Transaction Hash:
Block:
6273967 at Sep-05-2018 03:11:33 AM +UTC
Transaction Fee:
0.0001057816 ETH
$0.27
Gas Used:
22,996 Gas / 4.6 Gwei
Emitted Events:
26 |
RetailLoyaltySystemToken.Transfer( _from=[Sender] 0x08f45af811b80a1e3524b4f781ccfdabfeb26e25, _to=0x3e369e281dEaB3892492Ba82b204A43CceBE5b24, _value=23356500000000000000 )
|
Account State Difference:
Address | Before | After | State Difference | ||
---|---|---|---|---|---|
0x029fA591...4A6cD564B | |||||
0x08F45AF8...bFeb26e25 |
0.0027 Eth
Nonce: 6
|
0.0025942184 Eth
Nonce: 7
| 0.0001057816 | ||
0x829BD824...93333A830
Miner
| (F2Pool Old) | 5,883.802919073348374362 Eth | 5,883.803024854948374362 Eth | 0.0001057816 |
Execution Trace
RetailLoyaltySystemToken.transfer( _to=0x3e369e281dEaB3892492Ba82b204A43CceBE5b24, _value=23356500000000000000 ) => ( True )
transfer[ERC20 (ln:11)]
pragma solidity ^0.4.18; // ----------------------------------------------------------------------- // An ERC20 standard contract ERC20 { // the total token supply uint256 public totalSupply; function balanceOf(address _owner) public constant returns (uint256 balance); function transfer(address _to, uint256 _value) public returns (bool success); function transferFrom(address _from, address _to, uint256 _value) public returns (bool success); function approve(address _spender, uint256 _value) public returns (bool success); function allowance(address _owner, address _spender) public constant returns (uint256 remaining); event Transfer(address indexed _from, address indexed _to, uint256 _value); event Approval(address indexed _owner, address indexed _spender, uint256 _value); } interface TokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) public; } contract RetailLoyaltySystemBase is ERC20 { // Public variables of the token string public name; string public symbol; uint8 public decimals = 18; // 18 decimals is the strongly suggested default, avoid changing it // Balances mapping (address => uint256) balances; // Allowances mapping (address => mapping (address => uint256)) allowances; // ----- Events ----- event Burn(address indexed from, uint256 value); /** * Constructor function */ function RetailLoyaltySystemBase(uint256 _initialSupply, string _tokenName, string _tokenSymbol, uint8 _decimals) public { name = _tokenName; // Set the name for display purposes symbol = _tokenSymbol; // Set the symbol for display purposes decimals = _decimals; totalSupply = _initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount balances[msg.sender] = totalSupply; // Give the creator all initial tokens } function balanceOf(address _owner) public view returns(uint256) { return balances[_owner]; } function allowance(address _owner, address _spender) public view returns (uint256) { return allowances[_owner][_spender]; } /** * Internal transfer, only can be called by this contract */ function _transfer(address _from, address _to, uint _value) internal returns(bool) { // Prevent transfer to 0x0 address. Use burn() instead require(_to != 0x0); // Check if the sender has enough require(balances[_from] >= _value); // Check for overflows require(balances[_to] + _value > balances[_to]); // Save this for an assertion in the future uint previousBalances = balances[_from] + balances[_to]; // Subtract from the sender balances[_from] -= _value; // Add the same to the recipient balances[_to] += _value; Transfer(_from, _to, _value); // Asserts are used to use static analysis to find bugs in your code. They should never fail assert(balances[_from] + balances[_to] == previousBalances); return true; } /** * Transfer tokens * * Send `_value` tokens to `_to` from your account * * @param _to The address of the recipient * @param _value the amount to send */ function transfer(address _to, uint256 _value) public returns(bool) { return _transfer(msg.sender, _to, _value); } /** * Transfer tokens from other address * * Send `_value` tokens to `_to` in behalf of `_from` * * @param _from The address of the sender * @param _to The address of the recipient * @param _value the amount to send */ function transferFrom(address _from, address _to, uint256 _value) public returns(bool) { require(_value <= allowances[_from][msg.sender]); // Check allowance allowances[_from][msg.sender] -= _value; return _transfer(_from, _to, _value); } /** * Set allowance for other address * * Allows `_spender` to spend no more than `_value` tokens in your behalf * * @param _spender The address authorized to spend * @param _value the max amount they can spend */ function approve(address _spender, uint256 _value) public returns(bool) { allowances[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); return true; } /** * Set allowance for other address and notify * * Allows `_spender` to spend no more than `_value` tokens in your behalf, and then ping the contract about it * * @param _spender The address authorized to spend * @param _value the max amount they can spend * @param _extraData some extra information to send to the approved contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns(bool) { if (approve(_spender, _value)) { TokenRecipient spender = TokenRecipient(_spender); spender.receiveApproval(msg.sender, _value, this, _extraData); return true; } return false; } /** * Destroy tokens * * Remove `_value` tokens from the system irreversibly * * @param _value the amount of money to burn */ function burn(uint256 _value) public returns(bool) { require(balances[msg.sender] >= _value); // Check if the sender has enough balances[msg.sender] -= _value; // Subtract from the sender totalSupply -= _value; // Updates totalSupply Burn(msg.sender, _value); return true; } /** * Destroy tokens from other account * * Remove `_value` tokens from the system irreversibly on behalf of `_from`. * * @param _from the address of the sender * @param _value the amount of money to burn */ function burnFrom(address _from, uint256 _value) public returns(bool) { require(balances[_from] >= _value); // Check if the targeted balance is enough require(_value <= allowances[_from][msg.sender]); // Check allowance balances[_from] -= _value; // Subtract from the targeted balance allowances[_from][msg.sender] -= _value; // Subtract from the sender's allowance totalSupply -= _value; // Update totalSupply Burn(_from, _value); return true; } /** * approve should be called when allowances[_spender] == 0. To increment * allowances value is better to use this function to avoid 2 calls (and wait until * the first transaction is mined) * From MonolithDAO Token.sol */ function increaseApproval(address _spender, uint _addedValue) public returns (bool) { // Check for overflows require(allowances[msg.sender][_spender] + _addedValue > allowances[msg.sender][_spender]); allowances[msg.sender][_spender] += _addedValue; Approval(msg.sender, _spender, allowances[msg.sender][_spender]); return true; } function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) { uint oldValue = allowances[msg.sender][_spender]; if (_subtractedValue > oldValue) { allowances[msg.sender][_spender] = 0; } else { allowances[msg.sender][_spender] = oldValue - _subtractedValue; } Approval(msg.sender, _spender, allowances[msg.sender][_spender]); return true; } } contract RetailLoyaltySystemToken is RetailLoyaltySystemBase { function RetailLoyaltySystemToken() RetailLoyaltySystemBase(500000000, "RLS Token", "RLS", 18) public { } }