Transaction Hash:
Block:
4580698 at Nov-19-2017 07:08:03 AM +UTC
Transaction Fee:
0.001084671 ETH
$2.03
Gas Used:
51,651 Gas / 21 Gwei
Emitted Events:
10 |
CentrallyIssuedToken.Transfer( from=[Sender] 0x1f2838e54d2e977f75020f735401d8490471dde5, to=0x7D8906FDc50FaD96Ebf3CCEe69020b0a81173d57, value=500000000 )
|
Account State Difference:
Address | Before | After | State Difference | ||
---|---|---|---|---|---|
0x1f2838E5...90471dDe5 |
23.637135878 Eth
Nonce: 53
|
23.636051207 Eth
Nonce: 54
| 0.001084671 | ||
0x2a65Aca4...135398226
Miner
| (DwarfPool) | 12,373.705654511217745196 Eth | 12,373.706739182217745196 Eth | 0.001084671 | |
0x41e55600...E20e94E45 |
Execution Trace
CentrallyIssuedToken.transfer( _to=0x7D8906FDc50FaD96Ebf3CCEe69020b0a81173d57, _value=500000000 ) => ( success=True )
transfer[ERC20 (ln:10)]
/* * ERC20 interface * see https://github.com/ethereum/EIPs/issues/20 */ contract ERC20 { uint public totalSupply; function balanceOf(address who) constant returns (uint); function allowance(address owner, address spender) constant returns (uint); function transfer(address to, uint value) returns (bool ok); function transferFrom(address from, address to, uint value) returns (bool ok); function approve(address spender, uint value) returns (bool ok); event Transfer(address indexed from, address indexed to, uint value); event Approval(address indexed owner, address indexed spender, uint value); } /** * Math operations with safety checks */ contract SafeMath { function safeMul(uint a, uint b) internal returns (uint) { uint c = a * b; assert(a == 0 || c / a == b); return c; } function safeDiv(uint a, uint b) internal returns (uint) { assert(b > 0); uint c = a / b; assert(a == b * c + a % b); return c; } function safeSub(uint a, uint b) internal returns (uint) { assert(b <= a); return a - b; } function safeAdd(uint a, uint b) internal returns (uint) { uint c = a + b; assert(c>=a && c>=b); return c; } function max64(uint64 a, uint64 b) internal constant returns (uint64) { return a >= b ? a : b; } function min64(uint64 a, uint64 b) internal constant returns (uint64) { return a < b ? a : b; } function max256(uint256 a, uint256 b) internal constant returns (uint256) { return a >= b ? a : b; } function min256(uint256 a, uint256 b) internal constant returns (uint256) { return a < b ? a : b; } function assert(bool assertion) internal { if (!assertion) { throw; } } } /** * Standard ERC20 token with Short Hand Attack and approve() race condition mitigation. * * Based on code by FirstBlood: * https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol */ contract StandardToken is ERC20, SafeMath { /* Actual balances of token holders */ mapping(address => uint) balances; /* approve() allowances */ mapping (address => mapping (address => uint)) allowed; /* Interface declaration */ function isToken() public constant returns (bool weAre) { return true; } function transfer(address _to, uint _value) returns (bool success) { balances[msg.sender] = safeSub(balances[msg.sender], _value); balances[_to] = safeAdd(balances[_to], _value); Transfer(msg.sender, _to, _value); return true; } function transferFrom(address _from, address _to, uint _value) returns (bool success) { uint _allowance = allowed[_from][msg.sender]; balances[_to] = safeAdd(balances[_to], _value); balances[_from] = safeSub(balances[_from], _value); allowed[_from][msg.sender] = safeSub(_allowance, _value); Transfer(_from, _to, _value); return true; } function balanceOf(address _owner) constant returns (uint balance) { return balances[_owner]; } function approve(address _spender, uint _value) returns (bool success) { // To change the approve amount you first have to reduce the addresses` // allowance to zero by calling `approve(_spender, 0)` if it is not // already 0 to mitigate the race condition described here: // https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 if ((_value != 0) && (allowed[msg.sender][_spender] != 0)) throw; allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); return true; } function allowance(address _owner, address _spender) constant returns (uint remaining) { return allowed[_owner][_spender]; } } /** * Upgrade agent interface inspired by Lunyr. * * Upgrade agent transfers tokens to a new version of a token contract. * Upgrade agent can be set on a token by the upgrade master. * * Steps are * - Upgradeabletoken.upgradeMaster calls UpgradeableToken.setUpgradeAgent() * - Individual token holders can now call UpgradeableToken.upgrade() * -> This results to call UpgradeAgent.upgradeFrom() that issues new tokens * -> UpgradeableToken.upgrade() reduces the original total supply based on amount of upgraded tokens * * Upgrade agent itself can be the token contract, or just a middle man contract doing the heavy lifting. */ contract UpgradeAgent { uint public originalSupply; /** Interface marker */ function isUpgradeAgent() public constant returns (bool) { return true; } /** * Upgrade amount of tokens to a new version. * * Only callable by UpgradeableToken. * * @param _tokenHolder Address that wants to upgrade its tokens * @param _amount Number of tokens to upgrade. The address may consider to hold back some amount of tokens in the old