Transaction Hash:
Block:
9035778 at Dec-02-2019 02:58:11 AM +UTC
Transaction Fee:
0.0003274165 ETH
$0.80
Gas Used:
46,115 Gas / 7.1 Gwei
Emitted Events:
170 |
Fishbank.Approval( owner=[Sender] 0xfa330ae1a4bf71dd6939a7b1ce34177412b3402a, approved=0x1D27A073...a8E52E8a3, tokenId=8253 )
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Account State Difference:
Address | Before | After | State Difference | ||
---|---|---|---|---|---|
0x35F61DFB...D5B3a738d
Miner
| (firepool) | 86.26700574274712701 Eth | 86.26733315924712701 Eth | 0.0003274165 | |
0xA98Ad92a...e638bc895 | |||||
0xFa330ae1...412b3402A |
0.012507061455062601 Eth
Nonce: 120
|
0.012179644955062601 Eth
Nonce: 121
| 0.0003274165 |
Execution Trace
Fishbank.approve( _to=0x1D27A073357382E483fD7E572AEC2F6a8E52E8a3, _tokenId=8253 )
approve[Fishbank (ln:1282)]
Approval[Fishbank (ln:1286)]
pragma solidity ^0.4.18; /** * @title Ownable * @dev The Ownable contract has an owner address, and provides basic authorization control * functions, this simplifies the implementation of "user permissions". */ contract Ownable { address public owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev The Ownable constructor sets the original `owner` of the contract to the sender * account. */ function Ownable() public { owner = msg.sender; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(msg.sender == owner); _; } /** * @dev Allows the current owner to transfer control of the contract to a newOwner. * @param newOwner The address to transfer ownership to. */ function transferOwnership(address newOwner) public onlyOwner { require(newOwner != address(0)); OwnershipTransferred(owner, newOwner); owner = newOwner; } } contract Beneficiary is Ownable { address public beneficiary; function Beneficiary() public { beneficiary = msg.sender; } function setBeneficiary(address _beneficiary) onlyOwner public { beneficiary = _beneficiary; } } contract ChestsStore is Beneficiary { struct chestProduct { uint256 price; // Price in wei bool isLimited; // is limited sale chest uint32 limit; // Sell limit uint16 boosters; // count of boosters uint24 raiseChance;// in 1/10 of percent uint24 raiseStrength;// in 1/10 of percent for params or minutes for timebased boosters uint8 onlyBoosterType;//If set chest will produce only this type uint8 onlyBoosterStrength; } chestProduct[255] public chestProducts; FishbankChests chests; function ChestsStore(address _chests) public { chests = FishbankChests(_chests); //set chests to this address } function initChestsStore() public onlyOwner { // Create basic chests types setChestProduct(1, 0, 1, false, 0, 0, 0, 0, 0); setChestProduct(2, 15 finney, 3, false, 0, 0, 0, 0, 0); setChestProduct(3, 20 finney, 5, false, 0, 0, 0, 0, 0); } function setChestProduct(uint16 chestId, uint256 price, uint16 boosters, bool isLimited, uint32 limit, uint24 raiseChance, uint24 raiseStrength, uint8 onlyBoosterType, uint8 onlyBoosterStrength) onlyOwner public { chestProduct storage newProduct = chestProducts[chestId]; newProduct.price = price; newProduct.boosters = boosters; newProduct.isLimited = isLimited; newProduct.limit = limit; newProduct.raiseChance = raiseChance; newProduct.raiseStrength = raiseStrength; newProduct.onlyBoosterType = onlyBoosterType; newProduct.onlyBoosterStrength = onlyBoosterStrength; } function setChestPrice(uint16 chestId, uint256 price) onlyOwner public { chestProducts[chestId].price = price; } function buyChest(uint16 _chestId) payable public { chestProduct memory tmpChestProduct = chestProducts[_chestId]; require(tmpChestProduct.price > 0); // only chests with price require(msg.value >= tmpChestProduct.price); //check if enough ether is send require(!tmpChestProduct.isLimited || tmpChestProduct.limit > 0); //check limits if they exists chests.mintChest(msg.sender, tmpChestProduct.boosters, tmpChestProduct.raiseStrength, tmpChestProduct.raiseChance, tmpChestProduct.onlyBoosterType, tmpChestProduct.onlyBoosterStrength); if (msg.value > chestProducts[_chestId].price) {//send to much ether send some back msg.sender.transfer(msg.value - chestProducts[_chestId].price); } beneficiary.transfer(chestProducts[_chestId].price); //send paid eth to beneficiary } } contract FishbankBoosters is Ownable { struct Booster { address owner; uint32 duration; uint8 boosterType; uint24 raiseValue; uint8 strength; uint32 amount; } Booster[] public boosters; bool public implementsERC721 = true; string public name = "Fishbank Boosters"; string public symbol = "FISHB"; mapping(uint256 => address) public approved; mapping(address => uint256) public balances; address public fishbank; address public chests; address public auction; modifier onlyBoosterOwner(uint256 _tokenId) { require(boosters[_tokenId].owner == msg.sender); _; } modifier onlyChest() { require(chests == msg.sender); _; } function FishbankBoosters() public { //nothing yet } //mints the boosters can only be called by owner. could be a smart contract function mintBooster(address _owner, uint32 _duration, uint8 _type, uint8 _strength, uint32 _amount, uint24 _raiseValue) onlyChest public { boosters.length ++; Booster storage tempBooster = boosters[boosters.length - 1]; tempBooster.owner = _owner; tempBooster.duration = _duration; tempBooster.boosterType = _type; tempBooster.strength = _strength; tempBooster.amount = _amount; tempBooster.raiseValue = _raiseValue; Transfer(address(0), _owner, boosters.length - 1); } function setFishbank(address _fishbank) onlyOwner public { fishbank = _fishbank; } function setChests(address _chests) onlyOwner public { if (chests != address(0)) { revert(); } chests = _chests; } function setAuction(address _auction) onlyOwner public { auction = _auction; } function getBoosterType(uint256 _tokenId) view public returns (uint8 boosterType) { boosterType = boosters[_tokenId].boosterType; } function getBoosterAmount(uint256 _tokenId) view public returns (uint32 boosterAmount) { boosterAmount = boosters[_tokenId].amount; } function getBoosterDuration(uint256 _tokenId) view public returns (uint32) { if (boosters[_tokenId].boosterType == 4 || boosters[_tokenId].boosterType == 2) { return boosters[_tokenId].duration + boosters[_tokenId].raiseValue * 60; } return boosters[_tokenId].duration; } function getBoosterStrength(uint256 _tokenId) view public returns (uint8 strength) { strength = boosters[_tokenId].strength; } function getBoosterRaiseValue(uint256 _tokenId) view public returns (uint24 raiseValue) { raiseValue = boosters[_tokenId].raiseValue; } //ERC721 functionality //could split this to a different contract but doesn't make it easier to read event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId); event Transfer(address indexed from, address indexed to, uint256 indexed tokenId); function totalSupply() public view returns (uint256 total) { total = boosters.length; } function balanceOf(address _owner) public view returns (uint256 balance){ balance = balances[_owner]; } function ownerOf(uint256 _tokenId) public view returns (address owner){ owner = boosters[_tokenId].owner; } function _transfer(address _from, address _to, uint256 _tokenId) internal { require(boosters[_tokenId].owner == _from); //can only transfer if previous owner equals from boosters[_tokenId].owner = _to; approved[_tokenId] = address(0); //reset approved of fish on every transfer balances[_from] -= 1; //underflow can only happen on 0x balances[_to] += 1; //overflows only with very very large amounts of fish Transfer(_from, _to, _tokenId); } function transfer(address _to, uint256 _tokenId) public onlyBoosterOwner(_tokenId) //check if msg.sender is the owner of this fish returns (bool) { _transfer(msg.sender, _to, _tokenId); //after master modifier invoke internal transfer return true; } function approve(address _to, uint256 _tokenId) public onlyBoosterOwner(_tokenId) { approved[_tokenId] = _to; Approval(msg.sender, _to, _tokenId); } function transferFrom(address _from, address _to, uint256 _tokenId) public returns (bool) { require(approved[_tokenId] == msg.sender || msg.sender == fishbank || msg.sender == auction); //require msg.sender to be approved for this token or to be the fishbank contract _transfer(_from, _to, _tokenId); //handles event, balances and approval reset return true; } function takeOwnership(uint256 _tokenId) public { require(approved[_tokenId] == msg.sender); _transfer(ownerOf(_tokenId), msg.sender, _tokenId); } } contract FishbankChests is Ownable { struct Chest { address owner; uint16 boosters; uint16 chestType; uint24 raiseChance;//Increace chance to catch bigger chest (1 = 1:10000) uint8 onlySpecificType; uint8 onlySpecificStrength; uint24 raiseStrength; } Chest[] public chests; FishbankBoosters public boosterContract; mapping(uint256 => address) public approved; mapping(address => uint256) public balances; mapping(address => bool) public minters; modifier onlyChestOwner(uint256 _tokenId) { require(chests[_tokenId].owner == msg.sender); _; } modifier onlyMinters() { require(minters[msg.sender]); _; } function FishbankChests(address _boosterAddress) public { boosterContract = FishbankBoosters(_boosterAddress); } function addMinter(address _minter) onlyOwner public { minters[_minter] = true; } function removeMinter(address _minter) onlyOwner public { minters[_minter] = false; } //create a chest function mintChest(address _owner, uint16 _boosters, uint24 _raiseStrength, uint24 _raiseChance, uint8 _onlySpecificType, uint8 _onlySpecificStrength) onlyMinters public { chests.length++; chests[chests.length - 1].owner = _owner; chests[chests.length - 1].boosters = _boosters; chests[chests.length - 1].raiseStrength = _raiseStrength; chests[chests.length - 1].raiseChance = _raiseChance; chests[chests.length - 1].onlySpecificType = _onlySpecificType; chests[chests.length - 1].onlySpecificStrength = _onlySpecificStrength; Transfer(address(0), _owner, chests.length - 1); } function convertChest(uint256 _tokenId) onlyChestOwner(_tokenId) public { Chest memory chest = chests[_tokenId]; uint16 numberOfBoosters = chest.boosters; if (chest.onlySpecificType != 0) {//Specific boosters if (chest.onlySpecificType == 1 || chest.onlySpecificType == 3) { boosterContract.mintBooster(msg.sender, 2 days, chest.onlySpecificType, chest.onlySpecificStrength, chest.boosters, chest.raiseStrength); } else if (chest.onlySpecificType == 5) {//Instant attack boosterContract.mintBooster(msg.sender, 0, 5, 1, chest.boosters, chest.raiseStrength); } else if (chest.onlySpecificType == 2) {//Freeze uint32 freezeTime = 7 days; if (chest.onlySpecificStrength == 2) { freezeTime = 14 days; } else if (chest.onlySpecificStrength == 3) { freezeTime = 30 days; } boosterContract.mintBooster(msg.sender, freezeTime, 5, chest.onlySpecificType, chest.boosters, chest.raiseStrength); } else if (chest.onlySpecificType == 4) {//Watch uint32 watchTime = 12 hours; if (chest.onlySpecificStrength == 2) { watchTime = 48 hours; } else if (chest.onlySpecificStrength == 3) { watchTime = 3 days; } boosterContract.mintBooster(msg.sender, watchTime, 4, chest.onlySpecificStrength, chest.boosters, chest.raiseStrength); } } else {//Regular chest for (uint8 i = 0; i < numberOfBoosters; i ++) { uint24 random = uint16(keccak256(block.coinbase, block.blockhash(block.number - 1), i, chests.length)) % 1000 - chest.raiseChance; //get random 0 - 9999 minus raiseChance if (random > 850) { boosterContract.mintBooster(msg.sender, 2 days, 1, 1, 1, chest.raiseStrength); //Small Agility Booster } else if (random > 700) { boosterContract.mintBooster(msg.sender, 7 days, 2, 1, 1, chest.raiseStrength); //Small Freezer } else if (random > 550) { boosterContract.mintBooster(msg.sender, 2 days, 3, 1, 1, chest.raiseStrength); //Small Power Booster } else if (random > 400) { boosterContract.mintBooster(msg.sender, 12 hours, 4, 1, 1, chest.raiseStrength); //Tiny Watch } else if (random > 325) { boosterContract.mintBooster(msg.sender, 48 hours, 4, 2, 1, chest.raiseStrength); //Small Watch } else if (random > 250) { boosterContract.mintBooster(msg.sender, 2 days, 1, 2, 1, chest.raiseStrength); //Mid Agility Booster } else if (random > 175) { boosterContract.mintBooster(msg.sender, 14 days, 2, 2, 1, chest.raiseStrength); //Mid Freezer } else if (random > 100) { boosterContract.mintBooster(msg.sender, 2 days, 3, 2, 1, chest.raiseStrength); //Mid Power Booster } else if (random > 80) { boosterContract.mintBooster(msg.sender, 2 days, 1, 3, 1, chest.raiseStrength); //Big Agility Booster } else if (random > 60) { boosterContract.mintBooster(msg.sender, 30 days, 2, 3, 1, chest.raiseStrength); //Big Freezer } else if (random > 40) { boosterContract.mintBooster(msg.sender, 2 days, 3, 3, 1, chest.raiseStrength); //Big Power Booster } else if (random > 20) { boosterContract.mintBooster(msg.sender, 0, 5, 1, 1, 0); //Instant Attack } else { boosterContract.mintBooster(msg.sender, 3 days, 4, 3, 1, 0); //Gold Watch } } } _transfer(msg.sender, address(0), _tokenId); //burn chest } //ERC721 functionality //could split this to a different contract but doesn't make it easier to read event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId); event Transfer(address indexed from, address indexed to, uint256 indexed tokenId); function totalSupply() public view returns (uint256 total) { total = chests.length; } function balanceOf(address _owner) public view returns (uint256 balance){ balance = balances[_owner]; } function ownerOf(uint256 _tokenId) public view returns (address owner){ owner = chests[_tokenId].owner; } function _transfer(address _from, address _to, uint256 _tokenId) internal { require(chests[_tokenId].owner == _from); //can only transfer if previous owner equals from chests[_tokenId].owner = _to; approved[_tokenId] = address(0); //reset approved of fish on every transfer balances[_from] -= 1; //underflow can only happen on 0x balances[_to] += 1; //overflows only with very very large amounts of fish Transfer(_from, _to, _tokenId); } function transfer(address _to, uint256 _tokenId) public onlyChestOwner(_tokenId) //check if msg.sender is the owner of this fish returns (bool) { _transfer(msg.sender, _to, _tokenId); //after master modifier invoke internal transfer return true; } function approve(address _to, uint256 _tokenId) public onlyChestOwner(_tokenId) { approved[_tokenId] = _to; Approval(msg.sender, _to, _tokenId); } function transferFrom(address _from, address _to, uint256 _tokenId) public returns (bool) { require(approved[_tokenId] == msg.sender); //require msg.sender to be approved for this token _transfer(_from, _to, _tokenId); //handles event, balances and approval reset return true; } } contract FishbankUtils is Ownable { uint32[100] cooldowns = [ 720 minutes, 720 minutes, 720 minutes, 720 minutes, 720 minutes, //1-5 660 minutes, 660 minutes, 660 minutes, 660 minutes, 660 minutes, //6-10 600 minutes, 600 minutes, 600 minutes, 600 minutes, 600 minutes, //11-15 540 minutes, 540 minutes, 540 minutes, 540 minutes, 540 minutes, //16-20 480 minutes, 480 minutes, 480 minutes, 480 minutes, 480 minutes, //21-25 420 minutes, 420 minutes, 420 minutes, 420 minutes, 420 minutes, //26-30 360 minutes, 360 minutes, 360 minutes, 