;
        if (ptr == self._ptr + self._len) {
            // Not found
            self._len = 0;
        } else {
            self._len -= token._len + needle._len;
            self._ptr = ptr + needle._len;
        }
        return token;
    }

     /*
     * @dev Splits the slice, setting `self` to everything after the first
     *      occurrence of `needle`, and returning everything before it. If
     *      `needle` does not occur in `self`, `self` is set to the empty slice,
     *      and the entirety of `self` is returned.
     * @param self The slice to split.
     * @param needle The text to search for in `self`.
     * @return The part of `self` up to the first occurrence of `delim`.
     */
    function split(slice self, slice needle) internal returns (slice token) {
        split(self, needle, token);
    }

    /*
     * @dev Copies a slice to a new string.
     * @param self The slice to copy.
     * @return A newly allocated string containing the slice's text.
     */
    function toString(slice self) internal pure returns (string) {
        var ret = new string(self._len);
        uint retptr;
        assembly { retptr := add(ret, 32) }

        memcpy(retptr, self._ptr, self._len);
        return ret;
    }

}

/* Helper String Functions for Game Manager Contract
 * @title String Healpers
 * @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
 */
contract StringHelpers {
    using strings for *;
    
    function stringToBytes32(string memory source) internal returns (bytes32 result) {
        bytes memory tempEmptyStringTest = bytes(source);
        if (tempEmptyStringTest.length == 0) {
            return 0x0;
        }
    
        assembly {
            result := mload(add(source, 32))
        }
    }

    function bytes32ToString(bytes32 x) constant internal returns (string) {
        bytes memory bytesString = new bytes(32);
        uint charCount = 0;
        for (uint j = 0; j < 32; j++) {
            byte char = byte(bytes32(uint(x) * 2 ** (8 * j)));
            if (char != 0) {
                bytesString[charCount] = char;
                charCount++;
            }
        }
        bytes memory bytesStringTrimmed = new bytes(charCount);
        for (j = 0; j < charCount; j++) {
            bytesStringTrimmed[j] = bytesString[j];
        }
        return string(bytesStringTrimmed);
    }
}


/* Controls state and access rights for contract functions
 * @title Operational Control
 * @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
 * Inspired and adapted from contract created by OpenZeppelin
 * Ref: https://github.com/OpenZeppelin/zeppelin-solidity/
 */
contract OperationalControl {
    // Facilitates access & control for the game.
    // Roles:
    //  -The Managers (Primary/Secondary): Has universal control of all elements (No ability to withdraw)
    //  -The Banker: The Bank can withdraw funds and adjust fees / prices.
    //  -otherManagers: Contracts that need access to functions for gameplay

    /// @dev Emited when contract is upgraded
    event ContractUpgrade(address newContract);

    // The addresses of the accounts (or contracts) that can execute actions within each roles.
    address public managerPrimary;
    address public managerSecondary;
    address public bankManager;

    // Contracts that require access for gameplay
    mapping(address => uint8) public otherManagers;

    // @dev Keeps track whether the contract is paused. When that is true, most actions are blocked
    bool public paused = false;

    // @dev Keeps track whether the contract erroredOut. When that is true, most actions are blocked & refund can be claimed
    bool public error = false;

    /// @dev Operation modifiers for limiting access
    modifier onlyManager() {
        require(msg.sender == managerPrimary || msg.sender == managerSecondary);
        _;
    }

    modifier onlyBanker() {
        require(msg.sender == bankManager);
        _;
    }

    modifier onlyOtherManagers() {
        require(otherManagers[msg.sender] == 1);
        _;
    }


    modifier anyOperator() {
        require(
            msg.sender == managerPrimary ||
            msg.sender == managerSecondary ||
            msg.sender == bankManager ||
            otherManagers[msg.sender] == 1
        );
        _;
    }

    /// @dev Assigns a new address to act as the Other Manager. (State = 1 is active, 0 is disabled)
    function setOtherManager(address _newOp, uint8 _state) external onlyManager {
        require(_newOp != address(0));

        otherManagers[_newOp] = _state;
    }

    /// @dev Assigns a new address to act as the Primary Manager.
    function setPrimaryManager(address _newGM) external onlyManager {
        require(_newGM != address(0));

        managerPrimary = _newGM;
    }

    /// @dev Assigns a new address to act as the Secondary Manager.
    function setSecondaryManager(address _newGM) external onlyManager {
        require(_newGM != address(0));

        managerSecondary = _newGM;
    }

    /// @dev Assigns a new address to act as the Banker.
    function setBanker(address _newBK) external onlyManager {
        require(_newBK != address(0));

        bankManager = _newBK;
    }

    /*** Pausable functionality adapted from OpenZeppelin ***/

    /// @dev Modifier to allow actions only when the contract IS NOT paused
    modifier whenNotPaused() {
        require(!paused);
        _;
    }

