Contract Name:
RollERCGame
Contract Source Code:
File 1 of 1 : RollERCGame
/**
*Submitted for verification at Etherscan.io on 2023-08-15
*/
/*
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R R O O L L E R R C
RRRR O O L L EEEE RRRR C
R R O O L L E R R C
R R OOO LLLLL LLLLL EEEEE R R CCCCC
+-------+ +-------+
/ o o /| / o /|
/ o o / | / o / |
+-------+ + +-------+ +
| o | / | o o | /
| o | / | | /
| o |/ | o o |/
+-------+ +-------+
*/
// File: @openzeppelin/contracts/utils/math/SafeMath.sol
// OpenZeppelin Contracts (last updated v4.6.0) (utils/math/SafeMath.sol)
pragma solidity ^0.8.0;
// CAUTION
// This version of SafeMath should only be used with Solidity 0.8 or later,
// because it relies on the compiler's built in overflow checks.
/**
* @dev Wrappers over Solidity's arithmetic operations.
*
* NOTE: `SafeMath` is generally not needed starting with Solidity 0.8, since the compiler
* now has built in overflow checking.
*/
library SafeMath {
/**
* @dev Returns the addition of two unsigned integers, with an overflow flag.
*
* _Available since v3.4._
*/
function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
uint256 c = a + b;
if (c < a) return (false, 0);
return (true, c);
}
}
/**
* @dev Returns the subtraction of two unsigned integers, with an overflow flag.
*
* _Available since v3.4._
*/
function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
if (b > a) return (false, 0);
return (true, a - b);
}
}
/**
* @dev Returns the multiplication of two unsigned integers, with an overflow flag.
*
* _Available since v3.4._
*/
function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
if (a == 0) return (true, 0);
uint256 c = a * b;
if (c / a != b) return (false, 0);
return (true, c);
}
}
/**
* @dev Returns the division of two unsigned integers, with a division by zero flag.
*
* _Available since v3.4._
*/
function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
if (b == 0) return (false, 0);
return (true, a / b);
}
}
/**
* @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
*
* _Available since v3.4._
*/
function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
unchecked {
if (b == 0) return (false, 0);
return (true, a % b);
}
}
/**
* @dev Returns the addition of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `+` operator.
*
* Requirements:
*
* - Addition cannot overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
return a + b;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
return a - b;
}
/**
* @dev Returns the multiplication of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `*` operator.
*
* Requirements:
*
* - Multiplication cannot overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
return a * b;
}
/**
* @dev Returns the integer division of two unsigned integers, reverting on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator.
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
return a / b;
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* reverting when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b) internal pure returns (uint256) {
return a % b;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting with custom message on
* overflow (when the result is negative).
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {trySub}.
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(
uint256 a,
uint256 b,
string memory errorMessage
) internal pure returns (uint256) {
unchecked {
require(b <= a, errorMessage);
return a - b;
}
}
/**
* @dev Returns the integer division of two unsigned integers, reverting with custom message on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(
uint256 a,
uint256 b,
string memory errorMessage
) internal pure returns (uint256) {
unchecked {
require(b > 0, errorMessage);
return a / b;
}
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* reverting with custom message when dividing by zero.
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {tryMod}.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(
uint256 a,
uint256 b,
string memory errorMessage
) internal pure returns (uint256) {
unchecked {
require(b > 0, errorMessage);
return a % b;
}
}
}
// File: @openzeppelin/contracts/token/ERC20/IERC20.sol
// OpenZeppelin Contracts (last updated v4.9.0) (token/ERC20/IERC20.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `from` to `to` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address from, address to, uint256 amount) external returns (bool);
}
// File: @openzeppelin/contracts/utils/Context.sol
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)
pragma solidity ^0.8.0;
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
}
// File: @openzeppelin/contracts/access/Ownable.sol
// OpenZeppelin Contracts (last updated v4.7.0) (access/Ownable.sol)
pragma solidity ^0.8.0;
/**
* @dev Contract module which provides a basic access control mechanism, where
* there is an account (an owner) that can be granted exclusive access to
* specific functions.
*
* By default, the owner account will be the one that deploys the contract. This
* can later be changed with {transferOwnership}.
*
* This module is used through inheritance. It will make available the modifier
* `onlyOwner`, which can be applied to your functions to restrict their use to
* the owner.
*/
abstract contract Ownable is Context {
address private _owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev Initializes the contract setting the deployer as the initial owner.