360 minutes, 360 minutes, //31-35 300 minutes, 300 minutes, 300 minutes, 300 minutes, 300 minutes, //36-40 240 minutes, 240 minutes, 240 minutes, 240 minutes, 240 minutes, //41-45 180 minutes, 180 minutes, 180 minutes, 180 minutes, 180 minutes, //46-50 120 minutes, 120 minutes, 120 minutes, 120 minutes, 120 minutes, //51-55 90 minutes, 90 minutes, 90 minutes, 90 minutes, 90 minutes, //56-60 75 minutes, 75 minutes, 75 minutes, 75 minutes, 75 minutes, //61-65 60 minutes, 60 minutes, 60 minutes, 60 minutes, 60 minutes, //66-70 50 minutes, 50 minutes, 50 minutes, 50 minutes, 50 minutes, //71-75 40 minutes, 40 minutes, 40 minutes, 40 minutes, 40 minutes, //76-80 30 minutes, 30 minutes, 30 minutes, 30 minutes, 30 minutes, //81-85 20 minutes, 20 minutes, 20 minutes, 20 minutes, 20 minutes, //86-90 10 minutes, 10 minutes, 10 minutes, 10 minutes, 10 minutes, //91-95 5 minutes, 5 minutes, 5 minutes, 5 minutes, 5 minutes //96-100 ]; function setCooldowns(uint32[100] _cooldowns) onlyOwner public { cooldowns = _cooldowns; } function getFishParams(uint256 hashSeed1, uint256 hashSeed2, uint256 fishesLength, address coinbase) external pure returns (uint32[4]) { bytes32[5] memory hashSeeds; hashSeeds[0] = keccak256(hashSeed1 ^ hashSeed2); //xor both seed from owner and user so no one can cheat hashSeeds[1] = keccak256(hashSeeds[0], fishesLength); hashSeeds[2] = keccak256(hashSeeds[1], coinbase); hashSeeds[3] = keccak256(hashSeeds[2], coinbase, fishesLength); hashSeeds[4] = keccak256(hashSeeds[1], hashSeeds[2], hashSeeds[0]); uint24[6] memory seeds = [ uint24(uint(hashSeeds[3]) % 10e6 + 1), //whale chance uint24(uint(hashSeeds[0]) % 420 + 1), //power uint24(uint(hashSeeds[1]) % 420 + 1), //agility uint24(uint(hashSeeds[2]) % 150 + 1), //speed uint24(uint(hashSeeds[4]) % 16 + 1), //whale type uint24(uint(hashSeeds[4]) % 5000 + 1) //rarity ]; uint32[4] memory fishParams; if (seeds[0] == 1000000) {//This is a whale 1:1 000 000 chance if (seeds[4] == 1) {//Orca fishParams = [140 + uint8(seeds[1] / 42), 140 + uint8(seeds[2] / 42), 75 + uint8(seeds[3] / 6), uint32(500000)]; if(fishParams[0] == 140) { fishParams[0]++; } if(fishParams[1] == 140) { fishParams[1]++; } if(fishParams[2] == 75) { fishParams[2]++; } } else if (seeds[4] < 4) {//Blue whale fishParams = [130 + uint8(seeds[1] / 42), 130 + uint8(seeds[2] / 42), 75 + uint8(seeds[3] / 6), uint32(500000)]; if(fishParams[0] == 130) { fishParams[0]++; } if(fishParams[1] == 130) { fishParams[1]++; } if(fishParams[2] == 75) { fishParams[2]++; } } else {//Cachalot fishParams = [115 + uint8(seeds[1] / 28), 115 + uint8(seeds[2] / 28), 75 + uint8(seeds[3] / 6), uint32(500000)]; if(fishParams[0] == 115) { fishParams[0]++; } if(fishParams[1] == 115) { fishParams[1]++; } if(fishParams[2] == 75) { fishParams[2]++; } } } else { if (seeds[5] == 5000) {//Legendary fishParams = [85 + uint8(seeds[1] / 14), 85 + uint8(seeds[2] / 14), uint8(50 + seeds[3] / 3), uint32(1000)]; if(fishParams[0] == 85) { fishParams[0]++; } if(fishParams[1] == 85) { fishParams[1]++; } } else if (seeds[5] > 4899) {//Epic fishParams = [50 + uint8(seeds[1] / 12), 50 + uint8(seeds[2] / 12), uint8(25 + seeds[3] / 2), uint32(300)]; if(fishParams[0] == 50) { fishParams[0]++; } if(fishParams[1] == 50) { fishParams[1]++; } } else if (seeds[5] > 4000) {//Rare fishParams = [20 + uint8(seeds[1] / 14), 20 + uint8(seeds[2] / 14), uint8(25 + seeds[3] / 3), uint32(100)]; if(fishParams[0] == 20) { fishParams[0]++; } if(fishParams[1] == 20) { fishParams[1]++; } } else {//Common fishParams = [uint8(seeds[1] / 21), uint8(seeds[2] / 21), uint8(seeds[3] / 3), uint32(36)]; if (fishParams[0] == 0) { fishParams[0] = 1; } if (fishParams[1] == 0) { fishParams[1] = 1; } if (fishParams[2] == 0) { fishParams[2] = 1; } } } return fishParams; } function getCooldown(uint16 speed) external view returns (uint64){ return uint64(now + cooldowns[speed - 1]); } //Ceiling function for fish generator function ceil(uint base, uint divider) internal pure returns (uint) { return base / divider + ((base % divider > 0) ? 1 : 0); } } /// @title Auction contract for any type of erc721 token /// @author Fishbank contract ERC721 { function implementsERC721() public pure returns (bool); function totalSupply() public view returns (uint256 total); function balanceOf(address _owner) public view returns (uint256 balance); function ownerOf(uint256 _tokenId) public view returns (address owner); function approve(address _to, uint256 _tokenId) public; function transferFrom(address _from, address _to, uint256 _tokenId) public returns (bool); function transfer(address _to, uint256 _tokenId) public returns (bool); event Transfer(address indexed from, address indexed to, uint256 indexed tokenId); event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId); // Optional // function name() public view returns (string name); // function symbol() public view returns (string symbol); // function tokenOfOwnerByIndex(address _owner, uint256 _index) external view returns (uint256 tokenId); // function tokenMetadata(uint256 _tokenId) public view returns (string infoUrl); } contract ERC721Auction is Beneficiary { struct Auction { address seller; uint256 tokenId; uint64 auctionBegin; uint64 auctionEnd; uint256 startPrice; uint256 endPrice; } uint32 public auctionDuration = 7 days; ERC721 public ERC721Contract; uint256 public fee = 45000; //in 1 10000th of a percent so 4.5% at the start uint256 constant FEE_DIVIDER = 1000000; mapping(uint256 => Auction) public auctions; event AuctionWon(uint256 indexed tokenId, address indexed winner, address indexed seller, uint256 price); event AuctionStarted(uint256 indexed tokenId, address indexed seller); event AuctionFinalized(uint256 indexed tokenId, address indexed seller); function startAuction(uint256 _tokenId, uint256 _startPrice, uint256 _endPrice) external { require(ERC721Contract.transferFrom(msg.sender, address(this), _tokenId)); //Prices must be in range from 0.01 Eth and 10 000 Eth require(_startPrice <= 10000 ether && _endPrice <= 10000 ether); require(_startPrice >= (1 ether / 100) && _endPrice >= (1 ether / 100)); Auction memory auction; auction.seller = msg.sender; auction.tokenId = _tokenId; auction.auctionBegin = uint64(now); auction.auctionEnd = uint64(now + auctionDuration); require(auction.auctionEnd > auction.auctionBegin); auction.startPrice = _startPrice; auction.endPrice = _endPrice; auctions[_tokenId] = auction; AuctionStarted(_tokenId, msg.sender); } function buyAuction(uint256 _tokenId) payable external { Auction storage auction = auctions[_tokenId]; uint256 price = calculateBid(_tokenId); uint256 totalFee = price * fee / FEE_DIVIDER; //safe math needed? require(price <= msg.value); //revert if not enough ether send if (price != msg.value) {//send back to much eth msg.sender.transfer(msg.value - price); } beneficiary.transfer(totalFee); auction.seller.transfer(price - totalFee); if (!ERC721Contract.transfer(msg.sender, _tokenId)) { revert(); //can't complete transfer if this fails } AuctionWon(_tokenId, msg.sender, auction.seller, price); delete auctions[_tokenId]; //deletes auction } function saveToken(uint256 _tokenId) external { require(auctions[_tokenId].auctionEnd < now); //auction must have ended require(ERC721Contract.transfer(auctions[_tokenId].seller, _tokenId)); //transfer fish back to seller AuctionFinalized(_tokenId, auctions[_tokenId].seller); delete auctions[_tokenId]; //delete auction } function ERC721Auction(address _ERC721Contract) public { ERC721Contract = ERC721(_ERC721Contract); } function setFee(uint256 _fee) onlyOwner public { if (_fee > fee) { revert(); //fee can only be set to lower value to prevent attacks by owner } fee = _fee; // all is well set fee } function calculateBid(uint256 _tokenId) public view returns (uint256) { Auction storage auction = auctions[_tokenId]; if (now >= auction.auctionEnd) {//if auction ended return auction end price return auction.endPrice; } //get hours passed uint256 hoursPassed = (now - auction.auctionBegin) / 1 hours; uint256 currentPrice; //get total hours uint16 totalHours = uint16(auctionDuration /1 hours) - 1; if (auction.endPrice > auction.startPrice) { currentPrice = auction.startPrice + (hoursPassed * (auction.endPrice - auction.startPrice))/ totalHours; } else if(auction.endPrice < auction.startPrice) { currentPrice = auction.startPrice - (hoursPassed * (auction.startPrice - auction.endPrice))/ totalHours; } else {//start and end are the same currentPrice = auction.endPrice; } return uint256(currentPrice); //return the price at this very moment } /// return token if case when need to redeploy auction contract function returnToken(uint256 _tokenId) onlyOwner public { require(ERC721Contract.transfer(auctions[_tokenId].seller, _tokenId)); //transfer fish back to seller AuctionFinalized(_tokenId, auctions[_tokenId].seller); delete auctions[_tokenId]; } } /// @title Core contract of fishbank /// @author Fishbank contract Fishbank is ChestsStore { struct Fish { address owner; uint8 activeBooster; uint64 boostedTill; uint8 boosterStrength; uint24 boosterRaiseValue; uint64 weight; uint16 power; uint16 agility; uint16 speed; bytes16 color; uint64 canFightAgain; uint64 canBeAttackedAgain; } struct FishingAttempt { address fisher; uint256 feePaid; address affiliate; uint256 seed; uint64 deadline;//till when does the contract owner have time to resolve; } modifier onlyFishOwner(uint256 _tokenId) { require(fishes[_tokenId].owner == msg.sender); _; } modifier onlyResolver() { require(msg.sender == resolver); _; } modifier onlyMinter() { require(msg.sender == minter); _; } Fish[] public fishes; address public resolver; address public auction; address public minter; bool public implementsERC721 = true; string public name = "Fishbank"; string public symbol = "FISH"; bytes32[] public randomHashes; uint256 public hashesUsed; uint256 public aquariumCost = 1 ether / 100 * 3;//fee for fishing starts at 0.03 ether uint256 public resolveTime = 30 minutes;//how long does the contract owner have to resolve hashes uint16 public weightLostPartLimit = 5; FishbankBoosters