    /// @dev Modifier to allow actions only when the contract IS paused
    modifier whenPaused {
        require(paused);
        _;
    }

    /// @dev Modifier to allow actions only when the contract has Error
    modifier whenError {
        require(error);
        _;
    }

    /// @dev Called by any Operator role to pause the contract.
    /// Used only if a bug or exploit is discovered (Here to limit losses / damage)
    function pause() external onlyManager whenNotPaused {
        paused = true;
    }

    /// @dev Unpauses the smart contract. Can only be called by the Game Master
    /// @notice This is public rather than external so it can be called by derived contracts. 
    function unpause() public onlyManager whenPaused {
        // can't unpause if contract was upgraded
        paused = false;
    }

    /// @dev Unpauses the smart contract. Can only be called by the Game Master
    /// @notice This is public rather than external so it can be called by derived contracts. 
    function hasError() public onlyManager whenPaused {
        error = true;
    }

    /// @dev Unpauses the smart contract. Can only be called by the Game Master
    /// @notice This is public rather than external so it can be called by derived contracts. 
    function noError() public onlyManager whenPaused {
        error = false;
    }
}

/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {

  /**
  * @dev Multiplies two numbers, throws on overflow.
  */
  function mul(uint256 a, uint256 b) internal pure returns (uint256 c) {
    if (a == 0) {
      return 0;
    }
    c = a * b;
    assert(c / a == b);
    return c;
  }

  /**
  * @dev Integer division of two numbers, truncating the quotient.
  */
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    // uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return a / b;
  }

  /**
  * @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
  */
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  /**
  * @dev Adds two numbers, throws on overflow.
  */
  function add(uint256 a, uint256 b) internal pure returns (uint256 c) {
    c = a + b;
    assert(c >= a);
    return c;
  }
}

/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  function totalSupply() public view returns (uint256);
  function balanceOf(address who) public view returns (uint256);
  function transfer(address to, uint256 value) public returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}

/**
 * @title Basic token
 * @dev Basic version of StandardToken, with no allowances.
 */
contract BasicToken is ERC20Basic {
  using SafeMath for uint256;

  mapping(address => uint256) balances;

  uint256 totalSupply_;

  /**
  * @dev total number of tokens in existence
  */
  function totalSupply() public view returns (uint256) {
    return totalSupply_;
  }

  /**
  * @dev transfer token for a specified address
  * @param _to The address to transfer to.
  * @param _value The amount to be transferred.
  */
  function transfer(address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[msg.sender]);

    balances[msg.sender] = balances[msg.sender].sub(_value);
    balances[_to] = balances[_to].add(_value);
    emit Transfer(msg.sender, _to, _value);
    return true;
  }

  /**
  * @dev Gets the balance of the specified address.
  * @param _owner The address to query the the balance of.
  * @return An uint256 representing the amount owned by the passed address.
  */
  function balanceOf(address _owner) public view returns (uint256) {
    return balances[_owner];
  }

}


/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender) public view returns (uint256);
  function transferFrom(address from, address to, uint256 value) public returns (bool);
  function approve(address spender, uint256 value) public returns (bool);
  event Approval(address indexed owner, address indexed spender, uint256 value);
}


/**
 * @title ERC827 interface, an extension of ERC20 token standard
 *
 * @dev Interface of a ERC827 token, following the ERC20 standard with extra
 * @dev methods to transfer value and data and execute calls in transfers and
 * @dev approvals.
 */
contract ERC827 is ERC20 {
  function approveAndCall( address _spender, uint256 _value, bytes _data) public payable returns (bool);
  function transferAndCall( address _to, uint256 _value, bytes _data) public payable returns (bool);
  function transferFromAndCall(
    address _from,
    address _to,
    uint256 _value,
    bytes _data
  )
    public
    payable
    returns (bool);
}

/**
 * @title Standard ERC20 token
 *
 * @dev Implementation of the basic standard token.
 * @dev https://github.com/ethereum/EIPs/issues/20
 * @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
 */
contract StandardToken is ERC20, BasicToken {

  mapping (address => mapping (address => uint256)) internal allowed;


