Transaction Hash:
Block:
5497961 at Apr-24-2018 02:49:35 PM +UTC
Transaction Fee:
0.000267732 ETH
$0.51
Gas Used:
22,311 Gas / 12 Gwei
Emitted Events:
18 |
CentrallyIssuedToken.Transfer( from=[Sender] 0xc6cd97b42a09f2b742bc5a09cba523d707d6079f, to=0xcE28400d3D4C9225c15883B66179a97f3397Dd8B, value=75936457323385267177078 )
|
Account State Difference:
Address | Before | After | State Difference | ||
---|---|---|---|---|---|
0x94fFb55C...66846513f | |||||
0xc6cD97b4...707D6079F |
0.062977888217961821 Eth
Nonce: 145
|
0.062710156217961821 Eth
Nonce: 146
| 0.000267732 | ||
0xEA674fdD...16B898ec8
Miner
| (Ethermine) | 679.432215055893762674 Eth | 679.432482787893762674 Eth | 0.000267732 |
Execution Trace
CentrallyIssuedToken.transfer( _to=0xcE28400d3D4C9225c15883B66179a97f3397Dd8B, _value=75936457323385267177078 ) => ( success=True )
transfer[ERC20Basic (ln:50)]
/** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ pragma solidity ^0.4.15; /** * @title SafeMath * @dev Math operations with safety checks that throw on error */ library SafeMath { function mul(uint256 a, uint256 b) internal pure returns (uint256) { if (a == 0) { return 0; } uint256 c = a * b; assert(c / a == b); return c; } function div(uint256 a, uint256 b) internal pure returns (uint256) { // assert(b > 0); // Solidity automatically throws when dividing by 0 uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } function sub(uint256 a, uint256 b) internal pure returns (uint256) { assert(b <= a); return a - b; } function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; assert(c >= a); return c; } } /** * @title ERC20Basic * @dev Simpler version of ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/179 */ contract ERC20Basic { uint256 public totalSupply; function balanceOf(address who) public view returns (uint256); function transfer(address to, uint256 value) public returns (bool); event Transfer(address indexed from, address indexed to, uint256 value); } /** * @title ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/20 */ contract ERC20 is ERC20Basic { function allowance(address owner, address spender) public view returns (uint256); function transferFrom(address from, address to, uint256 value) public returns (bool); function approve(address spender, uint256 value) public returns (bool); event Approval(address indexed owner, address indexed spender, uint256 value); } /** * Upgrade agent interface inspired by Lunyr. * * Upgrade agent transfers tokens to a new contract. * Upgrade agent itself can be the token contract, or just a middle man contract doing the heavy lifting. */ contract UpgradeAgent { uint public originalSupply; /** Interface marker */ function isUpgradeAgent() public constant returns (bool) { return true; } function upgradeFrom(address _from, uint256 _value) public; } /** * Standard ERC20 token with Short Hand Attack and approve() race condition mitigation. * * Based on code by FirstBlood: * https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol */ contract StandardToken is ERC20 { using SafeMath for uint; /* Token supply got increased and a new owner received these tokens */ event Minted(address receiver, uint amount); /* Actual balances of token holders */ mapping(address => uint) balances; /* approve() allowances */ mapping (address => mapping (address => uint)) allowed; /* Interface declaration */ function isToken() public constant returns (bool weAre) { return true; } function transfer(address _to, uint _value) returns (bool success) { balances[msg.sender] = balances[msg.sender].sub( _value); balances[_to] = balances[_to].add(_value); Transfer(msg.sender, _to, _value); return true; } function transferFrom(address _from, address _to, uint _value) returns (bool success) { uint _allowance = allowed[_from][msg.sender]; balances[_to] = balances[_to].add(_value); balances[_from] = balances[_from].sub(_value); allowed[_from][msg.sender] = _allowance.sub(_value); Transfer(_from, _to, _value); return true; } function balanceOf(address _owner) constant returns (uint balance) { return balances[_owner]; } function approve(address _spender, uint _value) returns (bool success) { // To change the approve amount you first have to reduce the addresses` // allowance to zero by calling `approve(_spender, 0)` if it is not // already 0 to mitigate the race condition described here: // https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 if ((_value != 0) && (allowed[msg.sender][_spender] != 0)) revert(); allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); return true; } function allowance(address _owner, address _spender) constant returns (uint remaining) { return allowed[_owner][_spender]; } } /** * A token upgrade mechanism where users can opt-in amount of tokens to the next smart contract revision. * * First envisioned by Golem and Lunyr projects. */ contract UpgradeableToken is StandardToken { using SafeMath for uint256; /** Contract / person who can set the upgrade path. This can be the same as team multisig wallet, as what it is with its default value. */ address public upgradeMaster; /** The next contract where the tokens will be migrated. */ UpgradeAgent public upgradeAgent; /** How many tokens we have upgraded by now. */ uint256 public totalUpgraded; /** * Upgrade states. * * - NotAllowed: The child contract has not reached a condition where the upgrade can bgun * - WaitingForAgent: Token allows upgrade, but we don't have a new agent yet * - ReadyToUpgrade: The agent is set, but not a single token has been upgraded yet * - Upgrading: Upgrade agent is set and the balance holders can upgrade their tokens * */ enum UpgradeState {Unknown, NotAllowed, WaitingForAgent, ReadyToUpgrade, Upgrading} /** * Somebody has upgraded some of his tokens. */ event Upgrade(address indexed _from, address indexed _to, uint256 _value); /** * New upgrade agent available. */ event UpgradeAgentSet(address agent); /** * Do not allow construction without upgrade master set. */ function UpgradeableToken(address _upgradeMaster) { upgradeMaster = _upgradeMaster; } /** * Allow the token holder to upgrade some of their tokens to a new contract. */ function upgrade(uint256 value) public { UpgradeState state = getUpgradeState(); if (!