public boosters; FishbankChests public chests; FishbankUtils private utils; mapping(bytes32 => FishingAttempt) public pendingFishing;//attempts that need solving; mapping(uint256 => address) public approved; mapping(address => uint256) public balances; mapping(address => bool) public affiliated; event AquariumFished( bytes32 hash, address fisher, uint256 feePaid ); //event broadcated when someone fishes in aqaurium event AquariumResolved(bytes32 hash, address fisher); event Attack( uint256 attacker, uint256 victim, uint256 winner, uint64 weight, uint256 ap, uint256 vp, uint256 random ); event BoosterApplied(uint256 tokenId, uint256 boosterId); /// @notice Constructor of the contract. Sets resolver, beneficiary, boosters and chests /// @param _boosters the address of the boosters smart contract /// @param _chests the address of the chests smart contract function Fishbank(address _boosters, address _chests, address _utils) ChestsStore(_chests) public { resolver = msg.sender; beneficiary = msg.sender; boosters = FishbankBoosters(_boosters); chests = FishbankChests(_chests); utils = FishbankUtils(_utils); } /// @notice Mints fishes according to params can only be called by the owner /// @param _owner array of addresses the fishes should be owned by /// @param _weight array of weights for the fishes /// @param _power array of power levels for the fishes /// @param _agility array of agility levels for the fishes /// @param _speed array of speed levels for the fishes /// @param _color array of color params for the fishes function mintFish(address[] _owner, uint32[] _weight, uint8[] _power, uint8[] _agility, uint8[] _speed, bytes16[] _color) onlyMinter public { for (uint i = 0; i < _owner.length; i ++) { _mintFish(_owner[i], _weight[i], _power[i], _agility[i], _speed[i], _color[i]); } } /// @notice Internal method for minting a fish /// @param _owner address of owner for the fish /// @param _weight weight param for fish /// @param _power power param for fish /// @param _agility agility param for the fish /// @param _speed speed param for the fish /// @param _color color param for the fish function _mintFish(address _owner, uint32 _weight, uint8 _power, uint8 _agility, uint8 _speed, bytes16 _color) internal { fishes.length += 1; uint256 newFishId = fishes.length - 1; Fish storage newFish = fishes[newFishId]; newFish.owner = _owner; newFish.weight = _weight; newFish.power = _power; newFish.agility = _agility; newFish.speed = _speed; newFish.color = _color; balances[_owner] ++; Transfer(address(0), _owner, newFishId); } function setWeightLostPartLimit(uint8 _weightPart) onlyOwner public { weightLostPartLimit = _weightPart; } /// @notice Sets the cost for fishing in the aquarium /// @param _fee new fee for fishing in wei function setAquariumCost(uint256 _fee) onlyOwner public { aquariumCost = _fee; } /// @notice Sets address that resolves hashes for fishing can only be called by the owner /// @param _resolver address of the resolver function setResolver(address _resolver) onlyOwner public { resolver = _resolver; } /// @notice Sets the address getting the proceedings from fishing in the aquarium /// @param _beneficiary address of the new beneficiary function setBeneficiary(address _beneficiary) onlyOwner public { beneficiary = _beneficiary; } function setAuction(address _auction) onlyOwner public { auction = _auction; } function setBoosters(address _boosters) onlyOwner public { boosters = FishbankBoosters(_boosters); } function setMinter(address _minter) onlyOwner public { minter = _minter; } function setUtils(address _utils) onlyOwner public { utils = FishbankUtils(_utils); } /// batch fishing from 1 to 10 times function batchFishAquarium(uint256[] _seeds, address _affiliate) payable public { require(_seeds.length > 0 && _seeds.length <= 10); require(msg.value >= aquariumCost * _seeds.length); //must send enough ether to cover costs require(randomHashes.length > hashesUsed + _seeds.length); //there needs to be a hash left if (msg.value > aquariumCost * _seeds.length) { msg.sender.transfer(msg.value - aquariumCost * _seeds.length); //send to much ether back } for (uint256 i = 0; i < _seeds.length; i ++) { _fishAquarium(_seeds[i]); } if(_affiliate != address(0)) { pendingFishing[randomHashes[hashesUsed - 1]].affiliate = _affiliate; } } function _fishAquarium(uint256 _seed) internal { //this loop prevents from using the same hash as another fishing attempt if the owner submits the same hash multiple times while (pendingFishing[randomHashes[hashesUsed]].fisher != address(0)) { hashesUsed++; //increase hashesUsed and try next one } FishingAttempt storage newAttempt = pendingFishing[randomHashes[hashesUsed]]; newAttempt.fisher = msg.sender; newAttempt.feePaid = aquariumCost; //set the fee paid so it can be returned if the hash doesn't get resolved fast enough newAttempt.seed = _seed; //sets the seed that gets combined with the random seed of the owner newAttempt.deadline = uint64(now + resolveTime); //saves deadline after which the fisher can redeem his fishing fee