*/
constructor() {
_transferOwnership(_msgSender());
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
_checkOwner();
_;
}
/**
* @dev Returns the address of the current owner.
*/
function owner() public view virtual returns (address) {
return _owner;
}
/**
* @dev Throws if the sender is not the owner.
*/
function _checkOwner() internal view virtual {
require(owner() == _msgSender(), "Ownable: caller is not the owner");
}
/**
* @dev Leaves the contract without owner. It will not be possible to call
* `onlyOwner` functions anymore. Can only be called by the current owner.
*
* NOTE: Renouncing ownership will leave the contract without an owner,
* thereby removing any functionality that is only available to the owner.
*/
function renounceOwnership() public virtual onlyOwner {
_transferOwnership(address(0));
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Can only be called by the current owner.
*/
function transferOwnership(address newOwner) public virtual onlyOwner {
require(newOwner != address(0), "Ownable: new owner is the zero address");
_transferOwnership(newOwner);
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Internal function without access restriction.
*/
function _transferOwnership(address newOwner) internal virtual {
address oldOwner = _owner;
_owner = newOwner;
emit OwnershipTransferred(oldOwner, newOwner);
}
}
// File: contracts/RollERC20/roll.sol
//SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
contract RollERCGame is Ownable {
using SafeMath for uint256;
IERC20 public gameToken;
enum GameStatus { NOT_STARTED, IN_PROGRESS, ENDED }
struct Game {
address[] wallets; // user_id -> wallet mapping
uint256 betAmount;
GameStatus status;
uint256 playerCount;
}
mapping(int64 => Game) public games; // group_id -> Game mapping
address public feeWallet; // Wallet for fees
address public burnAddress = 0x000000000000000000000000000000000000dEaD; // Common burn address
uint256 public feeBasepoints = 800; // 800 basepoints => 8%
uint256 maxPlayers;
event GameStarted(int64 groupId, uint256 betAmount);
event GameEnded(int64 groupId, address winner);
event FeeTaken(uint256 amount);
event TokensBurned(uint256 amount);
constructor(IERC20 _gameToken, address _feeWallet) {
gameToken = _gameToken;
feeWallet = _feeWallet;
maxPlayers = 4;
}
function setMaxPlayers(uint256 _maxPlayers) external onlyOwner {
maxPlayers = _maxPlayers;
}
function setGameToken(IERC20 _gameToken) external onlyOwner {
gameToken = _gameToken;
}
function setFeeWallet(address _feeWallet) external onlyOwner {
feeWallet = _feeWallet;
}
function setFeeBasepoints(uint256 _feeBasepoints) external onlyOwner {
require(_feeBasepoints <= 10000, "Cannot set fee over 100%");
feeBasepoints = _feeBasepoints;
}
function startGame(int64 groupId, address[] memory _wallets, uint256 betAmount, uint256 _playerCount) external onlyOwner {
require(_wallets.length == _playerCount, "Mismatch in wallets length and player count.");
require(_playerCount < maxPlayers, "You are trying to start a game with more players than currently permitted.");
Game storage game = games[groupId];
game.betAmount = betAmount;
game.status = GameStatus.IN_PROGRESS;
game.wallets = _wallets;
game.playerCount = _playerCount;
for (uint i = 0; i < _wallets.length; i++) {
// Transfer betAmount from each player's wallet to this contract
gameToken.transferFrom(_wallets[i], address(this), betAmount);
}
emit GameStarted(groupId, betAmount);
}
function endGame(int64 groupId, address winner) external onlyOwner {
Game storage game = games[groupId];
require(game.status == GameStatus.IN_PROGRESS, "Game not in progress");
// Calculate total pool
uint256 playerCount = games[groupId].playerCount;
uint256 totalPool = playerCount.mul(game.betAmount);
uint256 feeAmount = totalPool.mul(feeBasepoints).div(10000); // Convert basepoints to fee
uint256 burnAmount = totalPool.mul(200).div(10000); // 2% for burn => 200 basepoints
gameToken.transfer(feeWallet, feeAmount);
gameToken.transfer(burnAddress, burnAmount);
gameToken.transfer(winner, totalPool.sub(feeAmount).sub(burnAmount));
delete games[groupId]; // Delete the game from mapping
emit FeeTaken(feeAmount);
emit TokensBurned(burnAmount);
emit GameEnded(groupId, winner);
}
function getGameStatus(int64 groupId) external view returns(GameStatus) {
return games[groupId].status;
}
function getBetAmount(int64 groupId) external view returns(uint256) {
return games[groupId].betAmount;
}
}