version. */ function upgradeFrom(address _tokenHolder, uint256 _amount) external; } /** * A token upgrade mechanism where users can opt-in amount of tokens to the next smart contract revision. * * First envisioned by Golem and Lunyr projects. */ contract UpgradeableToken is StandardToken { /** Contract / person who can set the upgrade path. This can be the same as team multisig wallet, as what it is with its default value. */ address public upgradeMaster; /** The next contract where the tokens will be migrated. */ UpgradeAgent public upgradeAgent; /** How many tokens we have upgraded by now. */ uint256 public totalUpgraded; /** * Upgrade states. * * - NotAllowed: The child contract has not reached a condition where the upgrade can bgun * - WaitingForAgent: Token allows upgrade, but we don't have a new agent yet * - ReadyToUpgrade: The agent is set, but not a single token has been upgraded yet * - Upgrading: Upgrade agent is set and the balance holders can upgrade their tokens * */ enum UpgradeState {Unknown, NotAllowed, WaitingForAgent, ReadyToUpgrade, Upgrading} /** * Somebody has upgraded some of his tokens. */ event Upgrade(address indexed _from, address indexed _to, uint256 _value); /** * New upgrade agent available. */ event UpgradeAgentSet(address agent); /** * Upgrade master updated. */ event NewUpgradeMaster(address upgradeMaster); /** * Do not allow construction without upgrade master set. */ function UpgradeableToken(address _upgradeMaster) { upgradeMaster = _upgradeMaster; NewUpgradeMaster(upgradeMaster); } /** * Allow the token holder to upgrade some of their tokens to a new contract. */ function upgrade(uint256 value) public { UpgradeState state = getUpgradeState(); if(!(state == UpgradeState.ReadyToUpgrade || state == UpgradeState.Upgrading)) { // Called in a bad state throw; } // Validate input value. if (value == 0) throw; balances[msg.sender] = safeSub(balances[msg.sender], value); // Take tokens out from circulation totalSupply = safeSub(totalSupply, value); totalUpgraded = safeAdd(totalUpgraded, value); // Upgrade agent reissues the tokens upgradeAgent.upgradeFrom(msg.sender, value); Upgrade(msg.sender, upgradeAgent, value); } /** * Set an upgrade agent that handles */ function setUpgradeAgent(address agent) external { if(!canUpgrade()) { // The token is not yet in a state that we could think upgrading throw; } if (agent == 0x0) throw; // Only a master can designate the next agent if (msg.sender != upgradeMaster) throw; // Upgrade has already begun for an agent if (getUpgradeState() == UpgradeState.Upgrading) throw; upgradeAgent = UpgradeAgent(agent); // Bad interface if(!upgradeAgent.isUpgradeAgent()) throw; // Make sure that token supplies match in source and target if (upgradeAgent.originalSupply() != totalSupply) throw; UpgradeAgentSet(upgradeAgent); } /** * Get the state of the token upgrade. */ function getUpgradeState() public constant returns(UpgradeState) { if(!canUpgrade()) return UpgradeState.NotAllowed; else if(address(upgradeAgent) == 0x00) return UpgradeState.WaitingForAgent; else if(totalUpgraded == 0) return UpgradeState.ReadyToUpgrade; else return UpgradeState.Upgrading; } /** * Change the upgrade master. * * This allows us to set a new owner for the upgrade mechanism. */ function setUpgradeMaster(address master) public { if (master == 0x0) throw; if (msg.sender != upgradeMaster) throw; upgradeMaster = master; NewUpgradeMaster(upgradeMaster); } /** * Child contract can enable to provide the condition when the upgrade can begun. */ function canUpgrade() public constant returns(bool) { return true; } } /** * Centrally issued Ethereum token. * * We mix in burnable and upgradeable traits. * * Token supply is created in the token contract creation and allocated to owner. * The owner can then transfer from its supply to crowdsale participants. * The owner, or anybody, can burn any excessive tokens they are holding. * */ contract CentrallyIssuedToken is UpgradeableToken { string public name; string public symbol; uint public decimals; /** Name and symbol were updated. */ event UpdatedTokenInformation(string newName, string newSymbol); function CentrallyIssuedToken(address _owner, string _name, string _symbol, uint _totalSupply, uint _decimals) UpgradeableToken(_owner) { name = _name; symbol = _symbol; totalSupply = _totalSupply; decimals = _decimals; // Allocate initial balance to the owner balances[_owner] = _totalSupply; } /** * Owner can update token information here. * * It is often useful to conceal the actual token association, until * the token operations, like central issuance or reissuance have been completed. * In this case the initial token can be supplied with empty name and symbol information. * * This function allows the token owner to rename the token after the operations * have been completed and then point the audience to use the token contract. */ function setTokenInformation(string _name, string _symbol) { if(msg.sender != upgradeMaster) { throw; } if(bytes(name).length > 0 || bytes(symbol).length > 0) { // Information already set // Allow owner to set this information only once throw; } name = _name; symbol = _symbol; UpdatedTokenInformation(name, symbol); } }