hashesUsed++; //increase hashes used so it cannot be used again AquariumFished(randomHashes[hashesUsed - 1], msg.sender, aquariumCost); //broadcast event } /// @notice Call this to resolve hashes and generate fish/chests /// @param _seed seed that corresponds to the hash function _resolveAquarium(uint256 _seed) internal { bytes32 tempHash = keccak256(_seed); FishingAttempt storage tempAttempt = pendingFishing[tempHash]; require(tempAttempt.fisher != address(0)); //attempt must be set so we look if fisher is set if (tempAttempt.affiliate != address(0) && !affiliated[tempAttempt.fisher]) {//if affiliate is set chests.mintChest(tempAttempt.affiliate, 1, 0, 0, 0, 0); //Chest with one random booster affiliated[tempAttempt.fisher] = true; } uint32[4] memory fishParams = utils.getFishParams(_seed, tempAttempt.seed, fishes.length, block.coinbase); _mintFish(tempAttempt.fisher, fishParams[3], uint8(fishParams[0]), uint8(fishParams[1]), uint8(fishParams[2]), bytes16(keccak256(_seed ^ tempAttempt.seed))); beneficiary.transfer(tempAttempt.feePaid); AquariumResolved(tempHash, tempAttempt.fisher); //broadcast event delete pendingFishing[tempHash]; //delete fishing attempt } /// @notice Batch resolve fishing attempts /// @param _seeds array of seeds that correspond to hashes that need resolving function batchResolveAquarium(uint256[] _seeds) onlyResolver public { for (uint256 i = 0; i < _seeds.length; i ++) { _resolveAquarium(_seeds[i]); } } /// @notice Adds an array of hashes to be used for resolving /// @param _hashes array of hashes to add function addHash(bytes32[] _hashes) onlyResolver public { for (uint i = 0; i < _hashes.length; i ++) { randomHashes.push(_hashes[i]); } } /// @notice Call this function to attack another fish /// @param _attacker ID of fish that is attacking /// @param _victim ID of fish to attack function attack(uint256 _attacker, uint256 _victim) onlyFishOwner(_attacker) public { Fish memory attacker = fishes[_attacker]; Fish memory victim = fishes[_victim]; //check if attacker is sleeping if (attacker.activeBooster == 2 && attacker.boostedTill > now) {//if your fish is sleeping auto awake it fishes[_attacker].activeBooster = 0; attacker.boostedTill = uint64(now); //set booster to invalid one so it has no effect } //check if victim has active sleeping booster require(!((victim.activeBooster == 2) && victim.boostedTill >= now)); //cannot attack a sleeping fish require(now >= attacker.canFightAgain); //check if attacking fish is cooled down require(now >= victim.canBeAttackedAgain); //check if victim fish can be attacked again if (msg.sender == victim.owner) { uint64 weight = attacker.weight < victim.weight ? attacker.weight : victim.weight; fishes[_attacker].weight += weight; fishes[_victim].weight -= weight; fishes[_attacker].canFightAgain = uint64(utils.getCooldown(attacker.speed)); if (fishes[_victim].weight == 0) { _transfer(msg.sender, address(0), _victim); balances[fishes[_victim].owner] --; //burn token } else { fishes[_victim].canBeAttackedAgain = uint64(now + 1 hours); //set victim cooldown 1 hour } Attack(_attacker, _victim, _attacker, weight, 0, 0, 0); return; } if (victim.weight < 2 || attacker.weight < 2) { revert(); //revert if one of the fish is below fighting weight } uint256 AP = getFightingAmounts(attacker, true); // get attacker power uint256 VP = getFightingAmounts(victim, false); // get victim power bytes32 randomHash = keccak256(block.coinbase, block.blockhash(block.number - 1), fishes.length); uint256 max = AP > VP ? AP : VP; uint256 attackRange = max * 2; uint256 random = uint256(randomHash) % attackRange + 1; uint64 weightLost; if (random <= (max + AP - VP)) { weightLost = _handleWin(_attacker, _victim); Attack(_attacker, _victim, _attacker, weightLost, AP, VP, random); } else { weightLost = _handleWin(_victim, _attacker); Attack(_attacker, _victim, _victim, weightLost, AP, VP, random); //broadcast event } fishes[_attacker].canFightAgain = uint64(utils.getCooldown(attacker.speed)); fishes[_victim].canBeAttackedAgain = uint64(now + 1 hours); //set victim cooldown 1 hour } /// @notice Handles lost gained weight after fight /// @param _winner the winner of the fight /// @param _loser the loser of the fight function _handleWin(uint256 _winner, uint256 _loser) internal returns (uint64) { Fish storage winner = fishes[_winner]; Fish storage loser = fishes[_loser]; uint64 fullWeightLost = loser.weight / sqrt(winner.weight); uint64 maxWeightLost = loser.weight / weightLostPartLimit; uint64 weightLost = maxWeightLost < fullWeightLost ? maxWeightLost : fullWeightLost; if (weightLost < 1) { weightLost = 1; // Minimum 1 } winner.weight += weightLost; loser.weight -= weightLost; return weightLost; } /// @notice get attack and defence from fish /// @param _fish is Fish token /// @param _is_attacker true if fish is attacker otherwise false function getFightingAmounts(Fish _fish, bool _is_attacker) internal view returns (uint256){ return (getFishPower(_fish) * (_is_attacker ? 60 : 40) + getFishAgility(_fish) * (_is_attacker ? 