Contract Name:
DunkPayToken
Contract Source Code:
File 1 of 1 : DunkPayToken
pragma solidity ^0.4.16;
/**
* @title SafeMath
* @dev Math operations with safety checks that throw on error
*/
/**
* @title SafeMath
* @dev Math operations with safety checks that throw on error
*/
library SafeMath {
/**
* @dev Multiplies two numbers, throws on overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256 c) {
if (a == 0) {
return 0;
}
c = a * b;
assert(c / a == b);
return c;
}
/**
* @dev Integer division of two numbers, truncating the quotient.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
// uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return a / b;
}
/**
* @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
/**
* @dev Adds two numbers, throws on overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256 c) {
c = a + b;
assert(c >= a);
return c;
}
}
contract Ownable {
address public owner;
function Ownable() public {
owner = msg.sender;
}
modifier onlyOwner {
require(msg.sender == owner);
_;
}
function transferOwnership(address newOwner) onlyOwner public {
owner = newOwner;
}
}
contract Pausable is Ownable {
event Pause();
event Unpause();
bool public paused = false;
/**
* @dev Modifier to make a function callable only when the contract is not paused.
*/
modifier whenNotPaused() {
require(!paused);
_;
}
/**
* @dev Modifier to make a function callable only when the contract is paused.
*/
modifier whenPaused() {
require(paused);
_;
}
/**
* @dev called by the owner to pause, triggers stopped state
*/
function pause() onlyOwner whenNotPaused public {
paused = true;
emit Pause();
}
/**
* @dev called by the owner to unpause, returns to normal state
*/
function unpause() onlyOwner whenPaused public {
paused = false;
emit Unpause();
}
}
interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) external; }
contract TokenERC20 is Pausable{
using SafeMath for uint256;
// Public variables of the token
string public name;
string public symbol;
uint8 public decimals = 18;
// 18 decimals is the strongly suggested default, avoid changing it
uint256 public totalSupply;
uint256 totalSupplyForDivision;
// This creates an array with all balances
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
// This generates a public event on the blockchain that will notify clients
event Transfer(address indexed from, address indexed to, uint256 value);
// This notifies clients about the amount burnt
event Burn(address indexed from, uint256 value);
/**
* Constrctor function
*
* Initializes contract with initial supply tokens to the creator of the contract
*/
function TokenERC20(
uint256 initialSupply,
string tokenName,
string tokenSymbol
) public {
totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount
balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol;
}
/**
* Internal transfer, only can be called by this contract
*/
function _transfer(address _from, address _to, uint _value) internal whenNotPaused{
// Prevent transfer to 0x0 address. Use burn() instead
require(_to != 0x0);
// Check if the sender has enough
require(balanceOf[_from] >= _value);
// Check for overflows
require(balanceOf[_to].add(_value) > balanceOf[_to]);
// Save this for an assertion in the future
uint previousBalances = balanceOf[_from].add(balanceOf[_to]);
// Subtract from the sender
balanceOf[_from] = balanceOf[_from].sub(_value);
// Add the same to the recipient
balanceOf[_to] = balanceOf[_to].add(_value);
emit Transfer(_from, _to, _value);
// Asserts are used to use static analysis to find bugs in your code. They should never fail
assert(balanceOf[_from].add(balanceOf[_to]) == previousBalances);
}
/**
* Transfer tokens
*
* Send `_value` tokens to `_to` from your account
*
* @param _to The address of the recipient
* @param _value the amount to send
*/
function transfer(address _to, uint256 _value) public whenNotPaused {
_transfer(msg.sender, _to, _value);
}
/**
* Transfer tokens from other address
*
* Send `_value` tokens to `_to` in behalf of `_from`
*
* @param _from The address of the sender
* @param _to The address of the recipient
* @param _value the amount to send
*/
function transferFrom(address _from, address _to, uint256 _value) public whenNotPaused returns (bool success) {
require(_value <= allowance[_from][msg.sender]); // Check allowance
allowance[_from][msg.sender] = allowance[_from][msg.sender].sub(_value);
_transfer(_from, _to, _value);
return true;
}
/**
* Set allowance for other address
*
* Allows `_spender` to spend no more than `_value` tokens in your behalf
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
*/
function approve(address _spender, uint256 _value) public whenNotPaused
returns (bool success) {
allowance[msg.sender][_spender] = _value;
return true;
}
/**
* Set allowance for other address and notify
*
* Allows `_spender` to spend no more than `_value` tokens in your behalf, and then ping the contract about it
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
* @param _extraData some extra information to send to the approved contract
*/
function approveAndCall(address _spender, uint256 _value, bytes _extraData) whenNotPaused
public
returns (bool success) {
tokenRecipient spender = tokenRecipient(_spender);
if (approve(_spender, _value)) {
spender.receiveApproval(msg.sender, _value, this, _extraData);
return true;
}
}
/**
* Destroy tokens
*
* Remove `_value` tokens from the system irreversibly
*
* @param _value the amount of money to burn
*/
function burn(uint256 _value) public whenPaused returns (bool success) {
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
balanceOf[msg.sender] = balanceOf[msg.sender].sub(_value); // Subtract from the sender
totalSupply = totalSupply.sub(_value); // Updates totalSupply
totalSupplyForDivision = totalSupply; // Update totalSupply
emit Burn(msg.sender, _value);
return true;
}
/**
* Destroy tokens from other account
*
* Remove `_value` tokens from the system irreversibly on behalf of `_from`.