  /**
   * @dev Transfer tokens from one address to another
   * @param _from address The address which you want to send tokens from
   * @param _to address The address which you want to transfer to
   * @param _value uint256 the amount of tokens to be transferred
   */
  function transferFrom(address _from, address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[_from]);
    require(_value <= allowed[_from][msg.sender]);

    balances[_from] = balances[_from].sub(_value);
    balances[_to] = balances[_to].add(_value);
    allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
    emit Transfer(_from, _to, _value);
    return true;
  }

  /**
   * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
   *
   * Beware that changing an allowance with this method brings the risk that someone may use both the old
   * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
   * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
   * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
   * @param _spender The address which will spend the funds.
   * @param _value The amount of tokens to be spent.
   */
  function approve(address _spender, uint256 _value) public returns (bool) {
    allowed[msg.sender][_spender] = _value;
    emit Approval(msg.sender, _spender, _value);
    return true;
  }

  /**
   * @dev Function to check the amount of tokens that an owner allowed to a spender.
   * @param _owner address The address which owns the funds.
   * @param _spender address The address which will spend the funds.
   * @return A uint256 specifying the amount of tokens still available for the spender.
   */
  function allowance(address _owner, address _spender) public view returns (uint256) {
    return allowed[_owner][_spender];
  }

  /**
   * @dev Increase the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To increment
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _addedValue The amount of tokens to increase the allowance by.
   */
  function increaseApproval(address _spender, uint _addedValue) public returns (bool) {
    allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
    emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

  /**
   * @dev Decrease the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To decrement
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _subtractedValue The amount of tokens to decrease the allowance by.
   */
  function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) {
    uint oldValue = allowed[msg.sender][_spender];
    if (_subtractedValue > oldValue) {
      allowed[msg.sender][_spender] = 0;
    } else {
      allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
    }
    emit Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

}


/* solium-disable security/no-low-level-calls */
/**
 * @title ERC827, an extension of ERC20 token standard
 *
 * @dev Implementation the ERC827, following the ERC20 standard with extra
 * @dev methods to transfer value and data and execute calls in transfers and
 * @dev approvals.
 *
 * @dev Uses OpenZeppelin StandardToken.
 */
contract ERC827Token is ERC827, StandardToken {

  /**
   * @dev Addition to ERC20 token methods. It allows to
   * @dev approve the transfer of value and execute a call with the sent data.
   *
   * @dev Beware that changing an allowance with this method brings the risk that
   * @dev someone may use both the old and the new allowance by unfortunate
   * @dev transaction ordering. One possible solution to mitigate this race condition
   * @dev is to first reduce the spender's allowance to 0 and set the desired value
   * @dev afterwards:
   * @dev https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
   *
   * @param _spender The address that will spend the funds.
   * @param _value The amount of tokens to be spent.
   * @param _data ABI-encoded contract call to call `_to` address.
   *
   * @return true if the call function was executed successfully
   */
  function approveAndCall(address _spender, uint256 _value, bytes _data) public payable returns (bool) {
    require(_spender != address(this));

    super.approve(_spender, _value);

    // solium-disable-next-line security/no-call-value
    require(_spender.call.value(msg.value)(_data));

    return true;
  }

  /**
   * @dev Addition to ERC20 token methods. Transfer tokens to a specified
   * @dev address and execute a call with the sent data on the same transaction
   *
   * @param _to address The address which you want to transfer to
   * @param _value uint256 the amout of tokens to be transfered
   * @param _data ABI-encoded contract call to call `_to` address.
   *
   * @return true if the call function was executed successfully
   */
  function transferAndCall(address _to, uint256 _value, bytes _data) public payable returns (bool) {
    require(_to != address(this));

    super.transfer(_to, _value);

    // solium-disable-next-line security/no-call-value
    require(_to.call.value(msg.value)(_data));
    return true;
  }

  /**
   * @dev Addition to ERC20 token methods. Transfer tokens from one address to
   * @dev another and make a contract call on the same transaction
   *
   * @param _from The address which you want to send tokens from
   * @param _to The address which you want to transfer to
   * @param _value The amout of tokens to be transferred
   * @param _data ABI-encoded contract call to call `_to` address.
   *
   * @return true if the call function was executed successfully
   */
  function transferFromAndCall(
    address _from,
    address _to,
    uint256 _value,
    bytes _data
  )
    public payable returns (bool)
  {
    require(_to != address(this));

    super.transferFrom(_from, _to, _value);

    // solium-disable-next-line security/no-call-value
    require(_to.call.value(msg.value)(_data));
    return true;
  }