40 : 60)) * _fish.weight; } /// @notice Apply a booster to a fish /// @param _tokenId the fish the booster should be applied to /// @param _booster the Id of the booster the token should be applied to function applyBooster(uint256 _tokenId, uint256 _booster) onlyFishOwner(_tokenId) public { require(msg.sender == boosters.ownerOf(_booster)); //only owner can do this require(boosters.getBoosterAmount(_booster) >= 1); Fish storage tempFish = fishes[_tokenId]; uint8 boosterType = uint8(boosters.getBoosterType(_booster)); if (boosterType == 1 || boosterType == 2 || boosterType == 3) {//if booster is attack or agility or sleep tempFish.boosterStrength = boosters.getBoosterStrength(_booster); tempFish.activeBooster = boosterType; tempFish.boostedTill = boosters.getBoosterDuration(_booster) * boosters.getBoosterAmount(_booster) + uint64(now); tempFish.boosterRaiseValue = boosters.getBoosterRaiseValue(_booster); } else if (boosterType == 4) {//watch booster require(tempFish.boostedTill > uint64(now)); //revert on using watch on booster that has passed; tempFish.boosterStrength = boosters.getBoosterStrength(_booster); tempFish.boostedTill += boosters.getBoosterDuration(_booster) * boosters.getBoosterAmount(_booster); //add time to booster } else if (boosterType == 5) {//Instant attack require(boosters.getBoosterAmount(_booster) == 1); //Can apply only one instant attack booster tempFish.canFightAgain = 0; } require(boosters.transferFrom(msg.sender, address(0), _booster)); //burn booster BoosterApplied(_tokenId, _booster); } /// @notice square root function used for weight gain/loss /// @param x uint64 to get square root from function sqrt(uint64 x) pure internal returns (uint64 y) { uint64 z = (x + 1) / 2; y = x; while (z < y) { y = z; z = (x / z + z) / 2; } } //utlitiy function for easy testing can be removed later function doKeccak256(uint256 _input) pure public returns (bytes32) { return keccak256(_input); } function getFishPower(Fish _fish) internal view returns (uint24 power) { power = _fish.power; if (_fish.activeBooster == 1 && _fish.boostedTill > now) {// check if booster active uint24 boosterPower = (10 * _fish.boosterStrength + _fish.boosterRaiseValue + 100) * power / 100 - power; if (boosterPower < 1 && _fish.boosterStrength == 1) { power += 1; } else if (boosterPower < 3 && _fish.boosterStrength == 2) { power += 3; } else if (boosterPower < 5 && _fish.boosterStrength == 3) { power += 5; } else { power = boosterPower + power; } } } function getFishAgility(Fish _fish) internal view returns (uint24 agility) { agility = _fish.agility; if (_fish.activeBooster == 3 && _fish.boostedTill > now) {// check if booster active uint24 boosterPower = (10 * _fish.boosterStrength + _fish.boosterRaiseValue + 100) * agility / 100 - agility; if (boosterPower < 1 && _fish.boosterStrength == 1) { agility += 1; } else if (boosterPower < 3 && _fish.boosterStrength == 2) { agility += 3; } else if (boosterPower < 5 && _fish.boosterStrength == 3) { agility += 5; } else { agility = boosterPower + agility; } } } //ERC721 functionality //could split this to a different contract but doesn't make it easier to read event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId); event Transfer(address indexed from, address indexed to, uint256 indexed tokenId); function totalSupply() public view returns (uint256 total) { total = fishes.length; } function balanceOf(address _owner) public view returns (uint256 balance){ balance = balances[_owner]; } function ownerOf(uint256 _tokenId) public view returns (address owner){ owner = fishes[_tokenId].owner; } function _transfer(address _from, address _to, uint256 _tokenId) internal { require(fishes[_tokenId].owner == _from); //can only transfer if previous owner equals from fishes[_tokenId].owner = _to; approved[_tokenId] = address(0); //reset approved of fish on every transfer balances[_from] -= 1; //underflow can only happen on 0x balances[_to] += 1; //overflows only with very very large amounts of fish Transfer(_from, _to, _tokenId); } function transfer(address _to, uint256 _tokenId) public onlyFishOwner(_tokenId) //check if msg.sender is the owner of this fish returns (bool) { _transfer(msg.sender, _to, _tokenId); //after master modifier invoke internal transfer return true; } function approve(address _to, uint256 _tokenId) public onlyFishOwner(_tokenId) { approved[_tokenId] = _to; Approval(msg.sender, _to, _tokenId); } function transferFrom(address _from, address _to, uint256 _tokenId) public returns (bool) { require(approved[_tokenId] == msg.sender || msg.sender == auction); Fish storage fish = fishes[_tokenId]; if (msg.sender == auction) { fish.activeBooster = 2; //Freeze for auction fish.boostedTill = uint64(now + 7 days); fish.boosterStrength = 1; } //require msg.sender to be approved for this token _transfer(_from, _to, _tokenId); //handles event, balances and approval reset return true; } function takeOwnership(uint256 _tokenId) public { require(approved[_tokenId] == msg.sender); _transfer(ownerOf(_tokenId), msg.sender, _tokenId); } }