*
* @param _from the address of the sender
* @param _value the amount of money to burn
*/
function burnFrom(address _from, uint256 _value) public whenPaused returns (bool success) {
require(balanceOf[_from] >= _value); // Check if the targeted balance is enough
require(_value <= allowance[_from][msg.sender]); // Check allowance
balanceOf[_from] = balanceOf[_from].sub(_value); // Subtract from the targeted balance
allowance[_from][msg.sender] = allowance[_from][msg.sender].sub(_value); // Subtract from the sender's allowance
totalSupply = totalSupply.sub(_value); // Update totalSupply
totalSupplyForDivision = totalSupply; // Update totalSupply
emit Burn(_from, _value);
return true;
}
}
/******************************************/
/* ADVANCED TOKEN STARTS HERE */
/******************************************/
contract DunkPayToken is TokenERC20 {
uint256 public sellPrice;
uint256 public buyPrice;
uint256 public buySupply;
uint256 public totalEth;
uint256 minimumAmountForPos;
mapping (address => bool) public frozenAccount;
/* This generates a public event on the blockchain that will notify clients */
event FrozenFunds(address target, bool frozen);
/* Initializes contract with initial supply tokens to the creator of the contract */
function DunkPayToken() TokenERC20(totalSupply, name, symbol) public {
buyPrice = 1000;
sellPrice = 1000;
name = "DunkPay";
symbol = "DNK";
totalSupply = buyPrice * 10000 * 10 ** uint256(decimals);
minimumAmountForPos = buyPrice * 1 * 10 ** uint256(decimals);
balanceOf[msg.sender] = buyPrice * 5100 * 10 ** uint256(decimals);
balanceOf[this] = totalSupply - balanceOf[msg.sender];
buySupply = balanceOf[this];
allowance[this][msg.sender] = buySupply;
totalSupplyForDivision = totalSupply;// Set the symbol for display purposes
totalEth = address(this).balance;
}
function percent(uint256 numerator, uint256 denominator , uint precision) returns(uint256 quotient) {
if(numerator <= 0)
{
return 0;
}
// caution, check safe-to-multiply here
uint256 _numerator = numerator.mul(10 ** uint256(precision+1));
// with rounding of last digit
uint256 _quotient = ((_numerator.div(denominator)).sub(5)).div(10);
return _quotient;
}
function getZero(uint256 number) returns(uint num_len) {
uint i = 1;
uint _num_len = 0;
while( number > i )
{
i *= 10;
_num_len++;
}
return _num_len;
}
/* Internal transfer, only can be called by this contract */
function _transfer(address _from, address _to, uint _value) internal {
require (_to != 0x0); // Prevent transfer to 0x0 address. Use burn() instead
require (balanceOf[_from] >= _value); // Check if the sender has enough
require (balanceOf[_to] + _value > balanceOf[_to]); // Check for overflows
require(!frozenAccount[_from]); // Check if sender is frozen
require(!frozenAccount[_to]); // Check if recipient is frozen
balanceOf[_from] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
emit Transfer(_from, _to, _value);
}
/// @notice Create `mintedAmount` tokens and send it to `target`
/// @param target Address to receive the tokens
/// @param mintedAmount the amount of tokens it will receive
function mintToken(address target, uint256 mintedAmount) onlyOwner public {
balanceOf[target] += mintedAmount;
totalSupply += mintedAmount;
emit Transfer(0, this, mintedAmount);
emit Transfer(this, target, mintedAmount);
}
function AddSupply(uint256 mintedAmount) onlyOwner public {
buySupply += mintedAmount;
allowance[this][msg.sender] += mintedAmount;
mintToken(address(this), mintedAmount);
}
/// @notice `freeze? Prevent | Allow` `target` from sending & receiving tokens
/// @param target Address to be frozen
/// @param freeze either to freeze it or not
function freezeAccount(address target, bool freeze) onlyOwner public {
frozenAccount[target] = freeze;
emit FrozenFunds(target, freeze);
}