(state == UpgradeState.ReadyToUpgrade || state == UpgradeState.Upgrading)) { // Called in a bad state revert(); } // Validate input value. if (value == 0) revert(); balances[msg.sender] = balances[msg.sender].sub(value); // Take tokens out from circulation totalSupply = totalSupply.sub(value); totalUpgraded = totalUpgraded.add(value); // Upgrade agent reissues the tokens upgradeAgent.upgradeFrom(msg.sender, value); Upgrade(msg.sender, upgradeAgent, value); } /** * Set an upgrade agent that handles */ function setUpgradeAgent(address agent) external { if(!canUpgrade()) { // The token is not yet in a state that we could think upgrading revert(); } if (agent == 0x0) revert(); // Only a master can designate the next agent if (msg.sender != upgradeMaster) revert(); // Upgrade has already begun for an agent if (getUpgradeState() == UpgradeState.Upgrading) revert(); upgradeAgent = UpgradeAgent(agent); // Bad interface if(!upgradeAgent.isUpgradeAgent()) revert(); // Make sure that token supplies match in source and target if (upgradeAgent.originalSupply() != totalSupply) revert(); UpgradeAgentSet(upgradeAgent); } /** * Get the state of the token upgrade. */ function getUpgradeState() public constant returns(UpgradeState) { if(!canUpgrade()) return UpgradeState.NotAllowed; else if(address(upgradeAgent) == 0x00) return UpgradeState.WaitingForAgent; else if(totalUpgraded == 0) return UpgradeState.ReadyToUpgrade; else return UpgradeState.Upgrading; } /** * Change the upgrade master. * * This allows us to set a new owner for the upgrade mechanism. */ function setUpgradeMaster(address master) public { if (master == 0x0) revert(); if (msg.sender != upgradeMaster) revert(); upgradeMaster = master; } /** * Child contract can enable to provide the condition when the upgrade can begun. */ function canUpgrade() public constant returns(bool) { return true; } } /** * @title Ownable * @dev The Ownable contract has an owner address, and provides basic authorization control * functions, this simplifies the implementation of "user permissions". */ contract Ownable { address public owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev The Ownable constructor sets the original `owner` of the contract to the sender * account. */ function Ownable() public { owner = msg.sender; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(msg.sender == owner); _; } /** * @dev Allows the current owner to transfer control of the contract to a newOwner. * @param newOwner The address to transfer ownership to. */ function transferOwnership(address newOwner) public onlyOwner { require(newOwner != address(0)); OwnershipTransferred(owner, newOwner); owner = newOwner; } } /** * Define interface for releasing the token transfer after a successful crowdsale. */ contract ReleasableToken is ERC20, Ownable { /* The finalizer contract that allows unlift the transfer limits on this token */ address public releaseAgent; /** A crowdsale contract can release us to the wild if ICO success. If false we are are in transfer lock up period.*/ bool public released = false; /** Map of agents that are allowed to transfer tokens regardless of the lock down period. These are crowdsale contracts and possible the team multisig itself. */ mapping (address => bool) public transferAgents; /** * Limit token transfer until the crowdsale is over. * */ modifier canTransfer(address _sender) { if(!released) { if(!transferAgents[_sender]) { revert(); } } _; } /** * Set the contract that can call release and make the token transferable. * * Design choice. Allow reset the release agent to fix fat finger mistakes. */ function setReleaseAgent(address addr) onlyOwner inReleaseState(false) public { // We don't do interface check here as we might want to a normal wallet address to act as a release agent releaseAgent = addr; } /** * Owner can allow a particular address (a crowdsale contract) to transfer tokens despite the lock up period. */ function setTransferAgent(address addr, bool state) onlyOwner inReleaseState(false) public { transferAgents[addr] = state; } /** * One way function to release the tokens to the wild. * * Can be called only from the release agent that is the final ICO contract. It is only called if the crowdsale has been success (first milestone reached). */ function releaseTokenTransfer() public onlyReleaseAgent { released = true; } /** The function can be called only before or after the tokens have been releasesd */ modifier inReleaseState(bool releaseState) { if(releaseState != released) { revert(); } _; } /** The function can be called only by a whitelisted release agent. */ modifier onlyReleaseAgent() { if(msg.sender != releaseAgent) { revert(); } _; } function transfer(address _to, uint _value) canTransfer(msg.sender) returns (bool success) { // Call StandardToken.transfer() return super.transfer(_to, _value); } function transferFrom(address _from, address _to, uint _value) canTransfer(_from) returns (bool success) { // Call StandardToken.transferForm() return super.transferFrom(_from, _to, _value); } } /** * Centrally issued Ethereum token. * * We mix in burnable and upgradeable traits. * * Token supply is created in the token contract creation and allocated to owner. * The owner can then transfer from its supply to crowdsale participants. * The owner, or anybody, can burn any excessive tokens they are holding. * */ contract CentrallyIssuedToken is UpgradeableToken, ReleasableToken { string public name; string public symbol; uint public decimals; function CentrallyIssuedToken(address _owner, string _name, string _symbol, uint _totalSupply, uint _decimals) UpgradeableToken(_owner) { name = _name; symbol = _symbol; totalSupply = _totalSupply; decimals = _decimals; balances[_owner] = _totalSupply; } }