  /**
   * @dev Addition to StandardToken methods. Increase the amount of tokens that
   * @dev an owner allowed to a spender and execute a call with the sent data.
   *
   * @dev approve should be called when allowed[_spender] == 0. To increment
   * @dev allowed value is better to use this function to avoid 2 calls (and wait until
   * @dev the first transaction is mined)
   * @dev From MonolithDAO Token.sol
   *
   * @param _spender The address which will spend the funds.
   * @param _addedValue The amount of tokens to increase the allowance by.
   * @param _data ABI-encoded contract call to call `_spender` address.
   */
  function increaseApprovalAndCall(address _spender, uint _addedValue, bytes _data) public payable returns (bool) {
    require(_spender != address(this));

    super.increaseApproval(_spender, _addedValue);

    // solium-disable-next-line security/no-call-value
    require(_spender.call.value(msg.value)(_data));

    return true;
  }

  /**
   * @dev Addition to StandardToken methods. Decrease the amount of tokens that
   * @dev an owner allowed to a spender and execute a call with the sent data.
   *
   * @dev approve should be called when allowed[_spender] == 0. To decrement
   * @dev allowed value is better to use this function to avoid 2 calls (and wait until
   * @dev the first transaction is mined)
   * @dev From MonolithDAO Token.sol
   *
   * @param _spender The address which will spend the funds.
   * @param _subtractedValue The amount of tokens to decrease the allowance by.
   * @param _data ABI-encoded contract call to call `_spender` address.
   */
  function decreaseApprovalAndCall(address _spender, uint _subtractedValue, bytes _data) public payable returns (bool) {
    require(_spender != address(this));

    super.decreaseApproval(_spender, _subtractedValue);

    // solium-disable-next-line security/no-call-value
    require(_spender.call.value(msg.value)(_data));

    return true;
  }

}


 /**
 * @title Mintable token
 * @title Burnable Token
 * @dev Token that can be irreversibly burned (destroyed).
 * @dev Simple ERC20 Token example, with mintable token creation
 * @dev Issue: * https://github.com/OpenZeppelin/openzeppelin-solidity/issues/120
 * Based on code by TokenMarketNet: https://github.com/TokenMarketNet/ico/blob/master/contracts/MintableToken.sol
 */

contract CSCResource is ERC827Token, OperationalControl {

  event Burn(address indexed burner, uint256 value);
  event Mint(address indexed to, uint256 amount);

  // Token Name
  string public NAME;

  // Token Symbol
  string public SYMBOL;

  // Token decimals
  uint public constant DECIMALS = 0;

  /**
   * Construct the token.
   *
   * This token must be created through a team multisig wallet, so that it is owned by that wallet.
   *
   */
  function CSCResource(string _name, string _symbol, uint _initialSupply) public {

    // Create any address, can be transferred
    managerPrimary = msg.sender;
    managerSecondary = msg.sender;
    bankManager = msg.sender;

    NAME = _name;
    SYMBOL = _symbol;
    
    // Create initial supply
    totalSupply_ = totalSupply_.add(_initialSupply);
    balances[msg.sender] = balances[msg.sender].add(_initialSupply);

    emit Mint(msg.sender, _initialSupply);
    emit Transfer(address(0), msg.sender, _initialSupply);

  }

  /**
   * @dev Burns a specific amount of tokens.
   * @param _value The amount of token to be burned.
   */
  function burn(uint256 _value) public {
    _burn(msg.sender, _value);
  }

  function _burn(address _who, uint256 _value) internal {
    require(_value <= balances[_who]);
    // no need to require value <= totalSupply, since that would imply the
    // sender's balance is greater than the totalSupply, which *should* be an assertion failure

    balances[_who] = balances[_who].sub(_value);
    totalSupply_ = totalSupply_.sub(_value);
    emit Burn(_who, _value);
    emit Transfer(_who, address(0), _value);
  }  

  /**
   * @dev Function to mint tokens
   * @param _to The address that will receive the minted tokens.
   * @param _amount The amount of tokens to mint.
   * @return A boolean that indicates if the operation was successful.
   */
    function mint(address _to, uint256 _amount)  public anyOperator returns (bool) {
        totalSupply_ = totalSupply_.add(_amount);
        balances[_to] = balances[_to].add(_amount);
        emit Mint(_to, _amount);
        emit Transfer(address(0), _to, _amount);
        return true;
    }

}

contract CSCResourceFactory is OperationalControl, StringHelpers {

    event CSCResourceCreated(string resourceContract, address contractAddress, uint256 amount); 

    mapping(uint16 => address) public resourceIdToAddress; 
    mapping(bytes32 => address) public resourceNameToAddress; 
    mapping(uint16 => bytes32) public resourceIdToName; 

    uint16 resourceTypeCount;

    function CSCResourceFactory() public {
        managerPrimary = msg.sender;
        managerSecondary = msg.sender;
        bankManager = msg.sender;