/// @notice Allow users to buy tokens for `newBuyPrice` eth and sell tokens for `newSellPrice` eth
/// @param newSellPrice Price the users can sell to the contract
/// @param newBuyPrice Price users can buy from the contract
function setPrices(uint256 newSellPrice, uint256 newBuyPrice) onlyOwner public {
sellPrice = newSellPrice;
buyPrice = newBuyPrice;
}
function transfer(address _to, uint256 _value) public whenNotPaused {
if(_to == address(this)){
sell(_value);
}else{
_transfer(msg.sender, _to, _value);
}
}
function () payable public {
buy();
}
/// @notice Buy tokens from contract by sending ether
function buy() payable whenNotPaused public {
uint256 dnkForBuy = msg.value;
uint zeros = getZero(totalSupply);
uint256 interest = (dnkForBuy.div(2)).mul(percent(balanceOf[this], totalSupply , zeros));
interest = interest.div(10 ** uint256(zeros));
dnkForBuy = dnkForBuy.add(interest);
require(dnkForBuy > 0);
_transfer(this, msg.sender, dnkForBuy.mul(buyPrice)); // makes the transfers
totalEth = totalEth.add(msg.value);
}
/// @notice Sell `amount` tokens to contract
/// @param amount amount of tokens to be sold
function sell(uint256 amount) whenNotPaused public {
uint256 ethForSell = amount;
uint zeros = getZero(totalSupply);
uint256 interest = (ethForSell.div(2)).mul(percent(balanceOf[this], totalSupply , zeros));
interest = interest.div(10 ** uint256(zeros));
ethForSell = ethForSell.div(2) + interest;
ethForSell = ethForSell.sub(ethForSell.div(100)); // minus 1% for refund fee.
ethForSell = ethForSell.div(sellPrice);
require(ethForSell > 0);
uint256 minimumAmount = address(this).balance;
require(minimumAmount >= ethForSell); // checks if the contract has enough ether to buy
_transfer(msg.sender, this, amount); // makes the transfers
msg.sender.transfer(ethForSell); // sends ether to the seller. It's important to do this last to avoid recursion attacks
totalEth = totalEth.sub(ethForSell);
}
/// @notice withDraw `amount` ETH to contract
/// @param amount amount of ETH to be sent
function withdraw(uint256 amount) onlyOwner public {
uint256 minimumAmount = address(this).balance;
require(minimumAmount >= amount); // checks if the contract has enough ether to buy
msg.sender.transfer(amount); // sends ether to the seller. It's important to do this last to avoid recursion attacks
totalEth = totalEth.sub(amount);
}
function pos(address[] _holders, uint256 mintedAmount) onlyOwner whenPaused public {
for (uint i = 0; i < _holders.length; i++) {
uint zeros = getZero(totalSupplyForDivision);
uint256 holderBalance = balanceOf[_holders[i]];
if(holderBalance>minimumAmountForPos)
{
uint256 amount = percent(holderBalance,totalSupplyForDivision,zeros).mul(mintedAmount);
amount = amount.div(10 ** uint256(zeros));
if(amount > 0){
mintToken(_holders[i], amount);
}
}
}
totalSupplyForDivision = totalSupply;
}
function bankrupt(address[] _holders) onlyOwner whenPaused public {
uint256 restBalance = balanceOf[this];
totalSupplyForDivision = totalSupply.sub(restBalance);
totalEth = address(this).balance;
for (uint i = 0; i < _holders.length; i++) {
uint zeros = getZero(totalSupplyForDivision);
uint256 amount = percent(balanceOf[_holders[i]],totalSupplyForDivision , zeros).mul(totalEth);
amount = amount.div(10 ** uint256(zeros));
if(amount > 0){
uint256 minimumAmount = address(this).balance;
require(minimumAmount >= amount); // checks if the contract has enough ether to buy
uint256 holderBalance = balanceOf[_holders[i]];
balanceOf[_holders[i]] = balanceOf[_holders[i]].sub(holderBalance); // Subtract from the targeted balance
totalSupply = totalSupply.sub(holderBalance);
_holders[i].transfer(amount); // sends ether to the seller. It's important to do this last to
}
}
totalSupplyForDivision = totalSupply;
totalEth = address(this).balance;
}
}