    }

    function createNewCSCResource(string _name, string _symbol, uint _initialSupply) public anyOperator {

        require(resourceNameToAddress[stringToBytes32(_name)] == 0x0);

        address resourceContract = new CSCResource(_name, _symbol, _initialSupply);

        
        resourceIdToAddress[resourceTypeCount] = resourceContract;
        resourceNameToAddress[stringToBytes32(_name)] = resourceContract;
        resourceIdToName[resourceTypeCount] = stringToBytes32(_name);
        
        emit CSCResourceCreated(_name, resourceContract, _initialSupply);

        //Inc. for next resource
        resourceTypeCount += 1;

    }

    function setResourcesPrimaryManager(address _op) public onlyManager {
        
        require(_op != address(0));

        uint16 totalResources = getResourceCount();

        for(uint16 i = 0; i < totalResources; i++) {
            CSCResource resContract = CSCResource(resourceIdToAddress[i]);
            resContract.setPrimaryManager(_op);
        }

    }

    function setResourcesSecondaryManager(address _op) public onlyManager {

        require(_op != address(0));

        uint16 totalResources = getResourceCount();

        for(uint16 i = 0; i < totalResources; i++) {
            CSCResource resContract = CSCResource(resourceIdToAddress[i]);
            resContract.setSecondaryManager(_op);
        }

    }

    function setResourcesBanker(address _op) public onlyManager {

        require(_op != address(0));

        uint16 totalResources = getResourceCount();

        for(uint16 i = 0; i < totalResources; i++) {
            CSCResource resContract = CSCResource(resourceIdToAddress[i]);
            resContract.setBanker(_op);
        }

    }

    function setResourcesOtherManager(address _op, uint8 _state) public anyOperator {

        require(_op != address(0));

        uint16 totalResources = getResourceCount();

        for(uint16 i = 0; i < totalResources; i++) {
            CSCResource resContract = CSCResource(resourceIdToAddress[i]);
            resContract.setOtherManager(_op, _state);
        }

    }

    function withdrawFactoryResourceBalance(uint16 _resId) public onlyBanker {

        require(resourceIdToAddress[_resId] != 0);

        CSCResource resContract = CSCResource(resourceIdToAddress[_resId]);
        uint256 resBalance = resContract.balanceOf(this);
        resContract.transfer(bankManager, resBalance);

    }

    function transferFactoryResourceAmount(uint16 _resId, address _to, uint256 _amount) public onlyBanker {

        require(resourceIdToAddress[_resId] != 0);
        require(_to != address(0));

        CSCResource resContract = CSCResource(resourceIdToAddress[_resId]);
        uint256 resBalance = resContract.balanceOf(this);
        require(resBalance >= _amount);

        resContract.transfer(_to, _amount);
    }

    function mintResource(uint16 _resId, uint256 _amount) public onlyBanker {

        require(resourceIdToAddress[_resId] != 0);
        CSCResource resContract = CSCResource(resourceIdToAddress[_resId]);
        resContract.mint(this, _amount);
    }

    function burnResource(uint16 _resId, uint256 _amount) public onlyBanker {

        require(resourceIdToAddress[_resId] != 0);
        CSCResource resContract = CSCResource(resourceIdToAddress[_resId]);
        resContract.burn(_amount);
    }

    function getResourceName(uint16 _resId) public view returns (bytes32 name) {
        return resourceIdToName[_resId];
    }

    function getResourceCount() public view returns (uint16 resourceTotal) {
        return resourceTypeCount;
    }

    function getResourceBalance(uint16 _resId, address _wallet) public view returns (uint256 amt) {

        require(resourceIdToAddress[_resId] != 0);

        CSCResource resContract = CSCResource(resourceIdToAddress[_resId]);
        return resContract.balanceOf(_wallet);

    }

    /**
    * @dev helps in fetching the wallet resouce balance
    * @param _wallet The wallet address
    */
    function getWalletResourceBalance(address _wallet) external view returns(uint256[] resourceBalance){
        require(_wallet != address(0));
        
        uint16 totalResources = getResourceCount();
        
        uint256[] memory result = new uint256[](totalResources);
        
        for(uint16 i = 0; i < totalResources; i++) {
            CSCResource resContract = CSCResource(resourceIdToAddress[i]);
            result[i] = resContract.balanceOf(_wallet);
        }
        
        return result;
    }

}

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